Player Matchup

Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FiLthy YounG
Arachne
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
228W - 261L
1,421 Elo+
Solo
Nemesis
Nemesis
Jurimpe
Nemesis
Level 102
God Stats
6W - 2L
1,709 SR
Queue Stats
181W - 251L
1,346 Elo+
Party 2
Artemis
Artemis
UsuarioBr
Artemis
Level 33
God Stats
3W - 1L
1,625 SR
Queue Stats
20W - 18L
1,419 Elo+
Party 2
Anubis
Anubis
charles-sama97
Anubis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,429 Elo+
Solo
Team Averages
Level 84
1,567 SR
1,423 Elo+

VS

Team Averages
Level 75
1,470 SR
1,446 Elo+
Rama
Rama
JackOldDaniels
Rama
Level 84
God Stats
15W - 12L
1,813 SR
Queue Stats
431W - 459L
1,369 Elo+
Solo
Thoth
Thoth
TenenteVaz
Thoth
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 89L
1,747 Elo+
Party 1
Ullr
Ullr
Th3Cr4zyM4n
Ullr
Level 67
God Stats
1W - 6L
1,293 SR
Queue Stats
4W - 9L
1,351 Elo+
Party 1
Hel
Hel
Vinidelas8427
Hel
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
166W - 208L
1,351 Elo+
Party 1
Osiris
Osiris
lido45678901
Osiris
Level 66
God Stats
1W - 10L
1,243 SR
Queue Stats
70W - 105L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 0 / 1
6,010
601
956
5,235
1,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FiLthy YounG
Arachne
11
1 / 1 / 2
6,199
620
4,309
7,963
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Jurimpe
Nemesis
11
3 / 1 / 1
6,315
632
4,285
5,565
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
UsuarioBr
Artemis
10
1 / 0 / 1
5,249
525
2,706
3,667
1,111
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
5,964
596
3,407
2,853
1,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,158
516
2,330
4,736
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
10
0 / 1 / 0
5,077
508
1,872
5,670
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,309
331
0
0
0
9
1 / 3 / 0
4,770
477
1,713
3,587
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
9
1 / 3 / 1
5,332
533
5,222
8,671
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
1
2.5
W
Arachne
FiLthy YounG
Arachne
1
1
2
2
L
0
1
0
0
W
Nemesis
Jurimpe
Nemesis
3
1
1
3.5
L
Thoth
0
1
0
0
L
0
0
0
0
W
Artemis
UsuarioBr
Artemis
1
0
1
1.5
L
1
3
0
0.33
W
1
0
1
1.5
L
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
11,137
25,283
Taken
22,664
9,584
Mitigated
9,669
11,764
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
956
4
1,098
1,486
5,235
1,989
0
1,164
3,985
15,082
0
W
Arachne
FiLthy YounG
Arachne
4,309
2,508
0
5,587
7,963
2,999
0
0
7,963
0
30,798
L
2,330
1,741
0
2,055
4,736
910
0
275
4,461
0
31,831
W
Nemesis
Jurimpe
Nemesis
4,285
2,367
0
917
5,565
2,189
340
583
4,978
0
36,787
L
Thoth
1,872
38
0
1,068
5,670
1,379
0
2,253
3,417
30,820
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
UsuarioBr
Artemis
2,706
1,149
0
490
3,667
1,111
0
457
3,076
0
28,974
L
1,713
134
460
534
3,587
1,026
0
1,835
1,752
9,642
0
W
3,407
0
0
2,186
2,853
1,296
484
1,117
1,696
32,698
0
L
Osiris
5,222
2,890
0
2,569
8,671
6,354
0
0
8,671
0
29,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
23,646
289
Minions Killed
226
0
Camps Cleared
0
970,393
Distance Traveled
698,740
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,010
601
22
2
0
193,959
1
W
Arachne
6,199
620
66
7
0
205,655
0
L
Rama
5,158
516
69
7
0
164,147
4
W
Nemesis
6,315
632
75
8
0
212,970
2
L
Thoth
5,077
508
49
5
0
172,744
3
L
Ullr
3,309
331
0
0
0
0
0
W
Artemis
5,249
525
55
6
0
183,574
2
L
Hel
4,770
477
26
3
0
180,039
1
W
Anubis
5,964
596
71
7
0
174,235
4
L
Osiris
5,332
533
82
8
0
181,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role