Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ArcanjoRNG
Bellona
Level 40
God Stats
3W - 2L
1,862 SR
Queue Stats
10W - 16L
1,474 Elo+
Party 1
Chiron
Chiron
Huginn9349
Chiron
Level 65
God Stats
3W - 3L
1,725 SR
Queue Stats
189W - 187L
1,581 Elo+
Party 1
Vamana
Vamana
RaelVAIBER
Vamana
Level 60
God Stats
21W - 8L
1,842 SR
Queue Stats
184W - 175L
1,571 Elo+
Party 1
Team Averages
Level 62
1,686 SR
1,525 Elo+

VS

Team Averages
Level 42
1,599 SR
1,437 Elo+
Fenrir
Fenrir
Articccz
Fenrir
Level 47
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 13L
1,418 Elo+
Solo
Chiron
Chiron
BigshotdDJ_225
Chiron
Level 48
God Stats
9W - 5L
1,832 SR
Queue Stats
85W - 90L
1,657 Elo+
Solo
Zhong Kui
Zhong Kui
NIX_KOZY_ONE
Zhong Kui
Level 41
God Stats
2W - 3L
1,716 SR
Queue Stats
49W - 76L
1,307 Elo+
Solo
Ymir
Ymir
SpecWar98
Ymir
Level 47
God Stats
5W - 6L
1,649 SR
Queue Stats
35W - 52L
1,461 Elo+
Party 2
Tyr
Tyr
mulanonlyfans
Tyr
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 29L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
12 / 1 / 6
8,234
749
14,932
8,113
4,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
 
Artio
11
3 / 0 / 11
7,217
656
3,967
10,661
6,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ArcanjoRNG
Bellona
9
0 / 1 / 1
5,442
495
4,224
8,181
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Huginn9349
Chiron
10
0 / 2 / 0
5,796
527
1,925
4,800
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
RaelVAIBER
Vamana
11
3 / 1 / 5
6,637
603
2,427
6,050
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Articccz
Fenrir
10
3 / 4 / 0
6,013
547
5,215
7,909
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,401
582
4,527
6,162
1,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
NIX_KOZY_ONE
Zhong Kui
9
0 / 7 / 1
5,544
504
3,820
8,236
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
7
0 / 4 / 0
4,886
444
1,336
10,104
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,412
583
5,654
8,891
6,068
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
5
5
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
1
6
15
W
Artio
 
Artio
3
0
11
8.5
W
Bellona
ArcanjoRNG
Bellona
0
1
1
0.5
L
Fenrir
Articccz
Fenrir
3
4
0
0.75
L
1
2
1
0.75
W
Chiron
Huginn9349
Chiron
0
2
0
0
L
Zhong Kui
NIX_KOZY_ONE
Zhong Kui
0
7
1
0.07
W
Vamana
RaelVAIBER
Vamana
3
1
5
5.5
L
Ymir
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
20,552
37,805
Taken
41,302
17,833
Mitigated
15,787
14,237
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,932
1,221
0
3,794
8,113
4,065
0
2,245
5,868
60,130
0
W
Artio
 
Artio
3,967
252
2,199
3,334
10,661
6,795
15
1,926
8,735
13,820
0
W
Bellona
ArcanjoRNG
Bellona
4,224
1,224
0
2,097
8,181
3,748
252
0
8,181
0
24,982
L
Fenrir
Articccz
Fenrir
5,215
965
0
1,196
7,909
2,030
0
3,120
4,789
0
34,714
L
4,527
1,711
412
2,047
6,162
1,136
0
2,764
3,398
0
36,961
W
Chiron
Huginn9349
Chiron
1,925
1,105
50
2,205
4,800
954
782
150
4,650
0
31,017
L
Zhong Kui
NIX_KOZY_ONE
Zhong Kui
3,820
312
0
591
8,236
3,322
355
6,657
1,579
19,610
4,506
W
Vamana
RaelVAIBER
Vamana
2,427
1,359
0
558
6,050
2,271
28
249
5,801
0
35,792
L
Ymir
1,336
466
0
1,494
10,104
3,231
0
5,452
4,652
10,020
0
L
5,654
564
0
3,390
8,891
6,068
0
906
7,985
0
36,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
29,256
329
Minions Killed
278
0
Camps Cleared
0
1,080,938
Distance Traveled
995,441
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,234
749
103
9
0
207,282
2
W
Artio
7,217
656
29
3
0
229,612
0
W
Bellona
5,442
495
46
4
0
217,747
3
L
Fenrir
6,013
547
62
6
0
232,152
2
L
Chiron
6,401
582
67
6
0
206,099
1
W
Chiron
5,796
527
75
7
0
182,100
2
L
Zhong Kui
5,544
504
50
5
0
176,176
1
W
Vamana
6,637
603
76
7
0
244,197
1
L
Ymir
4,886
444
29
3
0
179,466
0
L
Tyr
6,412
583
70
6
0
201,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role