Player Matchup

Baba Yaga
Baba Yaga
PhelixFanel
Baba Yaga
Level 160
God Stats
17W - 13L
1,641 SR
Queue Stats
1,023W - 1,119L
1,580 Elo+
Solo
Horus
Horus
TheGildedWarrior
Horus
Level 41
God Stats
1W - 1L
1,269 SR
Queue Stats
13W - 11L
1,568 Elo+
Solo
Chaac
Chaac
XLordZeroxX
Chaac
Level 160
God Stats
13W - 10L
1,390 SR
Queue Stats
1,025W - 1,087L
1,558 Elo+
Solo
Hou Yi
Hou Yi
germex554
Hou Yi
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,924 Elo+
Solo
Tiamat
Tiamat
sully161
Tiamat
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 131L
1,569 Elo+
Solo
Team Averages
Level 129
1,460 SR
1,640 Elo+

VS

Team Averages
Level 141
1,453 SR
1,559 Elo+
Tyr
Tyr
KRONICKMONSTER
Tyr
Level 152
God Stats
1W - 2L
1,751 SR
Queue Stats
94W - 106L
1,542 Elo+
Solo
Ganesha
Ganesha
MLGpug
Ganesha
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 128L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
S1ayer1000000
Kumbhakarna
Level 132
God Stats
4W - 13L
1,227 SR
Queue Stats
1,027W - 1,041L
1,539 Elo+
Solo
Terra
Terra
XxStoneOneXx
Terra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
thurlmike__
Kuzenbo
Level 154
God Stats
2W - 6L
1,285 SR
Queue Stats
131W - 130L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PhelixFanel
Baba Yaga
20
9 / 2 / 20
12,672
845
19,510
13,749
9,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 17
9,787
652
9,116
15,986
19,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 3 / 16
11,514
768
17,263
21,039
22,875
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
germex554
Hou Yi
19
12 / 2 / 16
12,253
817
25,306
13,267
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
sully161
Tiamat
19
5 / 3 / 18
11,676
778
25,189
10,925
8,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
10,605
707
14,784
21,137
24,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
MLGpug
Ganesha
18
1 / 6 / 8
9,736
649
14,897
17,751
9,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
S1ayer1000000
Kumbhakarna
16
2 / 7 / 8
9,215
614
5,184
23,919
31,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 7 / 5
8,410
561
5,720
16,881
17,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
thurlmike__
Kuzenbo
17
7 / 8 / 5
11,056
737
9,798
24,558
35,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
34
Kills
14
15
Deaths
34
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Ganesha
MLGpug
Ganesha
1
6
8
0.83
W
Baba Yaga
PhelixFanel
Baba Yaga
9
2
20
9.5
L
Kumbhakarna
S1ayer1000000
Kumbhakarna
2
7
8
0.86
W
2
5
17
2.1
W
6
3
16
4.67
L
0
7
5
0.36
W
Hou Yi
germex554
Hou Yi
12
2
16
10
W
Tiamat
sully161
Tiamat
5
3
18
4.67
L
Kuzenbo
thurlmike__
Kuzenbo
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,384
Damage
50,383
74,966
Taken
104,246
65,441
Mitigated
118,735
36,053
Healing
29,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,784
1,430
581
6,201
21,137
24,406
439
8,085
12,474
0
33,138
L
Ganesha
MLGpug
Ganesha
14,897
802
1,220
1,729
17,751
9,355
424
9,203
8,417
34,295
0
W
Baba Yaga
PhelixFanel
Baba Yaga
19,510
2,566
1,708
4,126
13,749
9,320
1,423
5,916
7,833
43,192
0
L
Kumbhakarna
S1ayer1000000
Kumbhakarna
5,184
392
1,249
1,433
23,919
31,697
387
9,834
13,816
10,005
0
W
9,116
3,470
5,122
4,684
15,986
19,004
282
6,906
9,080
0
12,466
W
17,263
2,210
465
8,865
21,039
22,875
536
6,674
14,365
0
28,311
L
5,720
577
9,045
4,229
16,881
17,326
0
7,929
8,795
13,103
0
W
Hou Yi
germex554
Hou Yi
25,306
12,316
3,678
6,074
13,267
5,355
4,294
9,347
3,920
0
50,778
W
Tiamat
sully161
Tiamat
25,189
1,033
0
1,331
10,925
8,887
233
6,756
4,169
40,139
0
L
Kuzenbo
thurlmike__
Kuzenbo
9,798
3,013
1,880
2,189
24,558
35,951
378
9,648
14,483
19,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
49,022
172
Minions Killed
125
0
Camps Cleared
0
1,348,958
Distance Traveled
1,224,862
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,605
707
59
4
0
280,667
1
L
Ganesha
9,736
649
4
0
0
242,625
0
W
Baba Yaga
12,672
845
38
3
0
287,466
5
L
Kumbhakarna
9,215
614
21
1
0
220,902
0
W
Horus
9,787
652
6
0
0
248,395
0
W
Chaac
11,514
768
27
2
0
288,277
0
L
Terra
8,410
561
25
2
0
260,978
1
W
Hou Yi
12,253
817
62
4
0
237,749
0
W
Tiamat
11,676
778
39
3
0
287,071
1
L
Kuzenbo
11,056
737
16
1
0
219,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role