Player Matchup

Odin
Odin
Kronlight
Odin
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,545 Elo+
Party 1
Izanami
Izanami
Risulasasa
Izanami
Level 4
God Stats
0W - 2L
1,495 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Apollo
Apollo
Tale Of Grim
Apollo
Level 98
God Stats
23W - 22L
1,612 SR
Queue Stats
269W - 273L
1,539 Elo+
Party 1
Janus
Janus
Thekillerz1
Janus
Level 45
God Stats
2W - 1L
1,721 SR
Queue Stats
92W - 96L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
kubik12cz
Sylvanus
Level 84
God Stats
2W - 5L
1,506 SR
Queue Stats
80W - 66L
1,584 Elo+
Party 2
Team Averages
Level 55
1,567 SR
1,481 Elo+

VS

Team Averages
Level 52
1,452 SR
1,419 Elo+
Loki
Loki
Animeorava
Loki
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 58L
1,295 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fat_amyy
Morgan Le Fay
Level 126
God Stats
6W - 7L
1,501 SR
Queue Stats
364W - 367L
1,457 Elo+
Party 4
Fafnir
Fafnir
IComeFromPS4
Fafnir
Level 27
God Stats
3W - 2L
1,257 SR
Queue Stats
303W - 285L
1,562 Elo+
Party 4
Ares
Ares
StuHWulf
Ares
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,535 Elo+
Solo
Freya
Freya
mOsTtHiCcEsT
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 2 / 2
9,542
454
4,681
13,051
11,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Risulasasa
Izanami
15
2 / 4 / 2
9,866
470
11,889
9,162
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
17
8 / 4 / 1
10,712
510
14,109
19,326
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 4 / 4
9,811
467
4,716
10,387
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
kubik12cz
Sylvanus
15
3 / 3 / 7
9,636
459
10,722
16,851
19,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
11,138
530
8,244
16,537
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Fat_amyy
Morgan Le Fay
19
2 / 1 / 6
12,110
577
10,138
9,146
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
19
3 / 0 / 5
12,503
595
13,178
15,806
17,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
16
4 / 2 / 7
11,013
524
9,465
19,487
20,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 4
10,307
491
7,408
15,598
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
14
Kills
16
17
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
W
Morgan Le Fay
Fat_amyy
Morgan Le Fay
2
1
6
5
W
Fafnir
3
0
5
5.5
L
Odin
0
2
2
0.5
L
Izanami
Risulasasa
Izanami
2
4
2
0.75
W
Ares
4
2
7
3.75
L
Apollo
8
4
1
2.13
L
1
4
4
0.75
L
Sylvanus
kubik12cz
Sylvanus
3
3
7
2.17
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,117
Damage
48,433
68,777
Taken
76,574
45,264
Mitigated
53,210
14,219
Healing
28,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,244
2,577
0
6,774
16,537
6,404
529
1,065
15,472
0
65,951
W
Morgan Le Fay
Fat_amyy
Morgan Le Fay
10,138
566
0
1,474
9,146
3,927
1,999
1,919
7,121
93,049
0
W
Fafnir
13,178
5,175
684
8,959
15,806
17,031
3,400
1,145
14,581
87,234
0
L
Odin
4,681
1,471
0
250
13,051
11,563
0
6,851
6,128
0
53,969
L
Izanami
Risulasasa
Izanami
11,889
6,834
0
1,690
9,162
3,998
1,864
5,791
3,313
0
65,055
W
Ares
9,465
401
2,634
3,013
19,487
20,908
621
4,299
15,098
28,552
0
L
Apollo
14,109
7,089
0
5,666
19,326
7,039
0
8,666
10,608
0
88,712
L
4,716
483
0
1,160
10,387
3,128
376
7,086
3,033
61,592
0
L
Sylvanus
kubik12cz
Sylvanus
10,722
3,900
807
4,646
16,851
19,536
197
11,122
5,616
41,933
12,904
W
7,408
2,835
0
4,766
15,598
4,940
837
5,397
10,121
72,197
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
57,071
614
Minions Killed
583
0
Camps Cleared
0
1,916,196
Distance Traveled
2,026,119
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,138
530
97
5
0
419,256
5
W
Morgan Le Fay
12,110
577
194
9
0
432,143
7
W
Fafnir
12,503
595
157
7
0
395,177
4
L
Odin
9,542
454
114
5
0
409,349
3
L
Izanami
9,866
470
123
6
0
372,006
5
W
Ares
11,013
524
36
2
0
393,040
8
L
Apollo
10,712
510
141
7
0
406,879
3
L
Janus
9,811
467
139
7
0
381,424
8
L
Sylvanus
9,636
459
97
5
0
346,538
0
W
Freya
10,307
491
99
5
0
386,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role