Player Matchup

Ra
Ra
LuiVee
Ra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,632 Elo+
Party 1
Achilles
Achilles
TravyTrebo
Achilles
Level 160
God Stats
15W - 13L
1,673 SR
Queue Stats
820W - 641L
1,683 Elo+
Party 1
Neith
Neith
beasty2014
Neith
Level 88
God Stats
2W - 2L
1,405 SR
Queue Stats
7W - 13L
1,724 Elo+
Solo
Team Averages
Level 135
1,526 SR
1,680 Elo+

VS

Team Averages
Level 155
1,589 SR
1,720 Elo+
Mulan
Mulan
QuanDaDon
Mulan
Level 158
God Stats
7W - 0L
1,477 SR
Queue Stats
261W - 140L
1,762 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rømans
Morgan Le Fay
Level 160
God Stats
9W - 9L
1,573 SR
Queue Stats
179W - 169L
1,635 Elo+
Solo
Bastet
Bastet
broly yf
Bastet
Level 146
God Stats
8W - 2L
1,716 SR
Queue Stats
297W - 196L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 3 / 10
14,495
659
13,332
16,700
12,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TravyTrebo
Achilles
20
10 / 3 / 5
15,223
692
27,259
28,459
30,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
17
3 / 12 / 8
13,492
613
9,468
24,858
9,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
QuanDaDon
Mulan
19
6 / 6 / 9
15,119
687
19,250
28,855
37,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Rømans
Morgan Le Fay
20
7 / 4 / 7
16,728
760
28,117
17,915
7,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
broly yf
Bastet
18
5 / 6 / 10
14,169
644
18,285
22,063
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
16
Kills
18
18
Deaths
16
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
3
3
10
2.67
W
Mulan
QuanDaDon
Mulan
6
6
9
1.75
W
Morgan Le Fay
Rømans
Morgan Le Fay
7
4
7
2.63
L
Achilles
TravyTrebo
Achilles
10
3
5
4.17
L
Neith
3
12
8
0.58
W
Bastet
broly yf
Bastet
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
65,652
70,017
Taken
68,833
52,802
Mitigated
53,517
19,042
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
13,332
664
5,068
5,701
16,700
12,948
198
6,608
9,165
81,005
0
W
Mulan
QuanDaDon
Mulan
19,250
2,321
0
3,727
28,855
37,186
432
6,432
21,342
0
43,564
W
Morgan Le Fay
Rømans
Morgan Le Fay
28,117
669
222
5,124
17,915
7,147
1,403
3,912
13,543
111,234
0
L
Achilles
TravyTrebo
Achilles
27,259
5,564
0
5,954
28,459
30,684
935
12,296
14,538
5,399
41,910
L
Neith
9,468
4,467
0
2,319
24,858
9,170
713
8,838
14,917
0
28,251
W
Bastet
broly yf
Bastet
18,285
2,675
722
4,198
22,063
9,184
87
5,691
15,787
0
39,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
46,016
239
Minions Killed
253
9
Camps Cleared
11
1,103,726
Distance Traveled
1,213,036
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,495
659
149
7
5
415,300
2
W
Mulan
15,119
687
58
3
2
371,540
4
W
Morgan Le Fay
16,728
760
150
7
6
416,917
5
L
Achilles
15,223
692
53
2
2
376,199
4
L
Neith
13,492
613
37
2
2
312,227
0
W
Bastet
14,169
644
45
2
3
424,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role