Player Matchup

Izanami
Izanami
PaintChip101
Izanami
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 113L
1,599 Elo+
Solo
Vulcan
Vulcan
ile0playi
Vulcan
Level 123
God Stats
73W - 91L
1,354 SR
Queue Stats
118W - 179L
1,317 Elo+
Solo
Da Ji
Da Ji
zeasian1
Da Ji
Level 85
God Stats
2W - 5L
1,407 SR
Queue Stats
512W - 431L
1,483 Elo+
Solo
Team Averages
Level 80
1,420 SR
1,466 Elo+

VS

Team Averages
Level 72
1,386 SR
1,390 Elo+
Chaac
Chaac
A useless NPC
Chaac
Level 127
God Stats
1W - 2L
1,419 SR
Queue Stats
76W - 67L
1,437 Elo+
Solo
Aphrodite
Aphrodite
DivineGamer01
Aphrodite
Level 47
God Stats
33W - 37L
1,439 SR
Queue Stats
41W - 70L
1,351 Elo+
Solo
Scylla
Scylla
Savage_22DC
Scylla
Level 42
God Stats
5W - 9L
1,300 SR
Queue Stats
123W - 178L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PaintChip101
Izanami
18
5 / 6 / 4
14,272
621
17,560
18,156
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
ile0playi
Vulcan
19
1 / 3 / 9
14,504
631
28,866
11,340
5,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
zeasian1
Da Ji
19
6 / 10 / 5
14,358
624
12,831
21,668
10,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 7
16,946
737
29,192
33,703
44,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
DivineGamer01
Aphrodite
20
3 / 3 / 11
15,132
658
8,340
16,946
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
4 / 9 / 4
13,535
588
5,369
16,386
4,081
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
19
19
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
0
7
15.5
W
Aphrodite
DivineGamer01
Aphrodite
3
3
11
2.83
L
Izanami
PaintChip101
Izanami
5
6
4
1.17
W
Scylla
4
9
4
0.67
L
Vulcan
ile0playi
Vulcan
1
3
9
1.83
L
Da Ji
zeasian1
Da Ji
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,257
Damage
42,901
51,164
Taken
67,035
25,307
Mitigated
54,876
7,876
Healing
35,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,192
2,137
0
13,927
33,703
44,640
606
15,307
18,396
6,180
82,121
W
Aphrodite
DivineGamer01
Aphrodite
8,340
1,201
10,175
9,997
16,946
6,155
1,815
8,775
8,171
55,354
0
L
Izanami
PaintChip101
Izanami
17,560
10,638
0
2,646
18,156
8,966
999
5,555
12,601
0
80,401
W
Scylla
5,369
118
614
1,052
16,386
4,081
406
5,351
11,035
34,633
0
L
Vulcan
ile0playi
Vulcan
28,866
15,810
630
1,415
11,340
5,462
0
3,458
7,882
88,857
0
L
Da Ji
zeasian1
Da Ji
12,831
2,317
295
2,890
21,668
10,879
320
7,395
14,273
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
45,613
248
Minions Killed
256
10
Camps Cleared
9
1,146,680
Distance Traveled
1,226,460
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,946
737
75
3
3
501,826
2
W
Aphrodite
15,132
658
117
5
2
390,571
1
L
Izanami
14,272
621
83
4
4
327,226
0
W
Scylla
13,535
588
64
3
4
334,063
2
L
Vulcan
14,504
631
137
6
3
462,617
8
L
Da Ji
14,358
624
28
1
3
356,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role