Player Matchup

Guan Yu
Guan Yu
AthenaS2
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,461 Elo+
Party 1
Da Ji
Da Ji
Owedo
Da Ji
Level 107
God Stats
11W - 11L
1,673 SR
Queue Stats
139W - 110L
1,612 Elo+
Solo
Neith
Neith
Roubinho
Neith
Level 145
God Stats
27W - 31L
1,447 SR
Queue Stats
115W - 118L
1,646 Elo+
Solo
Merlin
Merlin
SherokiToyde
Merlin
Level 61
God Stats
2W - 3L
1,409 SR
Queue Stats
16W - 16L
1,476 Elo+
Party 1
Ymir
Ymir
StempSz
Ymir
Level 88
God Stats
1W - 3L
1,235 SR
Queue Stats
147W - 153L
1,475 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,534 Elo+

VS

Team Averages
Level 96
1,566 SR
1,461 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CTX-Nachofmd
Janus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 96L
1,354 Elo+
Party 2
Mulan
Mulan
Coard Games
Mulan
Level 85
God Stats
1W - 0L
1,597 SR
Queue Stats
65W - 51L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
bossfelps
Ao Kuang
Level 69
God Stats
9W - 7L
1,733 SR
Queue Stats
374W - 404L
1,477 Elo+
Solo
Anhur
Anhur
s7k_Luc4Ssj5
Anhur
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 42L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AthenaS2
Guan Yu
12
1 / 6 / 5
7,860
437
5,976
13,466
13,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Owedo
Da Ji
16
14 / 6 / 0
10,750
597
17,524
15,413
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Roubinho
Neith
13
0 / 6 / 3
7,907
439
8,721
10,732
1,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
3 / 7 / 3
9,004
500
7,179
10,557
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
StempSz
Ymir
12
1 / 2 / 3
7,741
430
1,909
11,387
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
9 / 5 / 7
12,439
691
16,763
14,526
5,095
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 4 / 3
10,428
579
5,915
9,858
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 3 / 8
8,061
448
7,987
14,859
6,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
bossfelps
Ao Kuang
17
8 / 5 / 6
10,869
604
5,869
15,055
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 1
10,875
604
10,358
13,387
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
19
Kills
27
27
Deaths
20
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
5
7
2.5
L
Guan Yu
AthenaS2
Guan Yu
1
6
5
0.58
W
3
4
3
1.13
W
0
3
8
1.33
L
Da Ji
Owedo
Da Ji
14
6
0
2.33
L
Neith
Roubinho
Neith
0
6
3
0.25
L
Merlin
3
7
3
0.64
L
Ymir
StempSz
Ymir
1
2
3
1.25
W
Ao Kuang
bossfelps
Ao Kuang
8
5
6
2.2
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,309
Damage
46,892
61,555
Taken
67,685
31,496
Mitigated
24,101
10,825
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
16,763
2,976
0
2,760
14,526
5,095
2,310
852
13,674
0
85,722
L
Guan Yu
AthenaS2
Guan Yu
5,976
1,525
69
3,469
13,466
13,016
472
2,412
11,034
0
28,657
W
5,915
134
0
1,534
9,858
2,732
1,345
950
8,755
68,191
0
W
7,987
1,193
459
3,740
14,859
6,827
279
3,813
10,845
0
34,188
L
Da Ji
Owedo
Da Ji
17,524
4,652
0
2,441
15,413
5,277
0
2,082
13,285
0
55,784
L
Neith
Roubinho
Neith
8,721
3,285
0
1,640
10,732
1,661
840
852
9,876
0
52,674
L
Merlin
7,179
0
0
891
10,557
3,364
0
3,516
6,965
59,920
0
L
Ymir
StempSz
Ymir
1,909
394
71
2,244
11,387
8,178
0
2,750
8,611
24,334
0
W
Ao Kuang
bossfelps
Ao Kuang
5,869
1,787
0
3,606
15,055
5,211
30
2,442
12,613
66,404
0
W
10,358
5,724
0
5,777
13,387
4,236
375
1,031
12,356
0
75,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
52,672
382
Minions Killed
576
0
Camps Cleared
0
1,531,242
Distance Traveled
1,739,336
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,439
691
158
9
0
374,992
4
L
Guan Yu
7,860
437
57
3
0
292,904
3
W
Janus
10,428
579
149
8
0
317,513
2
W
Mulan
8,061
448
48
3
0
363,607
10
L
Da Ji
10,750
597
88
5
0
330,030
2
L
Neith
7,907
439
84
5
0
310,010
4
L
Merlin
9,004
500
110
6
0
272,777
3
L
Ymir
7,741
430
43
2
0
325,521
5
W
Ao Kuang
10,869
604
98
5
0
363,588
6
W
Anhur
10,875
604
123
7
0
319,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role