Player Matchup

Hercules
Hercules
BlueNana
Hercules
Level 159
God Stats
20W - 34L
1,766 SR
Queue Stats
1,316W - 1,312L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jurgensiño
Morgan Le Fay
Level 157
God Stats
3W - 3L
1,635 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Da Ji
Da Ji
Theabisal1706
Da Ji
Level 157
God Stats
4W - 1L
1,832 SR
Queue Stats
44W - 40L
1,583 Elo+
Solo
Sobek
Sobek
crusherman58
Sobek
Level 68
God Stats
4W - 7L
1,464 SR
Queue Stats
153W - 144L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
driggie
Ah Muzen Cab
Level 128
God Stats
4W - 4L
1,630 SR
Queue Stats
79W - 80L
1,595 Elo+
Party 1
Team Averages
Level 134
1,665 SR
1,540 Elo+

VS

Team Averages
Level 137
1,686 SR
1,613 Elo+
Horus
Horus
CMXCIXO
Horus
Level 126
God Stats
20W - 16L
1,712 SR
Queue Stats
36W - 36L
1,567 Elo+
Solo
Nu Wa
Nu Wa
JMiah20
Nu Wa
Level 153
God Stats
170W - 153L
1,569 SR
Queue Stats
542W - 572L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
M-EZ_
Gilgamesh
Level 156
God Stats
6W - 4L
1,580 SR
Queue Stats
140W - 151L
1,581 Elo+
Solo
Fenrir
Fenrir
ScoobyNooby123
Fenrir
Level 100
God Stats
11W - 6L
1,929 SR
Queue Stats
142W - 127L
1,671 Elo+
Solo
Hel
Hel
Valkyr13Song
Hel
Level 149
God Stats
3W - 0L
1,642 SR
Queue Stats
23W - 23L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueNana
Hercules
16
2 / 4 / 3
9,589
685
8,227
18,601
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Jurgensiño
Morgan Le Fay
17
5 / 3 / 1
9,994
714
16,584
11,140
3,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 7 / 2
8,868
633
6,943
10,219
3,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 2 / 5
10,195
728
8,208
13,178
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
driggie
Ah Muzen Cab
17
1 / 4 / 7
9,915
708
16,624
11,692
3,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CMXCIXO
Horus
17
8 / 1 / 10
10,460
747
17,832
19,432
15,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
JMiah20
Nu Wa
16
1 / 4 / 9
9,433
674
9,407
10,801
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
M-EZ_
Gilgamesh
17
5 / 3 / 9
10,781
770
10,260
16,085
11,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 0 / 9
10,106
722
10,990
17,493
15,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 2 / 6
10,203
729
5,628
10,959
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
10
Kills
20
20
Deaths
10
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlueNana
Hercules
2
4
3
0.88
W
Horus
CMXCIXO
Horus
8
1
10
13
W
Nu Wa
JMiah20
Nu Wa
1
4
9
1.38
L
Morgan Le Fay
Jurgensiño
Morgan Le Fay
5
3
1
1.83
W
Gilgamesh
M-EZ_
Gilgamesh
5
3
9
3.17
W
5
0
9
9.5
L
1
7
2
0.29
W
1
2
6
2
L
1
2
5
1.75
L
Ah Muzen Cab
driggie
Ah Muzen Cab
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,586
Damage
54,117
64,830
Taken
74,770
38,433
Mitigated
50,098
15,706
Healing
28,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlueNana
Hercules
8,227
1,151
0
6,862
18,601
11,926
0
5,133
12,744
0
21,449
W
Horus
CMXCIXO
Horus
17,832
7,659
954
4,832
19,432
15,217
794
7,871
11,561
0
29,570
W
Nu Wa
JMiah20
Nu Wa
9,407
2,387
117
1,687
10,801
2,871
682
3,119
7,682
40,816
0
L
Morgan Le Fay
Jurgensiño
Morgan Le Fay
16,584
3,369
371
2,554
11,140
3,697
0
2,658
8,189
42,023
0
W
Gilgamesh
M-EZ_
Gilgamesh
10,260
1,867
1,846
1,980
16,085
11,914
80
4,532
11,553
3,997
24,670
W
10,990
2,787
501
3,474
17,493
15,780
449
4,586
12,907
103
25,267
L
6,943
1,246
0
410
10,219
3,640
431
2,283
7,680
0
21,863
W
5,628
44
6,752
5,926
10,959
4,316
180
4,684
6,275
45,150
0
L
8,208
478
0
2,241
13,178
15,178
0
4,105
8,731
23,309
0
L
Ah Muzen Cab
driggie
Ah Muzen Cab
16,624
4,823
0
3,268
11,692
3,992
47
2,010
9,367
0
68,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
50,983
267
Minions Killed
273
0
Camps Cleared
0
1,367,425
Distance Traveled
1,508,762
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,589
685
24
2
0
303,284
0
W
Horus
10,460
747
21
2
0
319,508
0
W
Nu Wa
9,433
674
65
5
0
269,452
1
L
Morgan Le Fay
9,994
714
59
4
0
270,426
3
W
Gilgamesh
10,781
770
41
3
0
318,064
4
W
Fenrir
10,106
722
38
3
0
298,630
0
L
Da Ji
8,868
633
46
3
0
221,671
1
W
Hel
10,203
729
108
8
0
303,108
1
L
Sobek
10,195
728
25
2
0
282,192
5
L
Ah Muzen Cab
9,915
708
113
8
0
289,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role