Player Matchup

Fenrir
Fenrir
The_UnSullied117
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 47L
1,550 Elo+
Solo
Neith
Neith
alexfong
Neith
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
337W - 350L
1,437 Elo+
Solo
Bellona
Bellona
frankdboss
Bellona
Level 140
God Stats
2W - 2L
1,503 SR
Queue Stats
133W - 133L
1,611 Elo+
Solo
Vamana
Vamana
saladism
Vamana
Level 108
God Stats
9W - 5L
1,289 SR
Queue Stats
378W - 369L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
x L4bR4nl3usE x
Sun Wukong
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 119L
1,537 Elo+
Solo
Team Averages
Level 136
1,458 SR
1,533 Elo+

VS

Team Averages
Level 147
1,535 SR
1,538 Elo+
Poseidon
Poseidon
HandledBinkie78
Poseidon
Level 159
God Stats
0W - 1L
1,321 SR
Queue Stats
60W - 62L
1,705 Elo+
Party 1
Scylla
Scylla
Nuke xHERBzZ
Scylla
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 71L
1,395 Elo+
Solo
Danzaburou
Danzaburou
TeeDee2992
Danzaburou
Level 158
God Stats
6W - 7L
1,853 SR
Queue Stats
371W - 345L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
ZeroCarry
Jormungandr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,503 Elo+
Solo
Bastet
Bastet
ol Mabus
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 236L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 14
11,345
667
9,800
14,255
14,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
alexfong
Neith
20
6 / 4 / 10
12,400
729
17,336
15,252
7,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
frankdboss
Bellona
20
7 / 4 / 19
13,796
812
19,175
24,477
36,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
saladism
Vamana
20
10 / 5 / 13
14,672
863
19,659
26,922
38,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
x L4bR4nl3usE x
Sun Wukong
19
5 / 5 / 9
11,834
696
11,904
33,071
36,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
6 / 10 / 7
11,453
674
18,804
16,569
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
17
1 / 3 / 12
10,270
604
16,231
10,388
8,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TeeDee2992
Danzaburou
17
2 / 10 / 8
10,946
644
13,811
21,032
10,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ZeroCarry
Jormungandr
20
4 / 4 / 10
12,335
726
19,181
20,811
38,264
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
ol Mabus
Bastet
20
7 / 4 / 7
12,792
752
18,841
15,065
7,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
64
31
Kills
20
20
Deaths
31
65
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
6
10
7
0.95
L
Scylla
1
3
12
2.33
L
Danzaburou
TeeDee2992
Danzaburou
2
10
8
0.6
W
3
2
14
5
L
Jormungandr
ZeroCarry
Jormungandr
4
4
10
2.25
W
Neith
alexfong
Neith
6
4
10
2.75
W
Bellona
frankdboss
Bellona
7
4
19
4.13
L
Bastet
ol Mabus
Bastet
7
4
7
2.63
W
Vamana
saladism
Vamana
10
5
13
3.3
W
Sun Wukong
x L4bR4nl3usE x
Sun Wukong
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,874
Damage
86,868
113,977
Taken
83,865
134,656
Mitigated
71,462
51,673
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
18,804
2,696
1,195
1,914
16,569
6,758
123
741
15,535
41,100
0
L
Scylla
16,231
1,371
0
870
10,388
8,523
0
521
9,726
34,288
0
L
Danzaburou
TeeDee2992
Danzaburou
13,811
5,382
678
4,049
21,032
10,051
582
206
20,526
0
32,718
W
9,800
1,347
4,602
2,630
14,255
14,825
550
7,828
6,427
0
16,924
L
Jormungandr
ZeroCarry
Jormungandr
19,181
7,282
1,015
2,953
20,811
38,264
0
1,119
19,004
34,955
0
W
Neith
alexfong
Neith
17,336
7,779
724
4,941
15,252
7,357
2,309
8,418
6,834
0
40,463
W
Bellona
frankdboss
Bellona
19,175
3,888
3,326
3,011
24,477
36,888
1,195
12,189
12,288
5,313
31,832
L
Bastet
ol Mabus
Bastet
18,841
3,762
1,147
2,913
15,065
7,866
0
330
14,658
0
26,085
W
Vamana
saladism
Vamana
19,659
9,143
4,666
9,051
26,922
38,953
1,014
10,284
16,638
1,707
45,999
W
Sun Wukong
x L4bR4nl3usE x
Sun Wukong
11,904
1,386
4,242
14,480
33,071
36,633
344
15,497
17,574
0
23,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,047
Gold Earned
57,796
212
Minions Killed
175
0
Camps Cleared
0
1,683,277
Distance Traveled
1,487,240
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,453
674
46
3
0
270,560
0
L
Scylla
10,270
604
39
2
0
326,253
0
L
Danzaburou
10,946
644
32
2
0
264,413
2
W
Fenrir
11,345
667
16
1
0
376,207
0
L
Jormungandr
12,335
726
40
2
0
296,421
1
W
Neith
12,400
729
70
4
0
307,400
0
W
Bellona
13,796
812
41
2
0
337,980
1
L
Bastet
12,792
752
18
1
0
329,593
2
W
Vamana
14,672
863
54
3
0
335,758
3
W
Sun Wukong
11,834
696
31
2
0
325,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role