Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Killer0492
Olorun
Level 97
God Stats
10W - 10L
1,120 SR
Queue Stats
36W - 51L
1,195 Elo+
Solo
Cernunnos
Cernunnos
Ludench
Cernunnos
Level 123
God Stats
11W - 8L
1,917 SR
Queue Stats
420W - 368L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Skaterbbam
Sun Wukong
Level 122
God Stats
7W - 1L
1,789 SR
Queue Stats
14W - 12L
1,585 Elo+
Party 1
Osiris
Osiris
spicyitalian1
Osiris
Level 152
God Stats
2W - 3L
1,242 SR
Queue Stats
315W - 305L
1,496 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,461 Elo+

VS

Team Averages
Level 120
1,500 SR
1,463 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DVB Unknown
Baron Samedi
Level 116
God Stats
2W - 2L
1,304 SR
Queue Stats
158W - 161L
1,470 Elo+
Solo
Medusa
Medusa
SisterFyster214
Medusa
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 41L
1,429 Elo+
Solo
King Arthur
King Arthur
iceguy_
King Arthur
Level 154
God Stats
11W - 3L
1,926 SR
Queue Stats
272W - 303L
1,349 Elo+
Solo
Zeus
Zeus
reaper952619
Zeus
Level 145
God Stats
2W - 7L
1,269 SR
Queue Stats
567W - 565L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 2 / 7
8,762
548
9,309
8,730
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Killer0492
Olorun
13
1 / 1 / 2
7,844
490
2,551
6,308
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Ludench
Cernunnos
16
2 / 0 / 3
9,670
604
6,795
10,074
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Skaterbbam
Sun Wukong
15
7 / 1 / 4
9,242
578
9,865
12,826
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 2
9,095
568
5,980
12,575
12,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 2 / 4
7,747
484
5,481
10,523
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DVB Unknown
Baron Samedi
10
1 / 3 / 2
6,542
409
4,983
8,017
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 1
7,848
491
3,334
8,037
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
iceguy_
King Arthur
9
0 / 3 / 0
6,231
389
5,599
10,707
8,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 0
7,284
455
7,704
9,428
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
4
4
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
7
3.25
L
Hun Batz
 
Hun Batz
0
2
4
1
L
Baron Samedi
DVB Unknown
Baron Samedi
1
3
2
0.67
W
Olorun
Killer0492
Olorun
1
1
2
2
W
Cernunnos
Ludench
Cernunnos
2
0
3
3.5
L
2
3
1
0.83
W
Sun Wukong
Skaterbbam
Sun Wukong
7
1
4
9
L
King Arthur
iceguy_
King Arthur
0
3
0
0
L
1
5
0
0.2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,500
Damage
27,101
50,513
Taken
46,712
27,222
Mitigated
19,857
26,554
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,309
454
0
3,436
8,730
3,045
408
3,330
4,958
45,037
0
L
Hun Batz
 
Hun Batz
5,481
664
0
5,211
10,523
3,282
0
3,035
7,488
0
54,096
L
Baron Samedi
DVB Unknown
Baron Samedi
4,983
707
307
2,147
8,017
3,046
0
3,033
4,984
25,266
0
W
Olorun
Killer0492
Olorun
2,551
469
515
3,131
6,308
2,092
1,111
802
5,332
44,163
0
W
Cernunnos
Ludench
Cernunnos
6,795
3,402
0
8,293
10,074
3,642
722
2,944
6,810
0
81,840
L
3,334
920
0
2,015
8,037
2,033
0
1,040
6,997
0
40,298
W
Sun Wukong
Skaterbbam
Sun Wukong
9,865
2,164
0
5,003
12,826
5,915
458
3,207
9,251
0
59,591
L
King Arthur
iceguy_
King Arthur
5,599
236
0
3,244
10,707
8,967
25
1,361
9,346
0
29,118
L
7,704
1,560
0
2,662
9,428
2,529
0
3,391
6,037
48,547
0
W
5,980
2,667
0
6,176
12,575
12,528
1,659
992
11,475
0
53,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
35,652
518
Minions Killed
402
0
Camps Cleared
0
1,519,788
Distance Traveled
1,472,048
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,762
548
86
5
0
288,320
1
L
Hun Batz
7,747
484
100
6
0
336,816
4
L
Baron Samedi
6,542
409
46
3
0
275,764
2
W
Olorun
7,844
490
81
5
0
296,036
6
W
Cernunnos
9,670
604
148
9
0
298,273
7
L
Medusa
7,848
491
87
5
0
304,805
4
W
Sun Wukong
9,242
578
83
5
0
352,474
0
L
King Arthur
6,231
389
59
4
0
281,015
1
L
Zeus
7,284
455
110
7
0
273,648
7
W
Osiris
9,095
568
120
8
0
284,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role