Player Matchup

Ganesha
Ganesha
D0RK4i
Ganesha
Level 156
God Stats
5W - 2L
1,265 SR
Queue Stats
549W - 566L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Draconistaker
Danzaburou
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 102L
1,481 Elo+
Solo
Janus
Janus
Kalas 27
Janus
Level 129
God Stats
2W - 7L
1,385 SR
Queue Stats
451W - 484L
1,471 Elo+
Party 1
Bacchus
Bacchus
Mareg 666
Bacchus
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
388W - 411L
1,496 Elo+
Party 1
Athena
Athena
OdiS_isWacK53
Athena
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 302L
1,527 Elo+
Solo
Team Averages
Level 124
1,430 SR
1,480 Elo+

VS

Team Averages
Level 102
1,455 SR
1,518 Elo+
Nemesis
Nemesis
JalinnRabei
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 187L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
Ki_ANG3L
Baba Yaga
Level 127
God Stats
1W - 4L
1,275 SR
Queue Stats
135W - 141L
1,483 Elo+
Solo
Heimdallr
Heimdallr
TealAardvark451
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vengar Sora
Cu Chulainn
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 177L
1,507 Elo+
Solo
Artio
Artio
loveless2994
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D0RK4i
Ganesha
17
0 / 3 / 26
9,511
865
7,188
17,087
19,655
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Draconistaker
Danzaburou
16
7 / 2 / 21
10,148
923
11,697
13,718
7,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Kalas 27
Janus
18
10 / 2 / 11
10,647
968
17,836
7,441
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Mareg 666
Bacchus
15
7 / 4 / 14
9,374
852
11,847
13,382
13,504
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 15
10,113
919
5,714
13,924
19,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JalinnRabei
Nemesis
10
1 / 7 / 3
6,923
629
3,722
9,037
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Ki_ANG3L
Baba Yaga
18
3 / 4 / 6
9,226
839
16,936
9,995
4,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TealAardvark451
Heimdallr
16
3 / 6 / 6
8,355
760
10,851
11,373
4,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Vengar Sora
Cu Chulainn
16
4 / 5 / 6
9,223
838
8,541
12,939
13,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 8 / 5
7,943
722
5,125
17,166
15,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
30
Kills
13
14
Deaths
30
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
D0RK4i
Ganesha
0
3
26
4.33
W
Danzaburou
Draconistaker
Danzaburou
7
2
21
8.75
L
Nemesis
JalinnRabei
Nemesis
1
7
3
0.36
W
Janus
Kalas 27
Janus
10
2
11
7.75
L
Baba Yaga
Ki_ANG3L
Baba Yaga
3
4
6
1.5
W
Bacchus
Mareg 666
Bacchus
7
4
14
3.5
W
6
3
15
4.5
L
Heimdallr
TealAardvark451
Heimdallr
3
6
6
1
L
Cu Chulainn
Vengar Sora
Cu Chulainn
4
5
6
1.4
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,282
Damage
45,175
65,552
Taken
60,510
64,500
Mitigated
41,682
20,083
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
D0RK4i
Ganesha
7,188
620
723
4,009
17,087
19,655
586
6,157
10,633
15,104
0
W
Danzaburou
Draconistaker
Danzaburou
11,697
3,063
2,924
4,755
13,718
7,712
1,473
4,257
9,370
0
21,796
L
Nemesis
JalinnRabei
Nemesis
3,722
690
111
482
9,037
2,697
0
7,478
1,559
0
6,125
W
Janus
Kalas 27
Janus
17,836
886
895
428
7,441
3,867
3,000
3,380
4,061
39,115
0
L
Baba Yaga
Ki_ANG3L
Baba Yaga
16,936
416
746
2,871
9,995
4,210
521
7,417
2,578
35,612
0
W
Bacchus
Mareg 666
Bacchus
11,847
661
1,575
1,324
13,382
13,504
0
3,987
9,299
18,683
0
W
5,714
1,490
1,721
1,729
13,924
19,762
799
3,638
10,128
12,113
0
L
Heimdallr
TealAardvark451
Heimdallr
10,851
4,803
708
1,078
11,373
4,947
0
7,375
3,998
0
20,341
L
Cu Chulainn
Vengar Sora
Cu Chulainn
8,541
977
1,043
1,655
12,939
13,832
0
8,373
4,566
0
17,969
L
5,125
144
3,027
3,980
17,166
15,996
0
11,942
5,224
8,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
41,670
124
Minions Killed
100
0
Camps Cleared
0
1,090,766
Distance Traveled
891,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,511
865
2
0
0
227,497
0
W
Danzaburou
10,148
923
30
3
0
231,165
0
L
Nemesis
6,923
629
4
0
0
136,329
0
W
Janus
10,647
968
68
6
0
210,987
0
L
Baba Yaga
9,226
839
42
4
0
207,541
1
W
Bacchus
9,374
852
12
1
0
216,283
0
W
Athena
10,113
919
12
1
0
204,834
0
L
Heimdallr
8,355
760
26
2
0
193,347
0
L
Cu Chulainn
9,223
838
19
2
0
185,063
0
L
Artio
7,943
722
9
1
0
169,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role