Player Matchup

Vamana
Vamana
Bluecactus1234
Vamana
Level 40
God Stats
1W - 3L
1,436 SR
Queue Stats
26W - 37L
1,482 Elo+
Solo
Achilles
Achilles
IIV GOKU VII
Achilles
Level 96
God Stats
8W - 7L
1,812 SR
Queue Stats
65W - 58L
1,584 Elo+
Party 3
Cthulhu
Cthulhu
JamsterV1
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 185L
1,463 Elo+
Party 2
Chang'e
Chang'e
MGCKS
Chang'e
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 193L
1,512 Elo+
Party 2
Thor
Thor
XxJo0kAirXx
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,294 Elo+
Party 3
Team Averages
Level 55
1,549 SR
1,467 Elo+

VS

Team Averages
Level 51
1,571 SR
1,508 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Aldin900
Anubis
Level 88
God Stats
5W - 2L
1,646 SR
Queue Stats
5W - 3L
1,734 Elo+
Solo
Artemis
Artemis
AstroNitram
Artemis
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 23L
1,502 Elo+
Party 1
Achilles
Achilles
Mainjose
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,356 Elo+
Solo
Ra
Ra
Zitrox01
Ra
Level 20
God Stats
4W - 3L
1,711 SR
Queue Stats
54W - 58L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,861
986
2,627
13,966
5,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
IIV GOKU VII
Achilles
16
3 / 4 / 2
11,082
1,108
12,985
23,073
21,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
JamsterV1
Cthulhu
15
0 / 5 / 2
9,922
992
4,275
11,071
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
MGCKS
Chang'e
16
1 / 4 / 1
10,559
1,056
7,151
14,633
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 8 / 1
9,720
972
10,892
14,944
4,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

113

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
14 / 1 / 9
13,795
1,380
23,940
6,705
2,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Aldin900
Anubis
17
1 / 1 / 14
11,781
1,178
14,302
5,992
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
AstroNitram
Artemis
17
1 / 2 / 13
10,598
1,060
11,411
8,712
3,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Mainjose
Achilles
18
3 / 1 / 15
11,554
1,155
8,697
13,327
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 0 / 14
12,076
1,208
14,297
6,485
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
5
Kills
25
25
Deaths
5
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
14
1
9
18.5
W
Anubis
Aldin900
Anubis
1
1
14
8
W
Artemis
AstroNitram
Artemis
1
2
13
3.75
L
0
4
3
0.38
L
Achilles
IIV GOKU VII
Achilles
3
4
2
1
L
Cthulhu
JamsterV1
Cthulhu
0
5
2
0.2
L
Chang'e
MGCKS
Chang'e
1
4
1
0.38
W
Achilles
Mainjose
Achilles
3
1
15
10.5
L
1
8
1
0.19
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,930
Damage
72,647
77,687
Taken
41,221
43,205
Mitigated
24,027
11,004
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
23,940
808
0
387
6,705
2,596
0
1,909
4,796
0
39,134
W
Anubis
Aldin900
Anubis
14,302
406
509
2,706
5,992
3,467
0
1,980
3,878
44,255
0
W
Artemis
AstroNitram
Artemis
11,411
6,814
0
1,000
8,712
3,081
0
2,683
6,000
0
17,890
L
2,627
1,384
871
1,738
13,966
5,207
0
5,231
8,640
0
10,957
L
Achilles
IIV GOKU VII
Achilles
12,985
2,776
0
315
23,073
21,603
0
8,069
14,414
4,303
21,548
L
Cthulhu
JamsterV1
Cthulhu
4,275
242
289
197
11,071
6,973
0
6,867
4,110
15,772
0
L
Chang'e
MGCKS
Chang'e
7,151
769
3,190
4,404
14,633
4,619
0
3,468
11,009
44,470
0
W
Achilles
Mainjose
Achilles
8,697
3,235
0
1,097
13,327
12,438
0
4,848
8,315
0
18,456
L
10,892
1,698
0
0
14,944
4,803
0
4,964
9,706
0
12,193
W
14,297
1,234
4,621
1,629
6,485
2,445
0
549
5,908
37,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,144
Gold Earned
59,804
151
Minions Killed
201
6
Camps Cleared
12
817,308
Distance Traveled
1,053,800
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,795
1,380
35
4
5
238,934
2
W
Anubis
11,781
1,178
71
7
4
191,273
2
W
Artemis
10,598
1,060
14
1
1
175,756
2
L
Vamana
9,861
986
14
1
0
158,209
2
L
Achilles
11,082
1,108
18
2
1
203,475
1
L
Cthulhu
9,922
992
29
3
1
129,141
1
L
Chang'e
10,559
1,056
84
8
4
162,434
0
W
Achilles
11,554
1,155
13
1
1
230,917
0
L
Thor
9,720
972
6
1
0
164,049
0
W
Ra
12,076
1,208
68
7
1
216,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role