Player Matchup

Cthulhu
Cthulhu
Adil1988
Cthulhu
Level 25
God Stats
12W - 16L
1,364 SR
Queue Stats
20W - 40L
1,441 Elo+
Party 1
Thoth
Thoth
Justmahdi
Thoth
Level 38
God Stats
8W - 12L
1,499 SR
Queue Stats
84W - 116L
1,442 Elo+
Party 1
Neith
Neith
Obi Jase
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,146 Elo+
Solo
Kukulkan
Kukulkan
VerpeilUs
Kukulkan
Level 68
God Stats
6W - 9L
1,404 SR
Queue Stats
9W - 15L
1,313 Elo+
Solo
Hou Yi
Hou Yi
lucavert1
Hou Yi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo
Team Averages
Level 38
1,453 SR
1,307 Elo+

VS

Team Averages
Level 77
1,531 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DARlO0o_o
Guan Yu
Level 89
God Stats
8W - 7L
1,678 SR
Queue Stats
258W - 267L
1,455 Elo+
Party 2
Neith
Neith
DarkPrince12
Neith
Level 102
God Stats
17W - 28L
1,434 SR
Queue Stats
18W - 28L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
RoleplayerN64
Gilgamesh
Level 98
God Stats
1W - 3L
1,471 SR
Queue Stats
18W - 19L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
lennertmartens
Zhong Kui
Level 81
God Stats
11W - 13L
1,572 SR
Queue Stats
38W - 52L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adil1988
Cthulhu
13
1 / 2 / 1
6,948
695
4,273
10,102
7,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Justmahdi
Thoth
12
0 / 4 / 0
6,559
656
5,040
8,647
2,553
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Obi Jase
Neith
13
0 / 6 / 2
6,805
681
3,473
7,569
2,322
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Kukulkan
VerpeilUs
Kukulkan
13
1 / 0 / 0
7,131
713
4,782
2,940
969
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
lucavert1
Hou Yi
12
0 / 4 / 0
6,407
641
4,507
7,014
2,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 0 / 6
7,766
777
8,920
5,828
2,035
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
DARlO0o_o
Guan Yu
14
2 / 0 / 9
7,653
765
5,577
8,841
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

14
6 / 0 / 2
8,128
813
4,099
4,094
1,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RoleplayerN64
Gilgamesh
15
2 / 2 / 5
7,866
787
4,418
8,621
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
lennertmartens
Zhong Kui
14
2 / 0 / 7
7,405
741
6,815
5,154
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
6
7
L
Cthulhu
Adil1988
Cthulhu
1
2
1
0.75
W
Guan Yu
DARlO0o_o
Guan Yu
2
0
9
6.5
W
6
0
2
7
L
Thoth
Justmahdi
Thoth
0
4
0
0
L
Neith
Obi Jase
Neith
0
6
2
0.17
W
Gilgamesh
RoleplayerN64
Gilgamesh
2
2
5
2.25
L
Kukulkan
VerpeilUs
Kukulkan
1
0
0
1
W
Zhong Kui
lennertmartens
Zhong Kui
2
0
7
5.5
L
Hou Yi
lucavert1
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
29,829
36,272
Taken
32,538
15,770
Mitigated
18,115
5,260
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,920
2,333
0
833
5,828
2,035
2,720
2,771
3,057
24,213
0
L
Cthulhu
Adil1988
Cthulhu
4,273
267
267
2,993
10,102
7,564
0
4,359
5,593
11,424
0
W
Guan Yu
DARlO0o_o
Guan Yu
5,577
282
2,614
4,537
8,841
7,072
83
4,877
3,964
3,242
13,679
W
4,099
2,194
0
833
4,094
1,546
931
2,234
1,860
0
17,063
L
Thoth
Justmahdi
Thoth
5,040
953
182
883
8,647
2,553
144
4,766
3,693
19,506
0
L
Neith
Obi Jase
Neith
3,473
1,700
0
289
7,569
2,322
0
1,812
5,645
0
14,850
W
Gilgamesh
RoleplayerN64
Gilgamesh
4,418
1,006
0
753
8,621
3,951
0
1,279
7,342
0
31,350
L
Kukulkan
VerpeilUs
Kukulkan
4,782
152
0
323
2,940
969
0
1,399
1,541
31,198
0
W
Zhong Kui
lennertmartens
Zhong Kui
6,815
199
445
1,564
5,154
3,511
940
2,934
2,220
17,124
0
L
Hou Yi
lucavert1
Hou Yi
4,507
1,189
0
323
7,014
2,362
0
4,132
2,743
0
19,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
38,818
157
Minions Killed
183
0
Camps Cleared
0
944,318
Distance Traveled
1,107,762
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,766
777
45
5
0
213,169
1
L
Cthulhu
6,948
695
18
2
0
225,452
0
W
Guan Yu
7,653
765
18
2
0
247,521
1
W
Neith
8,128
813
35
4
0
190,312
0
L
Thoth
6,559
656
37
4
0
173,755
1
L
Neith
6,805
681
23
2
0
150,933
3
W
Gilgamesh
7,866
787
61
6
0
233,123
6
L
Kukulkan
7,131
713
54
5
0
213,791
0
W
Zhong Kui
7,405
741
24
2
0
223,637
1
L
Hou Yi
6,407
641
25
3
0
180,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role