Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ElChuas24
Nu Wa
Level 16
God Stats
5W - 6L
1,469 SR
Queue Stats
9W - 20L
1,285 Elo+
Solo
Janus
Janus
Louves-et-Loups
Janus
Level 10
God Stats
3W - 13L
1,038 SR
Queue Stats
74W - 143L
1,114 Elo+
Solo
Loki
Loki
Og HuNTeRboY373
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
ygormiguel13
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 38
1,401 SR
1,380 Elo+

VS

Team Averages
Level 25
1,524 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
B_Luca13
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,346 Elo+
Solo
Fafnir
Fafnir
G1ganotosaurus
Fafnir
Level 30
God Stats
34W - 24L
1,663 SR
Queue Stats
688W - 465L
1,730 Elo+
Solo
Hel
Hel
v3nusboyy
Hel
Level 10
God Stats
1W - 3L
1,455 SR
Queue Stats
2W - 6L
1,367 Elo+
Solo
Olorun
Olorun
windy2005t
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
17 / 2 / 7
11,679
1,062
19,132
7,603
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
ElChuas24
Nu Wa
17
8 / 1 / 12
10,191
926
14,434
4,208
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 8
8,068
733
1,543
4,428
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 6
9,190
835
5,087
6,885
2,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
ygormiguel13
Bellona
15
1 / 1 / 16
9,105
828
4,430
7,789
5,883
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 6 / 0
8,498
773
8,055
13,118
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
B_Luca13
Mulan
13
0 / 6 / 3
7,552
687
518
8,800
3,893
16
5 / 3 / 2
10,132
921
6,540
14,843
16,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 1
7,417
674
1,715
8,326
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Olorun
windy2005t
Olorun
12
0 / 7 / 2
7,018
638
492
9,831
3,925

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
28
Kills
8
8
Deaths
28
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
17
2
7
10.25
L
Bellona
 
Bellona
3
6
0
0.5
L
Mulan
B_Luca13
Mulan
0
6
3
0.25
W
Nu Wa
ElChuas24
Nu Wa
8
1
12
14
L
5
3
2
2
W
0
3
8
1.33
W
2
1
6
5
L
0
6
1
0.08
L
Olorun
windy2005t
Olorun
0
7
2
0.14
W
Bellona
ygormiguel13
Bellona
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,626
Damage
17,320
30,913
Taken
54,918
15,419
Mitigated
40,534
5,248
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,132
8,571
0
2,366
7,603
3,651
3,267
1,528
5,902
0
46,930
L
Bellona
 
Bellona
8,055
2,113
0
1,009
13,118
12,298
0
4,259
8,859
0
33,502
L
Mulan
B_Luca13
Mulan
518
0
0
0
8,800
3,893
0
2,881
5,919
0
5,697
W
Nu Wa
ElChuas24
Nu Wa
14,434
5,051
0
280
4,208
1,629
3,559
1,659
2,429
40,052
0
L
6,540
1,514
0
3,356
14,843
16,754
0
3,962
10,881
17,117
0
W
1,543
321
0
0
4,428
1,380
523
2,023
2,328
8,075
0
W
5,087
801
0
307
6,885
2,876
2,338
1,507
5,251
0
28,781
L
1,715
151
1,073
824
8,326
3,664
0
2,711
5,615
15,550
0
L
Olorun
windy2005t
Olorun
492
254
0
416
9,831
3,925
28
2,164
7,667
5,184
0
W
Bellona
ygormiguel13
Bellona
4,430
1,056
1,111
1,184
7,789
5,883
872
2,030
5,567
0
8,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
40,617
189
Minions Killed
118
0
Camps Cleared
0
1,146,391
Distance Traveled
910,405
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,679
1,062
62
6
0
220,291
1
L
Bellona
8,498
773
51
5
0
209,527
1
L
Mulan
7,552
687
11
1
0
141,473
0
W
Nu Wa
10,191
926
51
5
0
225,613
2
L
Fafnir
10,132
921
12
1
0
226,650
0
W
Janus
8,068
733
16
1
0
221,891
1
W
Loki
9,190
835
51
5
0
258,487
1
L
Hel
7,417
674
38
3
0
171,892
0
L
Olorun
7,018
638
6
1
0
160,863
0
W
Bellona
9,105
828
9
1
0
220,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role