Player Matchup

Baron Samedi
Baron Samedi
AngelHoney149
Baron Samedi
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 188L
1,432 Elo+
Party 1
Sobek
Sobek
InsomniShark
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 301L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Mementomori504
Heimdallr
Level 43
God Stats
1W - 1L
1,158 SR
Queue Stats
15W - 25L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
pappagenji69
Hun Batz
Level 17
God Stats
2W - 1L
1,625 SR
Queue Stats
12W - 9L
1,516 Elo+
Party 1
Osiris
Osiris
rex_excomunicado
Osiris
Level 7
God Stats
1W - 1L
1,299 SR
Queue Stats
9W - 8L
1,404 Elo+
Party 1
Team Averages
Level 53
1,416 SR
1,448 Elo+

VS

Team Averages
Level 108
1,487 SR
1,423 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Polosayens
Chronos
Level 40
God Stats
3W - 10L
1,500 SR
Queue Stats
37W - 52L
1,115 Elo+
Solo
Kuzenbo
Kuzenbo
Ricky_VOX
Kuzenbo
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
157W - 132L
1,486 Elo+
Party 2
King Arthur
King Arthur
Stefan6669197
King Arthur
Level 66
God Stats
6W - 8L
1,391 SR
Queue Stats
158W - 166L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
mollo_300
Tsukuyomi
Level 149
God Stats
3W - 4L
1,544 SR
Queue Stats
143W - 122L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelHoney149
Baron Samedi
10
4 / 2 / 1
6,067
674
4,989
4,487
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 0 / 1
5,066
563
1,714
6,161
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Mementomori504
Heimdallr
8
1 / 0 / 0
4,597
511
2,476
1,624
430
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
pappagenji69
Hun Batz
11
1 / 1 / 1
5,776
642
3,969
7,141
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
4,899
544
3,746
5,628
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 0
6,613
735
6,461
8,203
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Polosayens
Chronos
1
0 / 0 / 0
3,246
361
0
0
0
Kuzenbo
Ricky_VOX
Kuzenbo
7
0 / 1 / 0
4,326
481
1,632
6,120
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Stefan6669197
King Arthur
7
1 / 4 / 0
4,690
521
1,624
7,687
2,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
mollo_300
Tsukuyomi
11
1 / 1 / 2
5,824
647
4,165
7,427
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
6
6
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
0
4
W
Baron Samedi
AngelHoney149
Baron Samedi
4
2
1
2.25
W
0
0
1
0.5
W
Heimdallr
Mementomori504
Heimdallr
1
0
0
1
L
Chronos
Polosayens
Chronos
0
0
0
0
L
Kuzenbo
Ricky_VOX
Kuzenbo
0
1
0
0
L
King Arthur
Stefan6669197
King Arthur
1
4
0
0.25
L
Tsukuyomi
mollo_300
Tsukuyomi
1
1
2
2
W
Hun Batz
pappagenji69
Hun Batz
1
1
1
1.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,894
Damage
13,882
25,041
Taken
29,437
12,006
Mitigated
13,093
9,238
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,461
2,716
0
3,750
8,203
4,836
0
0
8,203
0
30,426
W
Baron Samedi
AngelHoney149
Baron Samedi
4,989
579
0
1,012
4,487
1,496
116
0
4,487
23,682
0
W
1,714
183
52
3,497
6,161
3,652
325
1,294
4,867
17,402
0
W
Heimdallr
Mementomori504
Heimdallr
2,476
1,734
99
610
1,624
430
755
338
1,286
0
19,011
L
Chronos
Polosayens
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Ricky_VOX
Kuzenbo
1,632
676
0
1,282
6,120
3,705
10
1,582
4,538
10,707
0
L
King Arthur
Stefan6669197
King Arthur
1,624
341
49
633
7,687
2,321
0
3,442
3,904
0
17,654
L
Tsukuyomi
mollo_300
Tsukuyomi
4,165
1,135
0
3,470
7,427
2,231
0
1,236
6,089
0
34,452
W
Hun Batz
pappagenji69
Hun Batz
3,969
1,269
0
2,997
7,141
2,214
0
0
6,927
0
34,243
W
3,746
1,468
259
712
5,628
4,214
103
0
5,374
0
13,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,405
Gold Earned
24,699
216
Minions Killed
191
0
Camps Cleared
0
927,068
Distance Traveled
776,421
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,613
735
74
8
0
199,143
4
W
Baron Samedi
6,067
674
50
6
0
183,413
3
W
Sobek
5,066
563
25
3
0
185,145
0
W
Heimdallr
4,597
511
39
4
0
147,771
1
L
Chronos
3,246
361
0
0
0
0
0
L
Kuzenbo
4,326
481
16
2
0
179,756
0
L
King Arthur
4,690
521
31
3
0
184,307
0
L
Tsukuyomi
5,824
647
70
8
0
213,215
2
W
Hun Batz
5,776
642
71
8
0
215,115
1
W
Osiris
4,899
544
31
3
0
195,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role