Player Matchup

Achilles
Achilles
AgusCarp9
Achilles
Level 49
God Stats
1W - 2L
1,203 SR
Queue Stats
99W - 70L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
DiosYasha
Nu Wa
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 22L
1,675 Elo+
Party 2
Freya
Freya
GuitarFlash8451
Freya
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
348W - 368L
1,428 Elo+
Solo
Vamana
Vamana
MeddieFrercury
Vamana
Level 153
God Stats
33W - 36L
1,339 SR
Queue Stats
770W - 891L
1,477 Elo+
Solo
Atlas
Atlas
X_NigxZ_X
Atlas
Level 47
God Stats
20W - 11L
1,482 SR
Queue Stats
50W - 57L
1,410 Elo+
Solo
Team Averages
Level 114
1,405 SR
1,510 Elo+

VS

Team Averages
Level 68
1,564 SR
1,450 Elo+
He Bo
He Bo
 
He Bo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GWmatafrango499
Mulan
Level 44
God Stats
7W - 3L
1,500 SR
Queue Stats
130W - 163L
1,313 Elo+
Party 1
Bacchus
Bacchus
Pandorá
Bacchus
Level 39
God Stats
1W - 2L
1,779 SR
Queue Stats
100W - 112L
1,497 Elo+
Solo
Awilix
Awilix
YInfinity2206
Awilix
Level 56
God Stats
4W - 7L
1,540 SR
Queue Stats
158W - 174L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AgusCarp9
Achilles
8
2 / 1 / 1
4,659
777
4,645
4,284
1,326
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
DiosYasha
Nu Wa
8
2 / 1 / 3
4,820
803
2,616
2,572
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 0 / 2
4,734
789
2,616
2,610
933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 3
4,216
703
830
2,216
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
X_NigxZ_X
Atlas
6
3 / 0 / 4
4,715
786
1,934
3,360
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 3 / 1
3,689
615
1,113
3,276
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
6
0 / 3 / 1
3,650
608
1,642
2,999
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
3,594
599
1,395
5,334
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Pandorá
Bacchus
3
0 / 2 / 0
3,110
518
587
2,509
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 2 / 0
3,930
655
1,144
3,614
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
1
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
1
0.17
L
Neith
 
Neith
0
3
1
0.17
W
Achilles
AgusCarp9
Achilles
2
1
1
2.5
W
Nu Wa
DiosYasha
Nu Wa
2
1
3
3.5
L
0
2
1
0.25
W
4
0
2
5
W
1
0
3
2.5
L
Bacchus
Pandorá
Bacchus
0
2
0
0
W
Atlas
X_NigxZ_X
Atlas
3
0
4
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
5,881
15,042
Taken
17,732
5,022
Mitigated
6,115
4,494
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,113
140
0
339
3,276
750
0
1,704
1,470
16,507
0
L
Neith
 
Neith
1,642
905
0
427
2,999
811
0
1,979
970
0
12,536
W
Achilles
AgusCarp9
Achilles
4,645
1,139
0
818
4,284
1,326
0
0
4,106
0
20,389
W
Nu Wa
DiosYasha
Nu Wa
2,616
386
0
500
2,572
571
453
587
1,889
24,407
0
L
1,395
300
0
1,638
5,334
2,159
0
96
5,226
0
11,220
W
2,616
994
0
1,423
2,610
933
0
672
1,938
15,514
3,179
W
830
461
0
653
2,216
854
0
34
2,182
0
15,440
L
Bacchus
Pandorá
Bacchus
587
199
63
457
2,509
1,510
0
1,486
1,009
2,448
0
W
Atlas
X_NigxZ_X
Atlas
1,934
811
0
1,100
3,360
1,338
0
407
2,953
7,649
0
L
1,144
259
0
724
3,614
885
0
1,283
2,279
0
13,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
17,973
191
Minions Killed
130
0
Camps Cleared
0
651,753
Distance Traveled
515,231
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,689
615
29
5
0
109,483
1
L
Neith
3,650
608
32
5
0
86,020
0
W
Achilles
4,659
777
42
7
0
151,695
2
W
Nu Wa
4,820
803
62
10
0
139,750
2
L
Mulan
3,594
599
27
5
0
118,468
3
W
Freya
4,734
789
44
7
0
114,425
0
W
Vamana
4,216
703
35
6
0
122,960
0
L
Bacchus
3,110
518
6
1
0
61,294
2
W
Atlas
4,715
786
8
1
0
122,923
2
L
Awilix
3,930
655
36
6
0
139,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role