Player Matchup

Sun Wukong
Sun Wukong
CHR9992720
Sun Wukong
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
409W - 369L
1,519 Elo+
Solo
Thanatos
Thanatos
MittBanna
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,369 Elo+
Solo
Tiamat
Tiamat
ZeyRoxAtX
Tiamat
Level 29
God Stats
5W - 4L
1,515 SR
Queue Stats
124W - 112L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
domi--1803
Cthulhu
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 181L
1,489 Elo+
Party 3
Heimdallr
Heimdallr
soapbert
Heimdallr
Level 145
God Stats
11W - 8L
1,500 SR
Queue Stats
411W - 436L
1,487 Elo+
Solo
Team Averages
Level 81
1,503 SR
1,481 Elo+

VS

Team Averages
Level 56
1,533 SR
1,529 Elo+
Artemis
Artemis
NeoSanity216
Artemis
Level 27
God Stats
2W - 4L
1,388 SR
Queue Stats
24W - 22L
1,528 Elo+
Party 1
Thoth
Thoth
PresidentErChivo
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 125L
1,551 Elo+
Party 2
Chang'e
Chang'e
erpaco12
Chang'e
Level 87
God Stats
18W - 16L
1,669 SR
Queue Stats
90W - 90L
1,530 Elo+
Party 2
Achilles
Achilles
slashsanity
Achilles
Level 84
God Stats
3W - 7L
1,438 SR
Queue Stats
93W - 112L
1,443 Elo+
Party 1
Arachne
Arachne
steadykillz
Arachne
Level 47
God Stats
56W - 34L
1,671 SR
Queue Stats
76W - 64L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHR9992720
Sun Wukong
19
4 / 2 / 10
13,385
535
13,291
21,277
21,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
MittBanna
Thanatos
20
18 / 3 / 9
15,878
635
34,881
25,534
13,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
ZeyRoxAtX
Tiamat
19
8 / 2 / 9
13,751
550
15,472
14,382
8,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
domi--1803
Cthulhu
17
0 / 7 / 15
11,920
477
12,283
21,318
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
soapbert
Heimdallr
20
7 / 5 / 6
13,597
544
10,303
20,039
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NeoSanity216
Artemis
17
5 / 7 / 4
11,139
446
13,222
17,309
5,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 9 / 4
12,558
502
8,581
21,672
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
erpaco12
Chang'e
19
2 / 9 / 11
12,710
508
13,630
27,361
11,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
slashsanity
Achilles
18
1 / 3 / 1
11,893
476
6,557
20,354
25,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
steadykillz
Arachne
20
9 / 9 / 4
14,090
564
17,334
28,800
14,014
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
37
Kills
18
19
Deaths
37
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CHR9992720
Sun Wukong
4
2
10
4.5
W
Thanatos
MittBanna
Thanatos
18
3
9
7.5
L
Artemis
NeoSanity216
Artemis
5
7
4
1
L
1
9
4
0.33
W
Tiamat
ZeyRoxAtX
Tiamat
8
2
9
6.25
W
Cthulhu
domi--1803
Cthulhu
0
7
15
1.07
L
Chang'e
erpaco12
Chang'e
2
9
11
0.83
L
Achilles
slashsanity
Achilles
1
3
1
0.5
W
Heimdallr
soapbert
Heimdallr
7
5
6
2
L
Arachne
steadykillz
Arachne
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,230
Damage
59,324
102,550
Taken
115,496
73,767
Mitigated
59,542
52,839
Healing
36,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CHR9992720
Sun Wukong
13,291
2,004
234
8,739
21,277
21,272
846
4,163
17,114
6,363
85,713
W
Thanatos
MittBanna
Thanatos
34,881
11,621
0
26,423
25,534
13,224
2,567
6,812
17,798
0
146,374
L
Artemis
NeoSanity216
Artemis
13,222
6,703
176
3,963
17,309
5,138
2,133
7,407
9,685
0
52,711
L
8,581
340
11
2,568
21,672
3,708
418
3,458
18,122
73,792
0
W
Tiamat
ZeyRoxAtX
Tiamat
15,472
0
0
3,193
14,382
8,481
0
3,062
11,320
71,849
0
W
Cthulhu
domi--1803
Cthulhu
12,283
805
1,414
2,589
21,318
22,588
188
5,292
15,612
44,220
8,270
L
Chang'e
erpaco12
Chang'e
13,630
1,602
3,309
9,178
27,361
11,121
518
6,781
20,475
65,369
0
L
Achilles
slashsanity
Achilles
6,557
1,450
0
6,549
20,354
25,561
1,465
4,481
15,743
0
63,651
W
Heimdallr
soapbert
Heimdallr
10,303
3,479
341
9,906
20,039
8,202
3,159
5,624
14,415
0
95,336
L
Arachne
steadykillz
Arachne
17,334
11,045
0
11,138
28,800
14,014
943
5,963
22,606
0
101,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,531
Gold Earned
62,390
678
Minions Killed
591
0
Camps Cleared
0
2,409,993
Distance Traveled
2,249,324
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,385
535
166
7
0
482,983
3
W
Thanatos
15,878
635
166
7
0
558,748
2
L
Artemis
11,139
446
68
3
0
442,912
9
L
Thoth
12,558
502
133
5
0
384,694
5
W
Tiamat
13,751
550
137
5
0
476,709
6
W
Cthulhu
11,920
477
46
2
0
471,149
3
L
Chang'e
12,710
508
118
5
0
412,457
6
L
Achilles
11,893
476
117
5
0
444,352
9
W
Heimdallr
13,597
544
163
7
0
420,404
2
L
Arachne
14,090
564
155
6
0
564,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role