Player Matchup

Neith
Neith
Astia
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,467 Elo+
Party 1
Bacchus
Bacchus
BorgCrom
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Middonaitto
Gilgamesh
Level 66
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 8L
1,420 Elo+
Party 1
Thanatos
Thanatos
SubatomicShoe
Thanatos
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 18L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
TheMagicKitten
Kukulkan
Level 60
God Stats
5W - 6L
1,190 SR
Queue Stats
11W - 15L
1,168 Elo+
Party 1
Team Averages
Level 87
1,438 SR
1,369 Elo+

VS

Team Averages
Level 103
1,458 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BTDarkDragonDD
Ymir
Level 103
God Stats
12W - 11L
1,420 SR
Queue Stats
232W - 248L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
BTDarkNinjaDD
Sun Wukong
Level 107
God Stats
3W - 1L
1,284 SR
Queue Stats
214W - 218L
1,490 Elo+
Party 2
Persephone
Persephone
JONATHANgomu
Persephone
Level 80
God Stats
16W - 18L
1,584 SR
Queue Stats
137W - 136L
1,566 Elo+
Party 2
Thanatos
Thanatos
Roemorth
Thanatos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Astia
Neith
13
2 / 6 / 5
8,165
480
7,230
10,723
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BorgCrom
Bacchus
12
2 / 6 / 4
8,335
490
5,425
16,400
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Middonaitto
Gilgamesh
14
1 / 5 / 2
8,221
484
8,389
13,289
12,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
SubatomicShoe
Thanatos
13
4 / 8 / 2
8,153
480
9,665
14,010
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
2 / 5 / 3
9,151
538
6,922
8,929
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
11 / 2 / 6
10,721
631
12,267
10,730
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 14
9,071
534
10,686
16,070
14,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
BTDarkNinjaDD
Sun Wukong
17
2 / 0 / 7
10,336
608
10,827
14,322
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
JONATHANgomu
Persephone
16
8 / 3 / 2
10,416
613
3,959
7,271
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Roemorth
Thanatos
15
5 / 4 / 5
9,143
538
9,550
13,926
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
30
30
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
6
7
L
Neith
Astia
Neith
2
6
5
0.75
W
4
2
14
5.5
W
Sun Wukong
BTDarkNinjaDD
Sun Wukong
2
0
7
5.5
L
Bacchus
BorgCrom
Bacchus
2
6
4
0.67
W
Persephone
JONATHANgomu
Persephone
8
3
2
3
L
Gilgamesh
Middonaitto
Gilgamesh
1
5
2
0.4
W
Thanatos
Roemorth
Thanatos
5
4
5
1.88
L
Thanatos
SubatomicShoe
Thanatos
4
8
2
0.63
L
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
47,289
63,351
Taken
62,319
40,661
Mitigated
37,159
15,026
Healing
27,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,267
5,546
0
5,128
10,730
3,799
2,507
2,833
7,845
0
72,791
L
Neith
Astia
Neith
7,230
2,322
0
1,700
10,723
3,966
0
3,682
6,992
0
54,666
W
10,686
1,842
621
3,349
16,070
14,433
0
3,990
11,070
25,568
4,368
W
Sun Wukong
BTDarkNinjaDD
Sun Wukong
10,827
1,465
0
4,870
14,322
12,275
45
2,106
12,176
6,653
69,129
L
Bacchus
BorgCrom
Bacchus
5,425
766
516
3,469
16,400
15,942
0
5,491
10,840
23,264
0
W
Persephone
JONATHANgomu
Persephone
3,959
295
0
1,930
7,271
2,271
68
1,055
6,135
53,774
0
L
Gilgamesh
Middonaitto
Gilgamesh
8,389
1,902
0
685
13,289
12,448
0
1,278
11,401
0
45,064
W
Thanatos
Roemorth
Thanatos
9,550
1,964
0
11,619
13,926
4,381
0
1,986
11,870
0
50,955
L
Thanatos
SubatomicShoe
Thanatos
9,665
2,636
0
8,050
14,010
5,770
0
3,416
10,281
0
41,215
L
Kukulkan
6,922
572
0
606
8,929
2,535
620
1,529
7,356
45,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
49,687
373
Minions Killed
477
0
Camps Cleared
0
1,501,060
Distance Traveled
1,645,880
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,721
631
127
7
0
302,029
4
L
Neith
8,165
480
101
6
0
266,315
7
W
Ymir
9,071
534
32
2
0
314,743
5
W
Sun Wukong
10,336
608
133
8
0
344,883
0
L
Bacchus
8,335
490
36
2
0
308,159
8
W
Persephone
10,416
613
104
6
0
323,808
7
L
Gilgamesh
8,221
484
93
5
0
309,921
3
W
Thanatos
9,143
538
81
5
0
360,417
2
L
Thanatos
8,153
480
56
3
0
315,875
7
L
Kukulkan
9,151
538
87
5
0
300,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role