Player Matchup

Cerberus
Cerberus
GGopwizardGG
Cerberus
Level 66
God Stats
5W - 3L
1,878 SR
Queue Stats
127W - 49L
1,850 Elo+
Party 3
Vamana
Vamana
ThiccGamer123
Vamana
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 53L
1,826 Elo+
Party 3
Nu Wa
Nu Wa
salonofear1
Nu Wa
Level 48
God Stats
19W - 17L
1,561 SR
Queue Stats
299W - 326L
1,523 Elo+
Solo
Chiron
Chiron
sealdog50
Chiron
Level 27
God Stats
7W - 8L
1,534 SR
Queue Stats
89W - 89L
1,566 Elo+
Solo
Heimdallr
Heimdallr
wiauf
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,688 Elo+
Party 3
Team Averages
Level 45
1,595 SR
1,691 Elo+

VS

Team Averages
Level 29
1,514 SR
1,602 Elo+
Anhur
Anhur
 
Anhur
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dylsy96
Gilgamesh
Level 41
God Stats
2W - 3L
1,568 SR
Queue Stats
34W - 21L
1,636 Elo+
Solo
Olorun
Olorun
Kiwifanta98
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Ullr
Ullr
agentR8
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GGopwizardGG
Cerberus
14
2 / 3 / 8
7,672
767
4,405
10,659
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
2 / 2 / 11
7,765
777
3,732
8,958
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 0 / 8
8,770
877
9,944
5,633
1,820
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
sealdog50
Chiron
14
5 / 2 / 6
7,869
787
11,017
9,191
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
wiauf
Heimdallr
16
7 / 2 / 7
9,040
904
14,041
8,732
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 2 / 6
7,914
791
8,959
10,156
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
 
Agni
13
2 / 6 / 3
7,442
744
6,441
9,912
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Dylsy96
Gilgamesh
14
4 / 4 / 0
7,806
781
9,902
13,243
7,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
13
0 / 6 / 1
6,764
676
2,436
9,625
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
agentR8
Ullr
11
0 / 4 / 1
6,100
610
3,517
5,423
1,792
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
22
Kills
9
9
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
6
3
L
Agni
 
Agni
2
6
3
0.58
L
Gilgamesh
Dylsy96
Gilgamesh
4
4
0
1
W
Cerberus
GGopwizardGG
Cerberus
2
3
8
2
L
Olorun
0
6
1
0.08
W
2
2
11
3.75
L
Ullr
agentR8
Ullr
0
4
1
0.13
W
6
0
8
10
W
Chiron
sealdog50
Chiron
5
2
6
4
W
Heimdallr
wiauf
Heimdallr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,139
Damage
31,255
43,173
Taken
48,359
20,453
Mitigated
19,175
10,616
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,959
5,484
0
2,159
10,156
3,444
0
3,477
6,612
0
27,014
L
Agni
 
Agni
6,441
336
0
877
9,912
3,226
0
1,644
8,232
26,231
0
L
Gilgamesh
Dylsy96
Gilgamesh
9,902
2,799
192
2,855
13,243
7,487
0
4,939
8,178
4,071
27,622
W
Cerberus
GGopwizardGG
Cerberus
4,405
232
0
2,822
10,659
7,865
16
1,363
9,296
16,583
0
L
Olorun
2,436
1,543
76
1,169
9,625
3,226
640
2,867
6,558
17,974
0
W
3,732
746
0
3,227
8,958
4,794
25
1,932
7,026
0
13,270
L
Ullr
agentR8
Ullr
3,517
2,309
0
264
5,423
1,792
294
1,422
3,963
0
10,032
W
9,944
3,541
0
500
5,633
1,820
1,391
1,793
3,840
35,429
0
W
Chiron
sealdog50
Chiron
11,017
5,865
295
1,970
9,191
2,825
57
2,526
6,661
0
16,066
W
Heimdallr
wiauf
Heimdallr
14,041
9,040
0
1,802
8,732
3,149
1,210
2,009
6,723
0
47,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
36,026
205
Minions Killed
180
0
Camps Cleared
0
1,002,552
Distance Traveled
1,028,178
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,914
791
48
5
0
218,252
1
L
Agni
7,442
744
44
4
0
212,254
3
L
Gilgamesh
7,806
781
37
4
0
221,965
1
W
Cerberus
7,672
767
29
3
0
213,876
0
L
Olorun
6,764
676
47
5
0
183,653
1
W
Vamana
7,765
777
19
2
0
217,087
1
L
Ullr
6,100
610
4
0
0
192,054
0
W
Nu Wa
8,770
877
69
7
0
205,911
1
W
Chiron
7,869
787
16
2
0
174,956
0
W
Heimdallr
9,040
904
72
7
0
190,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role