Player Matchup

Kuzenbo
Kuzenbo
Gold II
One_Ugly_poTaTo
Kuzenbo
Gold II
Level 160
God Stats
23W - 18L
1,616 SR
Queue Stats
878W - 892L
1,543 MMR
Solo
Persephone
Persephone
Gold V
Patrick41800
Persephone
Gold V
Level 151
God Stats
1W - 3L
1,626 SR
Queue Stats
25W - 27L
1,521 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
TheKing J 001
Ah Muzen Cab
Gold IV
Level 155
God Stats
45W - 40L
1,483 SR
Queue Stats
275W - 280L
1,500 MMR
Solo
Arachne
Arachne
Gold V
ateam741
Arachne
Gold V
Level 138
God Stats
7W - 3L
1,500 SR
Queue Stats
71W - 52L
1,540 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
oscar ewot
Cu Chulainn
Gold III
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
169W - 163L
1,543 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,545 SR
1,529 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,627 SR
1,530 MMR
Gilgamesh
Gilgamesh
Silver I
Candianlaxbros
Gilgamesh
Silver I
Level 109
God Stats
4W - 2L
1,557 SR
Queue Stats
104W - 126L
1,547 MMR
Solo
Janus
Janus
Bronze III
II Tex I
Janus
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Ymir
Ymir
Bronze III
RapidImpulse
Ymir
Bronze III
Level 149
God Stats
0W - 2L
1,418 SR
Queue Stats
7W - 10L
1,546 MMR
Solo
Awilix
Awilix
Gold V
SheLuvEIi
Awilix
Gold V
Level 114
God Stats
20W - 6L
1,908 SR
Queue Stats
78W - 74L
1,509 MMR
Solo
Sol
Sol
Bronze III
Str8up Yoshee
Sol
Bronze III
Level 106
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 17
11,929
568
8,501
25,708
29,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Patrick41800
Persephone
17
4 / 3 / 11
12,861
612
16,658
10,197
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
TheKing J 001
Ah Muzen Cab
19
2 / 3 / 5
13,330
635
6,513
14,151
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ateam741
Arachne
20
20 / 3 / 9
14,864
708
28,275
22,866
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
oscar ewot
Cu Chulainn
19
9 / 1 / 13
13,873
661
19,744
22,337
24,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ThothCliodhnaAthena

VS

Bans
AtlasChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Candianlaxbros
Gilgamesh
16
2 / 8 / 2
9,788
466
8,806
24,208
21,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Janus
II Tex I
Janus
17
2 / 7 / 3
10,367
494
13,110
17,690
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 5
9,358
446
3,537
24,346
26,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
SheLuvEIi
Awilix
15
5 / 9 / 0
9,666
460
11,586
19,100
8,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 4
10,244
488
12,266
12,803
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
36
Kills
13
13
Deaths
36
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Candianlaxbros
Gilgamesh
2
8
2
0.38
L
Janus
II Tex I
Janus
2
7
3
0.5
W
1
3
17
3.17
W
Persephone
Patrick41800
Persephone
4
3
11
3.17
L
2
8
5
0.56
L
Awilix
SheLuvEIi
Awilix
5
9
0
0.56
L
2
4
4
1
W
Ah Muzen Cab
TheKing J 001
Ah Muzen Cab
2
3
5
1.5
W
Arachne
ateam741
Arachne
20
3
9
8.17
W
Cu Chulainn
oscar ewot
Cu Chulainn
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,691
Damage
49,305
95,259
Taken
98,147
69,698
Mitigated
68,280
38,849
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Candianlaxbros
Gilgamesh
8,806
1,491
0
4,390
24,208
21,472
0
5,927
18,281
10,060
50,783
L
Janus
II Tex I
Janus
13,110
619
0
2,439
17,690
6,749
0
6,998
10,692
76,739
0
W
8,501
3,175
3,388
8,297
25,708
29,180
514
9,082
16,626
29,995
0
W
Persephone
Patrick41800
Persephone
16,658
825
0
3,254
10,197
3,043
2,611
4,466
5,728
84,697
0
L
3,537
769
638
3,015
24,346
26,579
0
7,819
16,527
24,296
0
L
Awilix
SheLuvEIi
Awilix
11,586
3,410
0
3,568
19,100
8,533
0
5,248
13,852
0
53,591
L
12,266
3,168
0
2,970
12,803
4,947
0
3,067
9,736
87,507
0
W
Ah Muzen Cab
TheKing J 001
Ah Muzen Cab
6,513
2,057
0
6,937
14,151
4,634
7,395
6,802
7,349
0
104,854
W
Arachne
ateam741
Arachne
28,275
19,655
3
10,713
22,866
8,587
6,554
7,559
15,123
0
114,314
W
Cu Chulainn
oscar ewot
Cu Chulainn
19,744
2,765
0
6,257
22,337
24,254
358
3,622
18,715
14,384
71,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,857
Gold Earned
49,423
619
Minions Killed
569
0
Camps Cleared
0
2,126,763
Distance Traveled
1,885,233
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,788
466
107
5
0
369,785
2
L
Janus
10,367
494
131
6
0
386,947
10
W
Kuzenbo
11,929
568
40
2
0
411,298
11
W
Persephone
12,861
612
122
6
0
416,313
7
L
Ymir
9,358
446
51
2
0
354,456
3
L
Awilix
9,666
460
103
5
0
381,365
0
L
Sol
10,244
488
177
8
0
392,680
5
W
Ah Muzen Cab
13,330
635
178
8
0
397,483
2
W
Arachne
14,864
708
125
6
0
486,651
6
W
Cu Chulainn
13,873
661
154
7
0
415,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role