Player Matchup

Danzaburou
Danzaburou
AlanLokuras
Danzaburou
Level 38
God Stats
5W - 6L
1,712 SR
Queue Stats
33W - 43L
1,559 Elo+
Solo
Thanatos
Thanatos
Blze_Envy
Thanatos
Level 49
God Stats
7W - 9L
1,392 SR
Queue Stats
383W - 380L
1,490 Elo+
Solo
Achilles
Achilles
TheJmelt
Achilles
Level 104
God Stats
2W - 3L
1,444 SR
Queue Stats
386W - 409L
1,501 Elo+
Solo
Sol
Sol
Tiriel
Sol
Level 116
God Stats
25W - 19L
1,636 SR
Queue Stats
503W - 471L
1,536 Elo+
Solo
The Morrigan
The Morrigan
XxDontDrownxX
The Morrigan
Level 33
God Stats
0W - 2L
1,746 SR
Queue Stats
71W - 50L
1,527 Elo+
Solo
Team Averages
Level 68
1,586 SR
1,523 Elo+

VS

Team Averages
Level 116
1,637 SR
1,576 Elo+
Bacchus
Bacchus
CuteMeganeGirl
Bacchus
Level 45
God Stats
25W - 15L
1,703 SR
Queue Stats
282W - 195L
1,753 Elo+
Party 1
Cernunnos
Cernunnos
Hadezx998
Cernunnos
Level 120
God Stats
2W - 1L
1,790 SR
Queue Stats
127W - 140L
1,425 Elo+
Solo
Ah Puch
Ah Puch
KanzukiFox
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,481 Elo+
Solo
King Arthur
King Arthur
Kapipara99
King Arthur
Level 124
God Stats
81W - 86L
1,564 SR
Queue Stats
926W - 992L
1,479 Elo+
Solo
Mercury
Mercury
XanderWasTaken
Mercury
Level 152
God Stats
16W - 6L
1,630 SR
Queue Stats
359W - 272L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlanLokuras
Danzaburou
14
3 / 4 / 0
8,800
518
10,002
12,580
4,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Blze_Envy
Thanatos
12
4 / 6 / 2
8,385
493
4,904
10,142
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
TheJmelt
Achilles
13
0 / 3 / 2
7,568
445
3,425
11,652
10,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Tiriel
Sol
12
0 / 5 / 0
7,002
412
7,019
11,166
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
XxDontDrownxX
The Morrigan
12
1 / 6 / 4
8,048
473
6,239
12,022
9,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 15
9,372
551
7,534
12,130
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Hadezx998
Cernunnos
15
4 / 3 / 4
9,282
546
9,142
12,826
4,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
KanzukiFox
Ah Puch
16
6 / 1 / 11
10,228
602
7,609
11,847
4,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Kapipara99
King Arthur
15
1 / 1 / 7
9,520
560
6,337
9,300
6,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 2 / 4
11,380
669
10,266
10,270
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
24
24
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlanLokuras
Danzaburou
3
4
0
0.75
L
Thanatos
Blze_Envy
Thanatos
4
6
2
0.83
W
3
1
15
10.5
W
Cernunnos
Hadezx998
Cernunnos
4
3
4
2
W
Ah Puch
KanzukiFox
Ah Puch
6
1
11
11.5
W
King Arthur
Kapipara99
King Arthur
1
1
7
4.5
L
Achilles
TheJmelt
Achilles
0
3
2
0.33
L
Sol
Tiriel
Sol
0
5
0
0
W
10
2
4
6
L
The Morrigan
XxDontDrownxX
The Morrigan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,589
Damage
40,888
57,562
Taken
56,373
32,359
Mitigated
35,276
17,673
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlanLokuras
Danzaburou
10,002
4,347
0
2,565
12,580
4,508
101
2,100
10,480
0
57,600
L
Thanatos
Blze_Envy
Thanatos
4,904
960
0
5,449
10,142
3,987
26
2,789
7,353
0
38,381
W
7,534
1,094
0
1,487
12,130
14,835
155
2,744
9,386
18,744
5,592
W
Cernunnos
Hadezx998
Cernunnos
9,142
4,411
491
7,221
12,826
4,209
1,214
2,720
10,106
0
50,541
W
Ah Puch
KanzukiFox
Ah Puch
7,609
270
0
6,932
11,847
4,827
713
2,692
9,155
64,344
0
W
King Arthur
Kapipara99
King Arthur
6,337
350
0
2,055
9,300
6,508
472
2,022
7,278
5,466
46,767
L
Achilles
TheJmelt
Achilles
3,425
383
14
2,058
11,652
10,351
0
2,982
8,670
3,384
36,786
L
Sol
Tiriel
Sol
7,019
2,001
0
2,525
11,166
4,286
0
3,091
8,075
45,662
4,195
W
10,266
6,919
0
3,364
10,270
4,897
736
1,796
8,474
0
99,677
L
The Morrigan
XxDontDrownxX
The Morrigan
6,239
1,167
1,700
3,362
12,022
9,227
0
4,389
7,463
29,262
2,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
49,782
393
Minions Killed
493
0
Camps Cleared
0
1,513,264
Distance Traveled
1,773,528
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,800
518
106
6
0
309,470
3
L
Thanatos
8,385
493
65
4
0
319,416
3
W
Bacchus
9,372
551
33
2
0
370,003
5
W
Cernunnos
9,282
546
92
5
0
321,466
2
W
Ah Puch
10,228
602
110
6
0
352,313
8
W
King Arthur
9,520
560
99
6
0
325,115
5
L
Achilles
7,568
445
82
5
0
294,979
5
L
Sol
7,002
412
99
6
0
306,348
2
W
Mercury
11,380
669
159
9
0
404,631
5
L
The Morrigan
8,048
473
41
2
0
283,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role