Player Matchup

Zeus
Zeus
DaBoiDamon
Zeus
Level 124
God Stats
1W - 0L
1,711 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TetraTex
Sun Wukong
Level 107
God Stats
1W - 0L
1,803 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 1
Medusa
Medusa
ThaSheezNeez
Medusa
Level 127
God Stats
1W - 0L
1,754 SR
Queue Stats
8W - 9L
1,650 Elo+
Party 1
Team Averages
Level 119
1,756 SR
1,604 Elo+

VS

Team Averages
Level 131
1,504 SR
1,443 Elo+
Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jergue
Izanami
Level 147
God Stats
7W - 6L
1,512 SR
Queue Stats
40W - 49L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
13,526
751
21,413
7,819
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
TetraTex
Sun Wukong
18
5 / 1 / 14
12,814
712
13,300
18,269
16,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
18
5 / 3 / 10
13,045
725
18,815
15,625
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
4 / 5 / 1
11,698
650
13,030
17,764
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
 
Ymir
14
0 / 9 / 4
10,360
576
5,617
23,010
16,469
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Jergue
Izanami
17
1 / 5 / 3
11,727
652
11,009
18,232
6,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
5
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
5
1
0.9
L
Ymir
 
Ymir
0
9
4
0.22
W
9
1
7
12.5
L
Izanami
Jergue
Izanami
1
5
3
0.5
W
Sun Wukong
TetraTex
Sun Wukong
5
1
14
12
W
Medusa
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,528
Damage
29,656
41,713
Taken
59,006
26,965
Mitigated
29,005
12,774
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,030
4,015
0
6,332
17,764
6,533
470
7,584
10,180
39,543
4,459
L
Ymir
 
Ymir
5,617
996
0
1,994
23,010
16,469
78
7,408
15,348
16,794
0
W
21,413
1,860
0
2,106
7,819
3,899
265
3,142
4,677
51,898
0
L
Izanami
Jergue
Izanami
11,009
4,979
0
2,468
18,232
6,003
974
6,899
11,333
0
63,779
W
Sun Wukong
TetraTex
Sun Wukong
13,300
2,893
774
5,802
18,269
16,042
0
8,031
10,238
0
34,433
W
Medusa
18,815
10,367
0
4,092
15,625
7,024
2,240
6,676
8,949
0
78,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
33,785
215
Minions Killed
189
10
Camps Cleared
7
1,003,872
Distance Traveled
900,541
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,698
650
60
3
4
306,380
4
L
Ymir
10,360
576
13
1
0
283,224
2
W
Zeus
13,526
751
68
4
1
323,889
2
L
Izanami
11,727
652
116
6
3
310,937
6
W
Sun Wukong
12,814
712
47
3
1
343,963
2
W
Medusa
13,045
725
100
6
8
336,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role