Player Matchup

Ares
Ares
Alpha_Teflon_Don
Ares
Level 58
God Stats
0W - 2L
1,182 SR
Queue Stats
12W - 34L
1,199 Elo+
Party 2
Ymir
Ymir
Kanabras13
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 108L
1,320 Elo+
Solo
Discordia
Discordia
booperdooper1800
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,191 Elo+
Party 2
Team Averages
Level 45
1,394 SR
1,236 Elo+

VS

Team Averages
Level 85
1,697 SR
1,519 Elo+
Bacchus
Bacchus
JoOnNamek
Bacchus
Level 68
God Stats
16W - 13L
1,762 SR
Queue Stats
58W - 48L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
No5HoldTheMayo
Jing Wei
Level 64
God Stats
18W - 15L
1,789 SR
Queue Stats
74W - 70L
1,420 Elo+
Party 1
Sol
Sol
Yasuke_x_
Sol
Level 123
God Stats
4W - 2L
1,542 SR
Queue Stats
249W - 211L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,487
590
3,072
12,366
11,742
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 9 / 0
7,284
662
5,585
13,542
7,255
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
11
1 / 5 / 0
6,748
613
3,300
8,224
7,332
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoOnNamek
Bacchus
14
6 / 0 / 11
9,511
865
5,431
8,370
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
14
9 / 1 / 9
9,428
857
9,875
7,824
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 15
8,509
774
13,510
8,580
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
18
18
Deaths
3
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bacchus
JoOnNamek
Bacchus
6
0
11
11.5
L
2
9
0
0.22
W
Jing Wei
9
1
9
13.5
W
3
2
15
5.25
L
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,957
Damage
28,816
34,132
Taken
24,774
26,329
Mitigated
12,735
621
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,072
145
0
0
12,366
11,742
0
7,724
4,642
12,733
0
W
Bacchus
JoOnNamek
Bacchus
5,431
839
491
4,250
8,370
6,203
169
5,177
3,193
16,214
0
L
5,585
350
119
502
13,542
7,255
0
7,328
6,214
20,942
0
W
Jing Wei
9,875
6,252
0
2,143
7,824
3,364
1,057
3,508
4,316
0
32,923
W
13,510
6,154
0
2,511
8,580
3,168
1,345
3,462
5,118
36,024
0
L
Discordia
3,300
108
0
0
8,224
7,332
0
4,299
3,925
9,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
27,448
73
Minions Killed
123
4
Camps Cleared
5
500,801
Distance Traveled
564,774
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,487
590
30
3
0
225,572
0
W
Bacchus
9,511
865
21
2
2
192,399
2
L
Ymir
7,284
662
34
3
4
134,623
0
W
Jing Wei
9,428
857
53
5
1
198,258
3
W
Sol
8,509
774
49
4
2
174,117
3
L
Discordia
6,748
613
9
1
0
140,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role