Player Matchup

Chaac
Chaac
Crypt0Clutch
Chaac
Level 42
God Stats
4W - 2L
1,770 SR
Queue Stats
19W - 8L
1,669 Elo+
Party 1
Thoth
Thoth
Denvers Demon
Thoth
Level 138
God Stats
1W - 1L
1,776 SR
Queue Stats
34W - 27L
1,644 Elo+
Party 1
Ganesha
Ganesha
Finecky
Ganesha
Level 160
God Stats
4W - 4L
1,580 SR
Queue Stats
34W - 29L
1,494 Elo+
Party 1
Anhur
Anhur
Navalpup
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
TORONTO 6 GOD
Ao Kuang
Level 160
God Stats
14W - 9L
1,607 SR
Queue Stats
31W - 25L
1,477 Elo+
Party 1
Team Averages
Level 125
1,646 SR
1,557 Elo+

VS

Team Averages
Level 59
1,471 SR
1,496 Elo+
Fenrir
Fenrir
Chappel3143
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
DampNoodlez
Atlas
Level 107
God Stats
61W - 47L
1,578 SR
Queue Stats
190W - 195L
1,547 Elo+
Solo
Discordia
Discordia
ElChuas24
Discordia
Level 16
God Stats
1W - 5L
1,278 SR
Queue Stats
9W - 20L
1,294 Elo+
Solo
Ymir
Ymir
Pitbull_RHEC
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
QuinoaRice
Arachne
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 43L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 9
7,720
702
7,491
11,728
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 2 / 7
9,277
843
15,122
8,127
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Finecky
Ganesha
14
0 / 1 / 16
8,385
762
3,342
10,644
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Navalpup
Anhur
16
7 / 3 / 7
8,735
794
8,971
10,865
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TORONTO 6 GOD
Ao Kuang
13
5 / 2 / 3
7,797
709
5,348
8,802
3,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 7 / 1
7,075
643
1,545
6,963
1,935
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 8
9,675
880
8,228
7,318
5,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ElChuas24
Discordia
17
4 / 2 / 4
8,867
806
11,350
6,203
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 8 / 8
7,585
690
4,935
15,784
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
QuinoaRice
Arachne
14
3 / 4 / 4
7,708
701
6,565
12,290
3,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
20
Kills
12
12
Deaths
21
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
1
0.21
W
0
4
9
1.13
L
4
0
8
8
W
8
2
7
5.75
L
Discordia
ElChuas24
Discordia
4
2
4
3
W
Ganesha
Finecky
Ganesha
0
1
16
8
W
Anhur
Navalpup
Anhur
7
3
7
3.5
L
0
8
8
0.5
L
Arachne
QuinoaRice
Arachne
3
4
4
1.25
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
32,623
50,166
Taken
48,558
29,405
Mitigated
23,900
10,709
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,545
46
0
0
6,963
1,935
0
2,918
4,010
0
2,131
W
7,491
883
0
2,298
11,728
6,898
25
4,898
6,830
0
26,743
L
8,228
2,894
930
2,288
7,318
5,922
0
3,072
4,190
23,752
0
W
15,122
473
0
1,584
8,127
2,950
568
4,033
4,094
40,308
0
L
Discordia
ElChuas24
Discordia
11,350
486
0
78
6,203
1,337
0
4,549
1,614
41,661
0
W
Ganesha
Finecky
Ganesha
3,342
621
0
1,322
10,644
12,058
60
6,731
3,913
8,998
0
W
Anhur
Navalpup
Anhur
8,971
4,834
0
2,479
10,865
4,128
1,367
4,322
6,543
0
29,558
L
4,935
759
352
825
15,784
11,140
0
7,643
7,914
12,250
0
L
Arachne
QuinoaRice
Arachne
6,565
4,209
0
3,335
12,290
3,566
0
5,630
6,497
0
15,976
W
Ao Kuang
TORONTO 6 GOD
Ao Kuang
5,348
848
0
3,026
8,802
3,371
653
4,529
4,273
15,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
40,910
213
Minions Killed
143
0
Camps Cleared
0
1,031,097
Distance Traveled
958,446
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,075
643
5
0
0
123,747
1
W
Chaac
7,720
702
51
5
0
227,626
2
L
Atlas
9,675
880
24
2
0
192,404
0
W
Thoth
9,277
843
80
7
0
208,528
0
L
Discordia
8,867
806
76
7
0
228,427
0
W
Ganesha
8,385
762
7
1
0
207,034
4
W
Anhur
8,735
794
49
4
0
192,652
0
L
Ymir
7,585
690
16
1
0
191,958
1
L
Arachne
7,708
701
22
2
0
221,910
1
W
Ao Kuang
7,797
709
26
2
0
195,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role