Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Hercules
Hercules
BehindYA
Hercules
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Sol
Sol
Oikalypta
Sol
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,500 Elo+

VS

Team Averages
Level 43
1,522 SR
1,626 Elo+
Arachne
Arachne
Asthraa
Arachne
Level 37
God Stats
6W - 12L
1,377 SR
Queue Stats
296W - 308L
1,423 Elo+
Solo
Hera
Hera
Hiijackk
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,819 Elo+
Solo
Xing Tian
Xing Tian
corocotta94
Xing Tian
Level 49
God Stats
2W - 2L
1,688 SR
Queue Stats
207W - 188L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
12
1 / 2 / 5
7,329
733
4,702
4,773
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
BehindYA
Hercules
12
4 / 0 / 2
7,629
763
3,872
8,565
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 4
7,440
744
7,411
4,359
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asthraa
Arachne
11
1 / 2 / 1
6,528
653
3,727
5,396
2,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
11
0 / 3 / 2
6,401
640
4,623
3,989
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
corocotta94
Xing Tian
11
1 / 2 / 0
7,089
709
4,481
9,977
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Asthraa
Arachne
1
2
1
0.75
W
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
1
2
5
1.75
W
Hercules
BehindYA
Hercules
4
0
2
5
L
Hera
0
3
2
0.33
W
2
0
4
4
L
Xing Tian
corocotta94
Xing Tian
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
12,831
17,697
Taken
19,362
8,254
Mitigated
11,236
7,975
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Asthraa
Arachne
3,727
3,069
0
876
5,396
2,128
0
1,668
3,575
0
12,373
W
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
4,702
2,637
0
1,659
4,773
1,666
513
2,337
2,436
0
29,995
W
Hercules
BehindYA
Hercules
3,872
1,527
0
3,249
8,565
4,923
39
4,357
4,208
0
14,042
L
Hera
4,623
813
0
287
3,989
1,309
0
1,636
2,266
23,139
0
W
7,411
2,262
0
3,067
4,359
1,665
615
2,779
1,580
36,451
3,103
L
Xing Tian
corocotta94
Xing Tian
4,481
283
235
3,170
9,977
7,799
0
3,444
6,480
17,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,398
Gold Earned
20,018
187
Minions Killed
102
6
Camps Cleared
4
563,231
Distance Traveled
603,480
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,528
653
26
3
2
210,757
1
W
Ah Muzen Cab
7,329
733
67
7
3
171,144
0
W
Hercules
7,629
763
36
4
0
201,110
2
L
Hera
6,401
640
44
4
2
175,321
5
W
Sol
7,440
744
84
8
3
190,977
5
L
Xing Tian
7,089
709
32
3
0
217,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role