Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Shaunoboy
Arachne
Level 156
God Stats
3W - 2L
1,324 SR
Queue Stats
288W - 294L
1,592 Elo+
Solo
Raijin
Raijin
SufiWarrior
Raijin
Level 128
God Stats
2W - 2L
1,770 SR
Queue Stats
261W - 269L
1,586 Elo+
Solo
Osiris
Osiris
worello222
Osiris
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 62L
1,397 Elo+
Solo
Team Averages
Level 135
1,519 SR
1,515 Elo+

VS

Team Averages
Level 120
1,505 SR
1,513 Elo+
Cabrakan
Cabrakan
Shakey22
Cabrakan
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 117L
1,516 Elo+
Party 3
Apollo
Apollo
TheEggChild
Apollo
Level 145
God Stats
24W - 18L
1,489 SR
Queue Stats
164W - 156L
1,514 Elo+
Party 3
Thoth
Thoth
YeetiSM
Thoth
Level 62
God Stats
32W - 29L
1,536 SR
Queue Stats
104W - 110L
1,536 Elo+
Solo
Sol
Sol
Zyonyde
Sol
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,473 Elo+
Party 1
Thanatos
Thanatos
enkiatum
Thanatos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 75L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 7 / 2
10,132
596
7,156
10,615
1,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
 
Bacchus
12
1 / 3 / 3
8,275
487
3,892
9,309
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Shaunoboy
Arachne
15
4 / 6 / 5
9,484
558
6,853
17,984
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
15
2 / 8 / 5
9,139
538
9,310
11,610
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
worello222
Osiris
15
2 / 3 / 3
9,359
551
6,466
15,558
13,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Shakey22
Cabrakan
13
0 / 1 / 13
8,880
522
4,903
13,732
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
17
10 / 1 / 4
11,180
658
10,584
9,878
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
YeetiSM
Thoth
16
7 / 2 / 8
10,151
597
12,057
7,777
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
3 / 4 / 3
10,208
600
7,808
11,510
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
enkiatum
Thanatos
18
7 / 4 / 5
10,719
631
11,942
12,584
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
12
Kills
27
27
Deaths
12
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
2
0.57
L
Bacchus
 
Bacchus
1
3
3
0.83
W
Cabrakan
Shakey22
Cabrakan
0
1
13
6.5
L
Arachne
Shaunoboy
Arachne
4
6
5
1.08
L
Raijin
2
8
5
0.56
W
Apollo
10
1
4
12
W
Thoth
YeetiSM
Thoth
7
2
8
5.5
W
Sol
3
4
3
1.13
W
Thanatos
enkiatum
Thanatos
7
4
5
2.38
L
Osiris
worello222
Osiris
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
47,294
65,076
Taken
55,481
30,134
Mitigated
34,853
10,848
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,156
2,283
0
1,888
10,615
1,960
690
3,596
6,841
0
72,584
L
Bacchus
 
Bacchus
3,892
569
118
2,069
9,309
7,815
0
2,759
6,458
13,919
5,399
W
Cabrakan
Shakey22
Cabrakan
4,903
789
0
1,693
13,732
18,252
180
3,603
9,262
15,862
0
L
Arachne
Shaunoboy
Arachne
6,853
4,350
0
4,317
17,984
4,583
0
5,336
12,454
0
62,530
L
Raijin
9,310
616
0
1,734
11,610
2,426
26
3,272
8,210
53,122
0
W
Apollo
10,584
6,399
0
5,431
9,878
3,919
2,366
1,506
8,169
0
87,799
W
Thoth
YeetiSM
Thoth
12,057
255
0
1,006
7,777
2,685
1,035
3,314
4,064
60,636
0
W
Sol
7,808
3,824
23
5,813
11,510
5,087
2,627
1,016
10,263
65,600
7,355
W
Thanatos
enkiatum
Thanatos
11,942
4,360
0
9,631
12,584
4,910
703
2,572
9,896
0
69,893
L
Osiris
worello222
Osiris
6,466
1,643
0
722
15,558
13,350
62
8,059
7,321
0
55,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
51,138
460
Minions Killed
525
0
Camps Cleared
0
1,566,332
Distance Traveled
1,752,244
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,132
596
140
8
0
276,071
3
L
Bacchus
8,275
487
27
2
0
347,754
1
W
Cabrakan
8,880
522
17
1
0
335,765
7
L
Arachne
9,484
558
91
5
0
318,975
4
L
Raijin
9,139
538
104
6
0
298,484
2
W
Apollo
11,180
658
151
9
0
374,158
4
W
Thoth
10,151
597
116
7
0
338,617
1
W
Sol
10,208
600
131
8
0
313,678
0
W
Thanatos
10,719
631
110
6
0
390,026
2
L
Osiris
9,359
551
98
6
0
325,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role