Player Matchup

Hou Yi
Hou Yi
Platinum IV
BetterjungIewin
Hou Yi
Platinum IV
Level 45
God Stats
10W - 2L
2,104 SR
Queue Stats
46W - 9L
2,099 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 45
2,104 SR
2,099 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 87
1,569 SR
1,782 MMR
Loki
Loki
Platinum III
ArribaAbajo
Loki
Platinum III
Level 87
God Stats
5W - 9L
1,569 SR
Queue Stats
69W - 71L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,380
1,076
5,089
3,508
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
OlorunAh Muzen CabSkadiSolBastet

VS

Bans
PoseidonKaliHe BoBellonaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,810
762
952
5,666
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,089
Damage
952
3,508
Taken
5,666
1,506
Mitigated
1,558
1,706
Healing
876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
952
143
0
876
5,666
1,558
0
135
5,531
0
8,729
W
5,089
2,225
0
1,706
3,508
1,506
433
342
3,166
0
23,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,380
Gold Earned
3,810
43
Minions Killed
20
4
Camps Cleared
1
87,048
Distance Traveled
108,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,810
762
20
4
1
108,437
2
W
Hou Yi
5,380
1,076
43
9
4
87,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role