Player Matchup

Athena
Athena
EmiBeary
Athena
Level 151
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 133L
1,542 Elo+
Party 2
Scylla
Scylla
Lichmuncher
Scylla
Level 155
God Stats
9W - 15L
1,592 SR
Queue Stats
131W - 133L
1,545 Elo+
Party 2
Tyr
Tyr
XSamizz
Tyr
Level 143
God Stats
2W - 1L
1,807 SR
Queue Stats
12W - 9L
1,678 Elo+
Party 1
Ne Zha
Ne Zha
archbishopr
Ne Zha
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 36L
1,621 Elo+
Party 2
Neith
Neith
xS1lencEsx
Neith
Level 126
God Stats
11W - 10L
1,635 SR
Queue Stats
279W - 276L
1,511 Elo+
Party 1
Team Averages
Level 137
1,607 SR
1,579 Elo+

VS

Team Averages
Level 127
1,561 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chvantus
Sol
Level 152
God Stats
4W - 5L
1,664 SR
Queue Stats
116W - 107L
1,548 Elo+
Party 3
Sylvanus
Sylvanus
RumbleBanana
Sylvanus
Level 143
God Stats
7W - 7L
1,538 SR
Queue Stats
48W - 50L
1,446 Elo+
Solo
Mulan
Mulan
Seritsumu
Mulan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 97L
1,565 Elo+
Party 3
Discordia
Discordia
TofanHellScream
Discordia
Level 79
God Stats
9W - 8L
1,601 SR
Queue Stats
36W - 47L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EmiBeary
Athena
12
2 / 1 / 4
7,731
552
2,862
9,632
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
3 / 1 / 1
8,707
622
7,006
6,031
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
15
3 / 2 / 1
9,066
648
9,472
13,148
8,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
14
8 / 0 / 3
8,480
606
6,356
8,288
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
14
1 / 1 / 3
8,301
593
4,565
4,241
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 1
7,289
521
3,697
12,700
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 1
7,869
562
8,625
8,486
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
RumbleBanana
Sylvanus
11
0 / 2 / 3
7,125
509
3,379
9,765
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Seritsumu
Mulan
13
0 / 6 / 2
7,608
543
7,473
12,696
8,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Discordia
TofanHellScream
Discordia
10
1 / 1 / 0
6,204
443
1,146
2,887
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
5
5
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
L
2
3
1
0.83
W
Athena
EmiBeary
Athena
2
1
4
4
W
Scylla
3
1
1
3.5
L
Sylvanus
RumbleBanana
Sylvanus
0
2
3
0.75
L
Mulan
Seritsumu
Mulan
0
6
2
0.17
L
Discordia
TofanHellScream
Discordia
1
1
0
1
W
Tyr
3
2
1
1.75
W
Ne Zha
8
0
3
9.5
W
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
24,320
41,340
Taken
46,534
22,679
Mitigated
25,229
17,579
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,697
335
0
1,191
12,700
5,614
0
1,198
11,502
0
47,014
L
8,625
3,345
0
4,070
8,486
2,859
668
2,289
6,197
60,759
9,099
W
Athena
EmiBeary
Athena
2,862
961
60
2,381
9,632
7,637
150
5,263
4,369
16,844
0
W
Scylla
7,006
1,302
0
1,222
6,031
1,886
91
2,815
3,216
66,307
0
L
Sylvanus
RumbleBanana
Sylvanus
3,379
627
654
3,736
9,765
7,246
0
4,324
5,441
16,890
0
L
Mulan
Seritsumu
Mulan
7,473
829
0
2,530
12,696
8,903
0
1,058
11,638
4,418
42,217
L
Discordia
TofanHellScream
Discordia
1,146
61
0
360
2,887
607
0
999
1,888
27,349
0
W
Tyr
9,472
1,685
0
7,628
13,148
8,679
0
1,429
11,719
0
59,826
W
Ne Zha
6,356
2,359
0
4,218
8,288
3,009
222
1,862
6,216
0
56,452
W
Neith
4,565
1,404
0
2,070
4,241
1,468
830
2,145
2,096
0
60,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
36,095
512
Minions Killed
397
0
Camps Cleared
0
1,476,863
Distance Traveled
1,259,300
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,289
521
77
6
0
288,159
2
L
Sol
7,869
562
126
9
0
261,058
7
W
Athena
7,731
552
31
2
0
291,568
6
W
Scylla
8,707
622
122
9
0
291,698
2
L
Sylvanus
7,125
509
29
2
0
261,892
7
L
Mulan
7,608
543
104
7
0
263,940
7
L
Discordia
6,204
443
61
4
0
184,251
2
W
Tyr
9,066
648
116
8
0
306,291
1
W
Ne Zha
8,480
606
105
8
0
320,930
3
W
Neith
8,301
593
138
10
0
266,376
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role