Player Matchup

Izanami
Izanami
AwesomeTeddy043
Izanami
Level 35
God Stats
3W - 5L
1,312 SR
Queue Stats
85W - 95L
1,383 Elo+
Party 2
King Arthur
King Arthur
LightxFox
King Arthur
Level 126
God Stats
81W - 65L
1,577 SR
Queue Stats
737W - 752L
1,449 Elo+
Solo
Thor
Thor
StrodeMan00
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXOiEuSouGokuXx
Morgan Le Fay
Level 93
God Stats
7W - 8L
1,698 SR
Queue Stats
307W - 324L
1,357 Elo+
Solo
Terra
Terra
ya_yeet_dab20
Terra
Level 53
God Stats
3W - 3L
1,471 SR
Queue Stats
337W - 413L
1,420 Elo+
Party 2
Team Averages
Level 73
1,512 SR
1,386 Elo+

VS

Team Averages
Level 83
1,444 SR
1,367 Elo+
Arachne
Arachne
AwsomeChedda
Arachne
Level 62
God Stats
32W - 27L
1,556 SR
Queue Stats
87W - 93L
1,448 Elo+
Solo
Izanami
Izanami
DAWG DEAD
Izanami
Level 27
God Stats
8W - 7L
1,456 SR
Queue Stats
141W - 188L
1,222 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DaRk HaLlOwS1
Kumbhakarna
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 372L
1,401 Elo+
Party 1
Neith
Neith
GamerFreak4613
Neith
Level 126
God Stats
9W - 11L
1,500 SR
Queue Stats
506W - 587L
1,368 Elo+
Party 1
Agni
Agni
zezinho1bala
Agni
Level 64
God Stats
5W - 8L
1,209 SR
Queue Stats
180W - 238L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,222
433
3,712
9,360
3,711
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LightxFox
King Arthur
16
0 / 9 / 2
9,679
509
10,940
23,012
34,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 8 / 2
9,950
524
7,715
19,092
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
xXOiEuSouGokuXx
Morgan Le Fay
15
1 / 4 / 2
9,121
480
9,567
11,062
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 3
8,523
449
1,661
11,989
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AwsomeChedda
Arachne
20
9 / 2 / 4
11,972
630
16,758
17,913
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DAWG DEAD
Izanami
17
2 / 0 / 7
10,108
532
6,635
4,933
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
DaRk HaLlOwS1
Kumbhakarna
16
5 / 4 / 4
9,540
502
10,329
14,719
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 0 / 8
11,122
585
12,973
8,986
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 5
10,952
576
10,990
10,596
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
27
27
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Arachne
AwsomeChedda
Arachne
9
2
4
5.5
W
Izanami
DAWG DEAD
Izanami
2
0
7
5.5
W
Kumbhakarna
DaRk HaLlOwS1
Kumbhakarna
5
4
4
1.75
W
5
0
8
9
L
King Arthur
LightxFox
King Arthur
0
9
2
0.11
L
4
8
2
0.63
L
Morgan Le Fay
xXOiEuSouGokuXx
Morgan Le Fay
1
4
2
0.5
L
0
1
3
1.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
57,685
74,515
Taken
57,147
62,298
Mitigated
26,510
17,048
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
2,930
10
1,320
9,360
3,711
2,482
4,732
4,512
0
54,521
W
Arachne
AwsomeChedda
Arachne
16,758
10,924
0
10,348
17,913
9,936
918
2,232
15,681
0
92,073
W
Izanami
DAWG DEAD
Izanami
6,635
4,694
0
1,797
4,933
1,658
784
810
4,123
0
67,173
W
Kumbhakarna
DaRk HaLlOwS1
Kumbhakarna
10,329
2,452
129
2,421
14,719
7,300
802
4,061
10,658
44,594
10,708
W
12,973
6,835
179
5,305
8,986
3,675
3,549
0
8,986
0
74,726
L
King Arthur
LightxFox
King Arthur
10,940
1,549
0
2,465
23,012
34,814
116
277
22,735
0
71,491
L
7,715
1,675
0
3,908
19,092
7,338
0
6,845
12,053
0
62,665
L
Morgan Le Fay
xXOiEuSouGokuXx
Morgan Le Fay
9,567
1,884
108
2,551
11,062
4,311
0
3,955
6,895
54,858
0
L
1,661
430
1,295
5,391
11,989
12,124
362
3,305
8,548
15,204
0
W
10,990
482
0
3,811
10,596
3,941
212
4,125
6,471
62,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
53,694
520
Minions Killed
613
0
Camps Cleared
0
1,691,983
Distance Traveled
1,921,517
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,222
433
128
7
0
265,663
3
W
Arachne
11,972
630
138
7
0
432,199
2
W
Izanami
10,108
532
153
8
0
355,543
0
W
Kumbhakarna
9,540
502
74
4
0
379,228
2
W
Neith
11,122
585
118
6
0
358,548
4
L
King Arthur
9,679
509
168
9
0
315,254
0
L
Thor
9,950
524
105
6
0
358,136
3
L
Morgan Le Fay
9,121
480
101
5
0
367,629
5
L
Terra
8,523
449
18
1
0
385,301
8
W
Agni
10,952
576
130
7
0
395,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role