Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Maeldrum
Rama
Level 157
God Stats
4W - 0L
1,818 SR
Queue Stats
81W - 33L
1,701 Elo+
Party 2
Merlin
Merlin
RegalApollo
Merlin
Level 34
God Stats
17W - 27L
1,495 SR
Queue Stats
18W - 27L
1,369 Elo+
Solo
Janus
Janus
TheIanYeah
Janus
Level 160
God Stats
19W - 9L
1,705 SR
Queue Stats
262W - 86L
1,784 Elo+
Party 2
Team Averages
Level 109
1,604 SR
1,571 Elo+

VS

Team Averages
Level 32
1,500 SR
1,388 Elo+
Baron Samedi
Baron Samedi
BookofGrudges
Baron Samedi
Level 17
God Stats
7W - 7L
1,541 SR
Queue Stats
29W - 24L
1,456 Elo+
Solo
Guan Yu
Guan Yu
TTVBIGDADDYMURDA
Guan Yu
Level 89
God Stats
1W - 4L
1,461 SR
Queue Stats
90W - 114L
1,446 Elo+
Solo
Neith
Neith
Vincent93
Neith
Level 4
God Stats
1W - 2L
1,224 SR
Queue Stats
1W - 3L
1,099 Elo+
Solo
Da Ji
Da Ji
VoodooMLC
Da Ji
Level 21
God Stats
1W - 4L
1,742 SR
Queue Stats
81W - 110L
1,461 Elo+
Party 1
Olorun
Olorun
hahaimlast
Olorun
Level 28
God Stats
28W - 31L
1,534 SR
Queue Stats
100W - 130L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
9 / 0 / 9
9,545
868
10,316
9,539
5,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
 
Mulan
16
5 / 0 / 24
9,390
854
8,447
9,838
9,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
10 / 1 / 16
9,872
897
12,198
5,895
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
5 / 1 / 16
9,000
818
7,186
3,494
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
17
9 / 1 / 16
9,933
903
9,720
3,163
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BookofGrudges
Baron Samedi
15
1 / 6 / 1
8,160
742
6,569
9,473
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
7,349
668
1,817
8,802
6,117
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Vincent93
Neith
12
1 / 9 / 1
6,927
630
1,643
11,429
4,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
VoodooMLC
Da Ji
12
0 / 9 / 0
6,762
615
2,596
11,932
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
hahaimlast
Olorun
13
0 / 8 / 0
7,243
658
5,937
11,520
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
5
38
Kills
3
3
Deaths
38
81
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
0
9
13.5
W
Mulan
 
Mulan
5
0
24
17
L
Baron Samedi
BookofGrudges
Baron Samedi
1
6
1
0.25
W
Rama
10
1
16
18
W
Merlin
5
1
16
13
L
1
6
0
0.17
W
Janus
9
1
16
17
L
Neith
Vincent93
Neith
1
9
1
0.17
L
Da Ji
VoodooMLC
Da Ji
0
9
0
0
L
Olorun
hahaimlast
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,867
Damage
18,562
31,929
Taken
53,156
18,688
Mitigated
24,613
9,767
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,316
1,602
0
4,952
9,539
5,000
404
3,863
5,676
0
38,365
W
Mulan
 
Mulan
8,447
2,019
199
1,692
9,838
9,418
1,205
3,663
6,175
0
22,523
L
Baron Samedi
BookofGrudges
Baron Samedi
6,569
347
639
1,389
9,473
5,184
0
3,752
5,491
29,888
0
W
Rama
12,198
10,375
0
2,627
5,895
1,973
2,506
3,022
2,873
0
31,182
W
Merlin
7,186
126
0
0
3,494
1,221
1,902
1,153
2,341
22,147
0
L
1,817
294
0
435
8,802
6,117
0
2,209
6,485
0
7,177
W
Janus
9,720
1,008
0
297
3,163
1,076
540
805
2,358
26,489
0
L
Neith
Vincent93
Neith
1,643
1,020
0
44
11,429
4,100
0
2,370
8,790
0
8,815
L
Da Ji
VoodooMLC
Da Ji
2,596
315
0
1,084
11,932
4,632
0
4,313
7,509
0
9,513
L
Olorun
hahaimlast
Olorun
5,937
2,364
143
1,248
11,520
4,580
1,256
3,417
7,975
24,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
36,441
240
Minions Killed
150
0
Camps Cleared
0
1,186,386
Distance Traveled
883,223
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,545
868
59
5
0
260,121
0
W
Mulan
9,390
854
34
3
0
244,712
3
L
Baron Samedi
8,160
742
62
6
0
197,571
2
W
Rama
9,872
897
54
5
0
224,839
1
W
Merlin
9,000
818
47
4
0
224,544
0
L
Guan Yu
7,349
668
9
1
0
177,942
0
W
Janus
9,933
903
46
4
0
232,170
2
L
Neith
6,927
630
20
2
0
127,713
0
L
Da Ji
6,762
615
17
2
0
195,403
3
L
Olorun
7,243
658
42
4
0
184,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role