Player Matchup

Medusa
Medusa
BoostTrain
Medusa
Level 107
God Stats
1W - 1L
1,275 SR
Queue Stats
7W - 7L
1,496 Elo+
Party 2
Serqet
Serqet
DirtyFaygo
Serqet
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 104L
1,444 Elo+
Party 2
Scylla
Scylla
Militant_NL
Scylla
Level 56
God Stats
16W - 10L
1,593 SR
Queue Stats
488W - 520L
1,498 Elo+
Solo
Mulan
Mulan
Veleren19
Mulan
Level 131
God Stats
2W - 1L
1,396 SR
Queue Stats
12W - 11L
1,621 Elo+
Party 1
Poseidon
Poseidon
sergioops
Poseidon
Level 122
God Stats
2W - 0L
1,749 SR
Queue Stats
42W - 36L
1,500 Elo+
Party 1
Team Averages
Level 108
1,503 SR
1,512 Elo+

VS

Team Averages
Level 47
1,562 SR
1,571 Elo+
Hera
Hera
Kalibtra
Hera
Level 62
God Stats
3W - 4L
1,478 SR
Queue Stats
62W - 70L
1,541 Elo+
Party 3
Chaac
Chaac
ShaunyL
Chaac
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 112L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Xanado
Cthulhu
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 55L
1,577 Elo+
Party 3
Freya
Freya
meAburooo
Freya
Level 13
God Stats
2W - 1L
1,830 SR
Queue Stats
4W - 3L
1,818 Elo+
Solo
Anhur
Anhur
灵魂摆渡
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoostTrain
Medusa
20
11 / 2 / 12
13,787
862
27,722
14,009
5,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
DirtyFaygo
Serqet
19
7 / 7 / 14
12,393
775
16,102
17,809
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
7 / 1 / 13
13,098
819
15,298
13,037
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Veleren19
Mulan
19
6 / 3 / 12
12,378
774
8,579
20,903
19,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
sergioops
Poseidon
20
7 / 2 / 17
13,095
818
19,860
11,708
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 10 / 3
10,959
685
12,112
14,024
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ShaunyL
Chaac
19
4 / 8 / 4
11,815
738
14,495
25,400
26,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Xanado
Cthulhu
17
2 / 7 / 5
10,495
656
11,320
24,106
17,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
meAburooo
Freya
19
5 / 5 / 3
11,563
723
12,578
18,148
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 8 / 4
10,786
674
6,528
18,149
5,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
38
Kills
14
15
Deaths
38
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoostTrain
Medusa
11
2
12
8.5
W
Serqet
DirtyFaygo
Serqet
7
7
14
2
L
Hera
2
10
3
0.35
W
Scylla
7
1
13
13.5
L
Chaac
ShaunyL
Chaac
4
8
4
0.75
W
Mulan
Veleren19
Mulan
6
3
12
4
L
Cthulhu
Xanado
Cthulhu
2
7
5
0.64
L
Freya
meAburooo
Freya
5
5
3
1.3
W
Poseidon
sergioops
Poseidon
7
2
17
7.75
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,561
Damage
57,033
77,466
Taken
99,827
41,558
Mitigated
59,421
16,059
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoostTrain
Medusa
27,722
14,304
0
5,166
14,009
5,830
1,186
7,949
5,728
0
76,082
W
Serqet
DirtyFaygo
Serqet
16,102
3,734
0
1,038
17,809
7,095
1,036
7,884
9,482
0
24,828
L
Hera
12,112
2,747
393
1,128
14,024
3,932
679
5,152
8,628
29,657
0
W
Scylla
15,298
953
280
2,849
13,037
4,906
2,297
5,533
7,059
56,694
0
L
Chaac
ShaunyL
Chaac
14,495
3,515
0
5,977
25,400
26,433
273
6,241
18,228
0
39,841
W
Mulan
Veleren19
Mulan
8,579
1,345
0
2,850
20,903
19,776
0
8,705
11,853
0
35,601
L
Cthulhu
Xanado
Cthulhu
11,320
423
538
5,391
24,106
17,267
0
6,526
16,317
23,873
0
L
Freya
meAburooo
Freya
12,578
4,329
0
6,746
18,148
6,605
346
7,239
10,028
49,781
0
W
Poseidon
sergioops
Poseidon
19,860
2,410
178
3,698
11,708
3,951
1,898
4,181
7,334
68,439
0
L
6,528
1,653
0
1,817
18,149
5,184
1,124
8,514
8,229
0
27,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,751
Gold Earned
55,618
348
Minions Killed
234
0
Camps Cleared
0
1,815,467
Distance Traveled
1,469,932
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,787
862
107
7
0
363,850
2
W
Serqet
12,393
775
21
1
0
365,884
1
L
Hera
10,959
685
41
3
0
256,966
0
W
Scylla
13,098
819
86
5
0
337,520
0
L
Chaac
11,815
738
60
4
0
300,066
2
W
Mulan
12,378
774
46
3
0
364,907
1
L
Cthulhu
10,495
656
12
1
0
324,482
0
L
Freya
11,563
723
61
4
0
302,621
0
W
Poseidon
13,095
818
88
6
0
383,306
0
L
Anhur
10,786
674
60
4
0
285,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role