Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Creatchee
Discordia
Level 158
God Stats
2W - 0L
1,832 SR
Queue Stats
45W - 43L
1,536 Elo+
Solo
Serqet
Serqet
HandledBinkie78
Serqet
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 62L
1,682 Elo+
Party 1
Chiron
Chiron
TeeDee2992
Chiron
Level 158
God Stats
14W - 3L
1,723 SR
Queue Stats
371W - 345L
1,562 Elo+
Party 1
Agni
Agni
ZeroCarry
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,468 Elo+
Solo
Team Averages
Level 152
1,611 SR
1,550 Elo+

VS

Team Averages
Level 121
1,477 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SweatiestVirus
Hou Yi
Level 109
God Stats
0W - 1L
1,717 SR
Queue Stats
20W - 15L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
ToCool4Muffins
Ne Zha
Level 114
God Stats
3W - 3L
1,234 SR
Queue Stats
96W - 97L
1,462 Elo+
Solo
Artemis
Artemis
ol Mabus
Artemis
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 236L
1,528 Elo+
Solo
Jormungandr
Jormungandr
saladism
Jormungandr
Level 108
God Stats
9W - 6L
1,434 SR
Queue Stats
378W - 369L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 4 / 15
9,950
829
10,250
8,079
3,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Creatchee
Discordia
18
9 / 3 / 16
10,982
915
14,122
10,535
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 14
9,228
769
5,455
13,617
13,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
TeeDee2992
Chiron
18
10 / 4 / 10
11,081
923
13,950
12,095
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
2 / 2 / 14
9,791
816
10,444
9,324
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 5 / 4
9,719
810
9,466
8,684
3,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 5
8,988
749
7,169
12,825
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 7
8,585
715
6,546
11,715
5,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ol Mabus
Artemis
13
1 / 7 / 4
8,244
687
7,131
12,649
5,771
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
saladism
Jormungandr
17
8 / 6 / 6
10,737
895
14,139
14,995
19,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
29
Kills
18
18
Deaths
29
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
4
15
3.13
L
Nu Wa
 
Nu Wa
5
5
4
1.4
W
Discordia
Creatchee
Discordia
9
3
16
5.67
W
3
5
14
2
L
3
7
5
0.79
W
Chiron
TeeDee2992
Chiron
10
4
10
3.75
L
1
4
7
1.13
W
Agni
2
2
14
4.5
L
Artemis
ol Mabus
Artemis
1
7
4
0.43
L
Jormungandr
saladism
Jormungandr
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,221
Damage
44,451
53,650
Taken
60,868
28,009
Mitigated
38,594
18,894
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,250
981
1,975
1,291
8,079
3,222
1,116
3,599
4,480
22,387
0
L
Nu Wa
 
Nu Wa
9,466
4,773
2,294
1,256
8,684
3,238
500
5,331
3,353
17,629
0
W
Discordia
Creatchee
Discordia
14,122
1,059
1,128
2,637
10,535
4,222
1,013
5,398
5,137
34,661
0
W
5,455
147
947
1,613
13,617
13,228
95
5,185
8,432
0
7,975
L
7,169
2,761
1,026
1,578
12,825
3,838
497
5,910
6,915
0
20,062
W
Chiron
TeeDee2992
Chiron
13,950
5,074
2,237
3,236
12,095
4,147
1,774
5,125
6,970
0
37,712
L
6,546
930
1,094
2,917
11,715
5,792
362
6,537
5,098
0
13,274
W
Agni
10,444
471
624
3,206
9,324
3,190
1,283
4,298
5,026
26,878
0
L
Artemis
ol Mabus
Artemis
7,131
1,871
859
779
12,649
5,771
106
8,618
3,643
0
11,312
L
Jormungandr
saladism
Jormungandr
14,139
3,977
472
840
14,995
19,955
368
8,420
6,328
31,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,032
Gold Earned
46,273
153
Minions Killed
101
0
Camps Cleared
0
1,120,738
Distance Traveled
1,023,715
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,950
829
28
2
0
219,094
0
L
Nu Wa
9,719
810
23
2
0
181,830
0
W
Discordia
10,982
915
38
3
0
232,445
1
W
Serqet
9,228
769
4
0
0
212,386
0
L
Hou Yi
8,988
749
28
2
0
213,476
0
W
Chiron
11,081
923
44
4
0
210,195
1
L
Ne Zha
8,585
715
4
0
0
235,752
1
W
Agni
9,791
816
39
3
0
246,618
1
L
Artemis
8,244
687
10
1
0
204,888
1
L
Jormungandr
10,737
895
36
3
0
187,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role