Player Matchup

Bacchus
Bacchus
SupaSwag 7924
Bacchus
Level 141
God Stats
3W - 7L
1,852 SR
Queue Stats
303W - 319L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
The Foul Goat
Erlang Shen
Level 75
God Stats
9W - 5L
1,749 SR
Queue Stats
74W - 87L
1,522 Elo+
Solo
Eset
Eset
nittneychic
Eset
Level 69
God Stats
11W - 6L
1,373 SR
Queue Stats
319W - 329L
1,371 Elo+
Solo
Team Averages
Level 95
1,658 SR
1,434 Elo+

VS

Team Averages
Level 64
1,488 SR
1,453 Elo+
Sol
Sol
Kushmaneclipz
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
N4Zchemiii243
Ne Zha
Level 60
God Stats
13W - 20L
1,463 SR
Queue Stats
120W - 157L
1,421 Elo+
Solo
Vamana
Vamana
Stay Consystent
Vamana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
5 / 0 / 5
8,593
781
7,553
8,822
12,111
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
The Foul Goat
Erlang Shen
13
4 / 1 / 6
8,283
753
7,981
10,315
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 6
7,723
702
6,830
6,887
2,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,404
673
6,023
6,264
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

8
0 / 4 / 1
6,331
576
3,627
6,412
2,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 0
6,899
627
8,242
13,757
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
4
1
0.13
L
1
4
0
0.25
W
Bacchus
5
0
5
7.5
W
Erlang Shen
The Foul Goat
Erlang Shen
4
1
6
7
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
17,892
26,024
Taken
26,433
22,591
Mitigated
11,147
9,696
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,023
1,977
0
895
6,264
2,286
0
3,715
2,448
16,229
1,488
L
3,627
259
0
490
6,412
2,024
0
3,728
2,592
0
16,031
L
8,242
3,065
66
2,713
13,757
6,837
0
7,298
6,175
0
24,952
W
Bacchus
7,553
487
273
538
8,822
12,111
212
2,357
6,171
24,814
0
W
Erlang Shen
The Foul Goat
Erlang Shen
7,981
3,621
403
3,217
10,315
8,072
1,570
2,847
7,225
0
23,850
W
6,830
208
1,473
3,792
6,887
2,408
588
616
6,172
35,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
20,634
132
Minions Killed
79
9
Camps Cleared
2
659,374
Distance Traveled
552,503
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,404
673
34
3
1
166,882
0
L
Ne Zha
6,331
576
17
2
1
180,506
2
L
Vamana
6,899
627
28
3
0
205,115
0
W
Bacchus
8,593
781
32
3
3
238,868
4
W
Erlang Shen
8,283
753
36
3
3
206,723
2
W
Eset
7,723
702
64
6
3
213,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role