Player Matchup

Olorun
Olorun
Bradbongular
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Xing Tian
Xing Tian
Callumlong
Xing Tian
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 1
Vulcan
Vulcan
Macpangus123
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 1
Set
Set
Worlic
Set
Level 105
God Stats
1W - 1L
1,418 SR
Queue Stats
19W - 10L
1,655 Elo+
Party 1
King Arthur
King Arthur
Xyreph
King Arthur
Level 64
God Stats
1W - 1L
1,475 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Team Averages
Level 59
1,479 SR
1,580 Elo+

VS

Team Averages
Level 61
1,525 SR
1,548 Elo+
Achilles
Achilles
KarloKiller1
Achilles
Level 76
God Stats
1W - 7L
1,285 SR
Queue Stats
20W - 34L
1,548 Elo+
Party 2
Hel
Hel
MarioRecio12
Hel
Level 159
God Stats
9W - 14L
1,570 SR
Queue Stats
87W - 95L
1,400 Elo+
Solo
Chronos
Chronos
ShadowMo0oN
Chronos
Level 40
God Stats
13W - 19L
1,320 SR
Queue Stats
384W - 405L
1,359 Elo+
Solo
Cernunnos
Cernunnos
Waldave
Cernunnos
Level 16
God Stats
5W - 3L
1,952 SR
Queue Stats
5W - 4L
1,886 Elo+
Solo
Cerberus
Cerberus
elijahbouncer13
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 8 / 3
8,355
643
2,105
11,599
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Callumlong
Xing Tian
15
2 / 7 / 2
8,709
670
7,455
16,563
15,142
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
1 / 7 / 4
9,039
695
17,768
10,550
3,511
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Worlic
Set
15
4 / 7 / 2
8,992
692
11,928
19,168
10,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Xyreph
King Arthur
16
1 / 4 / 4
9,399
723
8,540
12,959
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KarloKiller1
Achilles
17
11 / 5 / 5
10,847
834
13,073
17,519
17,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 0 / 7
10,718
824
14,716
9,327
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ShadowMo0oN
Chronos
15
3 / 1 / 10
9,346
719
8,388
9,157
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Waldave
Cernunnos
19
7 / 1 / 15
11,197
861
16,739
18,169
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
16
3 / 1 / 13
9,500
731
7,581
12,775
11,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
8
Kills
33
33
Deaths
8
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
3
0.19
L
Xing Tian
Callumlong
Xing Tian
2
7
2
0.43
W
Achilles
KarloKiller1
Achilles
11
5
5
2.7
L
Vulcan
1
7
4
0.43
W
9
0
7
12.5
W
Chronos
ShadowMo0oN
Chronos
3
1
10
8
W
Cernunnos
Waldave
Cernunnos
7
1
15
14.5
L
Set
Worlic
Set
4
7
2
0.71
L
King Arthur
Xyreph
King Arthur
1
4
4
0.75
W
Cerberus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,796
Damage
60,497
70,839
Taken
66,947
43,423
Mitigated
44,700
7,155
Healing
27,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,105
1,514
13
859
11,599
3,831
336
3,210
8,389
15,934
0
L
Xing Tian
Callumlong
Xing Tian
7,455
830
294
656
16,563
15,142
0
6,829
9,734
16,421
0
W
Achilles
KarloKiller1
Achilles
13,073
3,234
0
458
17,519
17,812
1,025
6,846
10,515
340
31,510
L
Vulcan
17,768
10,001
366
504
10,550
3,511
761
6,037
4,513
38,248
0
W
14,716
750
6,967
5,397
9,327
4,253
0
2,879
6,368
36,684
0
W
Chronos
ShadowMo0oN
Chronos
8,388
4,165
0
3,255
9,157
3,368
531
3,523
5,568
26,658
0
W
Cernunnos
Waldave
Cernunnos
16,739
10,881
0
9,895
18,169
8,122
1,656
6,021
11,920
0
64,969
L
Set
Worlic
Set
11,928
4,776
0
2,182
19,168
10,267
302
9,672
9,496
0
26,844
L
King Arthur
Xyreph
King Arthur
8,540
1,715
78
2,203
12,959
10,672
730
5,152
7,807
0
28,873
W
Cerberus
7,581
746
0
1,423
12,775
11,145
30
8,059
4,654
19,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,494
Gold Earned
51,608
184
Minions Killed
256
0
Camps Cleared
0
1,204,233
Distance Traveled
1,282,876
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,355
643
31
2
0
202,466
0
L
Xing Tian
8,709
670
17
1
0
238,376
0
W
Achilles
10,847
834
35
3
0
240,917
2
L
Vulcan
9,039
695
53
4
0
234,439
0
W
Hel
10,718
824
51
4
0
305,551
1
W
Chronos
9,346
719
44
3
0
190,121
1
W
Cernunnos
11,197
861
95
7
0
275,200
4
L
Set
8,992
692
31
2
0
263,216
0
L
King Arthur
9,399
723
52
4
0
265,736
0
W
Cerberus
9,500
731
31
2
0
271,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role