Player Matchup

Nemesis
Nemesis
AnthonyYea2
Nemesis
Level 29
God Stats
4W - 1L
1,819 SR
Queue Stats
66W - 65L
1,452 Elo+
Solo
Hel
Hel
Biliquis
Hel
Level 37
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 8L
1,394 Elo+
Solo
King Arthur
King Arthur
Celleb
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DavidKing06
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Tyr
Tyr
Kirinkai13
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Team Averages
Level 17
1,526 SR
1,310 Elo+

VS

Team Averages
Level 39
1,362 SR
1,396 Elo+
Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Highendlow
Chaac
Level 43
God Stats
15W - 16L
1,376 SR
Queue Stats
240W - 289L
1,294 Elo+
Solo
Ganesha
Ganesha
MasterMoe2853
Ganesha
Level 15
God Stats
11W - 24L
1,311 SR
Queue Stats
11W - 24L
1,271 Elo+
Solo
Olorun
Olorun
PhillipMcShiflin
Olorun
Level 22
God Stats
1W - 1L
1,125 SR
Queue Stats
122W - 185L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnthonyYea2
Nemesis
9
0 / 3 / 1
4,536
907
3,198
5,170
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 0
4,024
805
488
1,800
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Celleb
King Arthur
9
0 / 2 / 0
4,142
828
1,101
3,670
2,311
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
DavidKing06
Heimdallr
8
0 / 3 / 0
4,145
829
1,198
5,305
1,655
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
4,584
917
1,349
6,153
3,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
9 / 0 / 1
6,288
1,258
6,349
1,401
423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
 
Ah Puch
10
2 / 0 / 7
5,323
1,065
4,429
1,741
1,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
10
0 / 0 / 7
4,974
995
3,149
4,559
2,073
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
10
0 / 1 / 6
5,228
1,046
1,131
4,304
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 4
5,175
1,035
2,046
2,372
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
1
9.5
W
Ah Puch
 
Ah Puch
2
0
7
5.5
L
Nemesis
AnthonyYea2
Nemesis
0
3
1
0.17
L
0
2
0
0
L
King Arthur
Celleb
King Arthur
0
2
0
0
L
Heimdallr
DavidKing06
Heimdallr
0
3
0
0
W
Chaac
0
0
7
3.5
L
1
3
0
0.33
W
Ganesha
0
1
6
3
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,334
Damage
17,104
22,098
Taken
14,377
9,872
Mitigated
7,299
3,982
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,349
3,767
0
668
1,401
423
1,147
69
1,332
0
20,611
W
Ah Puch
 
Ah Puch
4,429
227
37
858
1,741
1,273
665
97
1,644
9,200
0
L
Nemesis
AnthonyYea2
Nemesis
3,198
881
0
610
5,170
2,061
0
1,803
3,319
0
10,068
L
488
0
339
286
1,800
415
0
753
1,047
1,664
0
L
King Arthur
Celleb
King Arthur
1,101
205
0
460
3,670
2,311
0
1,132
2,515
0
3,189
L
Heimdallr
DavidKing06
Heimdallr
1,198
482
0
956
5,305
1,655
0
1,386
3,893
0
6,798
W
Chaac
3,149
117
0
1,176
4,559
2,073
523
75
4,484
0
14,142
L
1,349
266
84
1,247
6,153
3,430
0
2,339
3,718
0
6,729
W
Ganesha
1,131
0
0
718
4,304
2,734
209
166
4,138
6,768
0
W
2,046
977
356
295
2,372
796
1,206
81
2,291
13,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
26,988
51
Minions Killed
123
0
Camps Cleared
0
496,668
Distance Traveled
597,367
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,288
1,258
50
10
0
123,674
1
W
Ah Puch
5,323
1,065
20
4
0
115,654
2
L
Nemesis
4,536
907
21
4
0
125,223
1
L
Hel
4,024
805
5
1
0
52,133
0
L
King Arthur
4,142
828
5
1
0
102,237
0
L
Heimdallr
4,145
829
8
2
0
97,600
0
W
Chaac
4,974
995
24
5
0
120,941
1
L
Tyr
4,584
917
12
2
0
119,475
2
W
Ganesha
5,228
1,046
3
1
0
120,192
0
W
Olorun
5,175
1,035
26
5
0
116,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role