Player Matchup

Anhur
Anhur
Diamond IV
Wooffey
Anhur
Diamond IV
Level 160
God Stats
7W - 5L
1,780 SR
Queue Stats
32W - 19L
2,247 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,780 SR
2,247 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,500 SR
1,852 MMR
Anhur
Anhur
Gold II
SylaAD
Anhur
Gold II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Wooffey
Anhur
10
2 / 0 / 0
5,240
1,048
3,460
2,944
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabChronosHou YiBellonaKali

VS

Bans
He BoFreyaBastetSolUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SylaAD
Anhur
9
0 / 2 / 0
4,596
919
2,017
4,744
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
SylaAD
Anhur
0
2
0
0
W
Anhur
Wooffey
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,460
Damage
2,017
2,944
Taken
4,744
876
Mitigated
1,306
761
Healing
846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
SylaAD
Anhur
2,017
833
0
846
4,744
1,306
0
132
4,612
0
18,851
W
Anhur
Wooffey
Anhur
3,460
1,587
0
761
2,944
876
0
197
2,747
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,240
Gold Earned
4,596
46
Minions Killed
48
3
Camps Cleared
2
99,435
Distance Traveled
88,804
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,596
919
48
10
2
88,804
2
W
Anhur
5,240
1,048
46
9
3
99,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role