Player Matchup

Achilles
Achilles
 
Achilles
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Fullmetal
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,527 Elo+
Solo
Camazotz
Camazotz
Juice00123
Camazotz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,283 Elo+
Party 2
Agni
Agni
richguy405
Agni
Level 97
God Stats
1W - 0L
2,024 SR
Queue Stats
2W - 1L
1,283 Elo+
Party 2
Team Averages
Level 97
1,605 SR
1,418 Elo+

VS

Team Averages
Level 89
1,642 SR
1,597 Elo+
Terra
Terra
SAKIMORI
Terra
Level 61
God Stats
26W - 9L
1,721 SR
Queue Stats
120W - 57L
1,637 Elo+
Party 1
King Arthur
King Arthur
Stonegh0st
King Arthur
Level 147
God Stats
30W - 49L
1,474 SR
Queue Stats
598W - 624L
1,428 Elo+
Solo
Poseidon
Poseidon
adogu
Poseidon
Level 65
God Stats
1W - 3L
1,677 SR
Queue Stats
118W - 59L
1,640 Elo+
Party 1
Medusa
Medusa
kaishu12
Medusa
Level 66
God Stats
9W - 4L
1,570 SR
Queue Stats
230W - 87L
1,640 Elo+
Party 1
Thoth
Thoth
kyoutan-9
Thoth
Level 108
God Stats
16W - 7L
1,768 SR
Queue Stats
116W - 45L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 1 / 10
11,169
657
12,701
13,055
15,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
 
Sobek
13
2 / 2 / 6
8,225
484
3,251
14,472
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
14
2 / 4 / 3
8,742
514
7,640
9,961
2,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
Juice00123
Camazotz
14
4 / 5 / 5
8,935
526
7,452
14,730
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 4 / 7
9,739
573
16,054
9,891
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
SAKIMORI
Terra
12
0 / 5 / 6
7,380
434
4,187
14,223
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Stonegh0st
King Arthur
13
2 / 8 / 2
8,373
493
7,082
16,557
13,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
adogu
Poseidon
13
2 / 5 / 4
8,153
480
7,555
11,124
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kaishu12
Medusa
17
7 / 3 / 3
9,918
583
10,050
11,122
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
kyoutan-9
Thoth
14
5 / 2 / 4
8,539
502
10,226
8,009
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
23
Kills
16
16
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
10
13
W
Sobek
 
Sobek
2
2
6
2.5
W
Ullr
2
4
3
0.88
W
Camazotz
Juice00123
Camazotz
4
5
5
1.3
L
Terra
SAKIMORI
Terra
0
5
6
0.6
L
King Arthur
Stonegh0st
King Arthur
2
8
2
0.38
L
Poseidon
adogu
Poseidon
2
5
4
0.8
L
Medusa
kaishu12
Medusa
7
3
3
2.83
L
Thoth
kyoutan-9
Thoth
5
2
4
3.5
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,098
Damage
39,100
62,109
Taken
61,035
35,496
Mitigated
35,539
19,584
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,701
2,166
0
2,709
13,055
15,022
756
3,774
9,281
0
72,492
W
Sobek
 
Sobek
3,251
96
0
4,673
14,472
11,187
0
5,372
9,100
18,445
0
W
Ullr
7,640
4,534
0
2,803
9,961
2,351
716
1,892
8,069
0
63,913
W
Camazotz
Juice00123
Camazotz
7,452
1,664
0
6,973
14,730
4,256
0
5,676
9,054
0
42,174
L
Terra
SAKIMORI
Terra
4,187
363
1,237
2,633
14,223
11,934
0
6,594
7,328
19,338
0
L
King Arthur
Stonegh0st
King Arthur
7,082
786
0
3,086
16,557
13,403
0
4,628
11,794
0
50,249
L
Poseidon
adogu
Poseidon
7,555
1,038
0
683
11,124
3,262
0
3,498
7,478
59,265
0
L
Medusa
kaishu12
Medusa
10,050
4,052
0
4,090
11,122
4,012
1,018
1,966
9,044
0
67,498
L
Thoth
kyoutan-9
Thoth
10,226
286
0
2,475
8,009
2,928
0
1,755
6,086
61,942
0
W
16,054
1,502
158
2,268
9,891
2,680
514
5,254
4,637
54,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
42,363
463
Minions Killed
488
0
Camps Cleared
0
1,659,187
Distance Traveled
1,614,905
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,169
657
144
8
0
345,303
1
W
Sobek
8,225
484
26
2
0
349,537
5
W
Ullr
8,742
514
120
7
0
283,312
3
W
Camazotz
8,935
526
68
4
0
356,010
2
L
Terra
7,380
434
42
2
0
338,856
2
L
King Arthur
8,373
493
118
7
0
287,544
0
L
Poseidon
8,153
480
99
6
0
339,660
3
L
Medusa
9,918
583
122
7
0
315,446
1
L
Thoth
8,539
502
107
6
0
333,399
6
W
Agni
9,739
573
105
6
0
325,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role