Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Xweda11
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,550 Elo+
Solo
Ares
Ares
drbouncyballs
Ares
Level 122
God Stats
6W - 10L
1,446 SR
Queue Stats
18W - 30L
1,374 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXDJFISHTONXx
Cu Chulainn
Level 65
God Stats
10W - 7L
1,638 SR
Queue Stats
42W - 25L
1,662 Elo+
Party 2
Team Averages
Level 75
1,517 SR
1,517 Elo+

VS

Team Averages
Level 47
1,639 SR
1,610 Elo+
Ymir
Ymir
Celestialhobo
Ymir
Level 15
God Stats
1W - 1L
1,760 SR
Queue Stats
23W - 16L
1,607 Elo+
Solo
Agni
Agni
JordanDFP
Agni
Level 25
God Stats
7W - 7L
1,994 SR
Queue Stats
39W - 40L
1,612 Elo+
Solo
Cernunnos
Cernunnos
Waldave
Cernunnos
Level 16
God Stats
5W - 3L
1,669 SR
Queue Stats
5W - 4L
1,692 Elo+
Solo
Ne Zha
Ne Zha
delbot44
Ne Zha
Level 156
God Stats
0W - 2L
1,269 SR
Queue Stats
110W - 99L
1,620 Elo+
Solo
Heimdallr
Heimdallr
qoci41
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
10 / 1 / 11
11,767
841
14,180
9,404
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
 
Hades
16
1 / 1 / 17
9,965
712
10,228
13,269
9,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Xweda11
Ullr
19
6 / 1 / 10
11,245
803
15,554
8,338
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
7 / 2 / 10
11,040
789
13,313
15,699
19,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
xXDJFISHTONXx
Cu Chulainn
16
2 / 3 / 12
9,692
692
7,338
12,405
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
8,489
606
7,613
20,232
20,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
17
1 / 2 / 4
9,272
662
10,473
9,536
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Waldave
Cernunnos
16
2 / 6 / 3
9,270
662
8,046
15,310
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
delbot44
Ne Zha
16
5 / 3 / 3
10,215
730
7,489
12,923
10,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
qoci41
Heimdallr
13
0 / 9 / 3
8,144
582
8,673
13,210
4,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
26
Kills
8
8
Deaths
26
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
1
11
15.5
W
Hades
 
Hades
1
1
17
9.5
L
0
6
4
0.33
L
Agni
1
2
4
1.5
L
Cernunnos
Waldave
Cernunnos
2
6
3
0.58
W
Ullr
Xweda11
Ullr
6
1
10
11
L
Ne Zha
delbot44
Ne Zha
5
3
3
2.17
W
7
2
10
6
L
Heimdallr
qoci41
Heimdallr
0
9
3
0.17
W
Cu Chulainn
xXDJFISHTONXx
Cu Chulainn
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,613
Damage
42,294
59,115
Taken
71,211
47,274
Mitigated
46,309
21,453
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,180
1,223
4,391
4,033
9,404
4,057
1,004
4,377
5,027
52,602
0
W
Hades
 
Hades
10,228
1,952
1,792
4,766
13,269
9,652
898
4,338
8,931
32,754
0
L
7,613
833
181
1,140
20,232
20,599
0
8,286
11,549
24,494
0
L
Agni
10,473
608
459
250
9,536
4,596
0
6,592
2,865
36,759
0
L
Cernunnos
Waldave
Cernunnos
8,046
3,444
0
1,909
15,310
6,169
0
8,753
6,377
0
27,599
W
Ullr
Xweda11
Ullr
15,554
6,513
0
1,002
8,338
3,863
1,536
1,481
6,857
0
52,708
L
Ne Zha
delbot44
Ne Zha
7,489
1,650
120
1,318
12,923
10,135
0
6,661
6,161
0
30,274
W
13,313
1,357
847
2,606
15,699
19,401
491
3,510
12,189
24,951
0
L
Heimdallr
qoci41
Heimdallr
8,673
2,623
0
191
13,210
4,810
0
8,308
4,620
0
17,337
W
Cu Chulainn
xXDJFISHTONXx
Cu Chulainn
7,338
1,288
432
1,584
12,405
10,301
1,046
4,380
8,025
4,366
20,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
45,390
287
Minions Killed
217
0
Camps Cleared
0
1,540,443
Distance Traveled
1,251,488
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,767
841
107
8
0
347,758
2
W
Hades
9,965
712
51
4
0
261,802
1
L
Ymir
8,489
606
45
3
0
249,900
3
L
Agni
9,272
662
70
5
0
243,473
1
L
Cernunnos
9,270
662
34
2
0
256,365
3
W
Ullr
11,245
803
81
6
0
276,649
3
L
Ne Zha
10,215
730
43
3
0
267,103
1
W
Ares
11,040
789
15
1
0
347,018
5
L
Heimdallr
8,144
582
25
2
0
234,647
0
W
Cu Chulainn
9,692
692
33
2
0
307,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role