Player Matchup

Bastet
Bastet
AwesomPlayer100
Bastet
Level 29
God Stats
4W - 6L
1,297 SR
Queue Stats
7W - 13L
1,198 Elo+
Party 1
Ganesha
Ganesha
Fablestruth
Ganesha
Level 42
God Stats
7W - 6L
1,565 SR
Queue Stats
54W - 65L
1,469 Elo+
Solo
Guan Yu
Guan Yu
FolkFazeWintrz
Guan Yu
Level 36
God Stats
1W - 2L
1,314 SR
Queue Stats
9W - 17L
1,166 Elo+
Party 1
Medusa
Medusa
SMF Chaos
Medusa
Level 38
God Stats
5W - 2L
1,500 SR
Queue Stats
84W - 94L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Αητσηειια
Nu Wa
Level 48
God Stats
1W - 0L
1,317 SR
Queue Stats
2W - 1L
1,633 Elo+
Solo
Team Averages
Level 39
1,398 SR
1,377 Elo+

VS

Team Averages
Level 52
1,386 SR
1,359 Elo+
Artemis
Artemis
LockedimyoursV2_
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,527 Elo+
Solo
Freya
Freya
PrincessKrusty
Freya
Level 31
God Stats
0W - 1L
1,352 SR
Queue Stats
167W - 214L
1,332 Elo+
Solo
King Arthur
King Arthur
escornet
King Arthur
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,236 Elo+
Party 2
Bakasura
Bakasura
godsgraceyan
Bakasura
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 94L
1,465 Elo+
Solo
Ares
Ares
slime_adri
Ares
Level 11
God Stats
0W - 4L
1,079 SR
Queue Stats
0W - 6L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,500
650
3,398
5,871
1,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Fablestruth
Ganesha
10
1 / 2 / 2
5,752
575
5,946
4,699
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 1 / 7
5,943
594
2,753
8,173
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
SMF Chaos
Medusa
10
6 / 0 / 3
6,110
611
8,071
4,488
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
2,047
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,286
429
3,608
6,405
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,815
182
0
0
0
King Arthur
escornet
King Arthur
7
0 / 3 / 1
4,439
444
876
5,791
2,634
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
godsgraceyan
Bakasura
12
5 / 1 / 0
6,784
678
5,746
8,171
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 4 / 1
4,408
441
2,000
8,861
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
Ganesha
Fablestruth
Ganesha
1
2
2
1
W
1
1
7
4.5
L
0
5
2
0.2
L
0
0
0
0
W
Medusa
SMF Chaos
Medusa
6
0
3
7.5
L
King Arthur
escornet
King Arthur
0
3
1
0.17
L
Bakasura
godsgraceyan
Bakasura
5
1
0
5
L
0
4
1
0.13
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
12,230
23,231
Taken
29,228
9,315
Mitigated
10,703
9,059
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,398
1,368
0
981
5,871
1,739
664
0
5,511
0
29,301
W
Ganesha
Fablestruth
Ganesha
5,946
476
0
820
4,699
1,771
764
0
4,269
25,364
0
W
2,753
527
1,395
4,453
8,173
4,602
0
1,315
6,788
4,130
9,936
L
3,608
1,510
0
1,517
6,405
1,051
0
497
5,908
0
16,994
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
SMF Chaos
Medusa
8,071
3,597
0
1,410
4,488
1,203
155
685
3,803
0
35,757
L
King Arthur
escornet
King Arthur
876
48
0
520
5,791
2,634
116
3,507
2,284
0
12,642
L
Bakasura
godsgraceyan
Bakasura
5,746
3,588
0
3,951
8,171
3,054
0
2,439
5,732
0
37,057
L
2,000
58
0
387
8,861
3,964
0
290
8,571
9,910
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
21,732
195
Minions Killed
167
0
Camps Cleared
0
711,125
Distance Traveled
751,136
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,500
650
68
7
0
190,106
4
W
Ganesha
5,752
575
39
4
0
169,907
2
W
Guan Yu
5,943
594
29
3
0
192,184
4
L
Artemis
4,286
429
33
3
0
139,037
0
L
Freya
1,815
182
0
0
0
0
0
W
Medusa
6,110
611
59
6
0
158,928
1
L
King Arthur
4,439
444
26
3
0
181,649
0
L
Bakasura
6,784
678
96
10
0
233,949
2
L
Ares
4,408
441
12
1
0
196,501
0
W
Nu Wa
2,047
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role