Player Matchup

Geb
Geb
Demone__Rosa
Geb
Level 46
God Stats
7W - 2L
1,699 SR
Queue Stats
37W - 45L
1,195 Elo+
Party 4
Heimdallr
Heimdallr
Gigik4422
Heimdallr
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 39L
1,218 Elo+
Party 4
Eset
Eset
carlosalonso435
Eset
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,596 Elo+
Party 2
Ares
Ares
l66MarcblackXD
Ares
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,114 Elo+
Solo
He Bo
He Bo
rojan113
He Bo
Level 69
God Stats
2W - 3L
1,201 SR
Queue Stats
81W - 84L
1,543 Elo+
Party 2
Team Averages
Level 62
1,480 SR
1,333 Elo+

VS

Team Averages
Level 46
1,469 SR
1,346 Elo+
Thanatos
Thanatos
Gakhk
Thanatos
Level 58
God Stats
3W - 5L
1,500 SR
Queue Stats
131W - 137L
1,517 Elo+
Solo
Fenrir
Fenrir
Zown94
Fenrir
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 152L
1,351 Elo+
Party 1
Cupid
Cupid
per caso online
Cupid
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
138W - 162L
1,255 Elo+
Party 3
Charybdis
Charybdis
supersimo07
Charybdis
Level 46
God Stats
42W - 26L
1,345 SR
Queue Stats
137W - 163L
1,255 Elo+
Party 3
Achilles
Achilles
vasko942
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,176
454
7,738
13,487
19,527
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Gigik4422
Heimdallr
12
4 / 7 / 7
8,204
456
10,383
12,793
5,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

18
27 / 0 / 6
12,200
678
31,096
13,523
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
8,234
457
2,757
6,136
5,316
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
rojan113
He Bo
13
6 / 5 / 14
8,912
495
12,128
9,349
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gakhk
Thanatos
11
1 / 8 / 0
7,258
403
4,895
12,672
4,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Zown94
Fenrir
11
3 / 5 / 4
7,409
412
5,469
13,757
4,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 8 / 6
8,426
468
8,092
15,754
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
supersimo07
Charybdis
12
5 / 8 / 6
7,955
442
9,883
17,552
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
vasko942
Achilles
9
0 / 15 / 1
6,198
344
5,198
22,802
14,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
44
Kills
15
15
Deaths
44
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Thanatos
Gakhk
Thanatos
1
8
0
0.13
W
Heimdallr
Gigik4422
Heimdallr
4
7
7
1.07
L
Fenrir
Zown94
Fenrir
3
5
4
1
W
27
0
6
30
W
2
1
4
4
L
6
8
6
1.13
W
He Bo
rojan113
He Bo
6
5
14
2.6
L
Charybdis
supersimo07
Charybdis
5
8
6
1
L
Achilles
vasko942
Achilles
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,102
Damage
33,537
55,288
Taken
82,537
37,835
Mitigated
33,062
9,855
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,738
977
125
896
13,487
19,527
796
0
13,487
27,098
0
L
Thanatos
Gakhk
Thanatos
4,895
1,483
0
4,565
12,672
4,130
178
8,359
4,103
0
31,034
W
Heimdallr
Gigik4422
Heimdallr
10,383
6,225
41
2,212
12,793
5,084
2,153
0
12,361
0
34,582
L
Fenrir
Zown94
Fenrir
5,469
1,552
0
2,255
13,757
4,491
0
7,500
5,987
0
24,827
W
31,096
2,055
160
5,129
13,523
5,180
918
72
13,451
78,979
0
W
2,757
190
0
400
6,136
5,316
90
82
6,054
26,235
0
L
8,092
4,783
424
4,718
15,754
5,086
677
9,325
6,231
0
28,728
W
He Bo
rojan113
He Bo
12,128
1,461
0
892
9,349
2,728
1,976
0
9,349
29,428
0
L
Charybdis
supersimo07
Charybdis
9,883
3,705
0
4,090
17,552
5,121
223
10,728
6,666
0
35,206
L
Achilles
vasko942
Achilles
5,198
1,790
0
331
22,802
14,234
145
16,387
5,831
154
15,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
37,246
291
Minions Killed
205
0
Camps Cleared
0
1,685,540
Distance Traveled
1,582,624
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,176
454
24
1
0
364,681
6
L
Thanatos
7,258
403
50
3
0
302,441
1
W
Heimdallr
8,204
456
71
4
0
334,837
1
L
Fenrir
7,409
412
43
2
0
316,032
0
W
Eset
12,200
678
106
6
0
343,401
0
W
Ares
8,234
457
58
3
0
333,930
2
L
Cupid
8,426
468
48
3
0
355,218
0
W
He Bo
8,912
495
32
2
0
308,691
0
L
Charybdis
7,955
442
49
3
0
318,677
2
L
Achilles
6,198
344
15
1
0
290,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role