Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KataraATLA
Geb
Level 138
God Stats
2W - 7L
1,303 SR
Queue Stats
225W - 251L
1,522 Elo+
Solo
Skadi
Skadi
KiiNGxUnKnoWn
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,603 Elo+
Solo
Fafnir
Fafnir
off-mossin_
Fafnir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,582 Elo+
Solo
Team Averages
Level 144
1,461 SR
1,542 Elo+

VS

Team Averages
Level 133
1,679 SR
1,556 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Animedian
Ra
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 158L
1,591 Elo+
Solo
Hera
Hera
FantasticGreyFox
Hera
Level 160
God Stats
10W - 2L
1,715 SR
Queue Stats
246W - 270L
1,631 Elo+
Solo
Thor
Thor
MisterStumpy
Thor
Level 147
God Stats
7W - 0L
1,715 SR
Queue Stats
101W - 84L
1,499 Elo+
Solo
Discordia
Discordia
ZombieCubeTK
Discordia
Level 89
God Stats
5W - 8L
1,962 SR
Queue Stats
398W - 370L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 4
7,655
851
4,256
11,388
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
 
Amaterasu
13
2 / 4 / 2
7,554
839
2,974
17,875
9,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

13
1 / 3 / 6
7,647
850
7,106
10,565
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 6 / 5
7,207
801
7,107
10,287
4,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
14
3 / 3 / 6
8,045
894
4,371
11,209
13,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 1 / 8
9,440
1,049
19,542
7,051
3,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 8
8,137
904
6,085
5,787
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 10
8,035
893
9,028
5,988
2,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 12
8,178
909
5,609
8,939
8,478
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ZombieCubeTK
Discordia
15
4 / 1 / 10
8,524
947
13,393
4,649
1,838
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
10
Kills
18
18
Deaths
10
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
4
2
L
Amaterasu
 
Amaterasu
2
4
2
0.75
W
Medusa
 
Medusa
7
1
8
11
W
1
3
8
1.67
W
3
3
10
2.67
L
1
3
6
1.33
L
2
6
5
0.75
W
3
2
12
4.5
W
Discordia
ZombieCubeTK
Discordia
4
1
10
9
L
Fafnir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
53,657
61,324
Taken
32,414
42,292
Mitigated
19,695
26,223
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,256
148
5,266
6,602
11,388
3,956
141
5,503
5,761
19,077
0
L
Amaterasu
 
Amaterasu
2,974
859
2,117
5,839
17,875
9,144
0
6,222
11,405
0
6,879
W
Medusa
 
Medusa
19,542
7,012
1,150
736
7,051
3,043
961
2,676
4,375
0
42,305
W
6,085
809
5,063
2,021
5,787
3,479
588
3,764
2,023
15,521
0
W
9,028
1,573
692
681
5,988
2,857
589
2,149
3,839
12,823
0
L
7,106
346
563
1,739
10,565
11,394
0
5,055
5,399
12,258
0
L
7,107
1,594
0
745
10,287
4,079
0
5,812
4,411
0
20,295
W
5,609
1,482
450
1,570
8,939
8,478
187
3,607
5,332
0
7,405
W
Discordia
ZombieCubeTK
Discordia
13,393
801
998
445
4,649
1,838
615
3,537
1,112
20,750
0
L
Fafnir
4,371
964
673
2,679
11,209
13,719
68
5,265
5,842
10,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
42,314
95
Minions Killed
112
0
Camps Cleared
0
916,919
Distance Traveled
939,107
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,655
851
35
4
0
202,277
5
L
Amaterasu
7,554
839
3
0
0
196,233
4
W
Medusa
9,440
1,049
49
5
0
203,252
1
W
Ra
8,137
904
32
4
0
183,013
0
W
Hera
8,035
893
9
1
0
170,600
3
L
Geb
7,647
850
13
1
0
181,757
0
L
Skadi
7,207
801
35
4
0
147,564
0
W
Thor
8,178
909
4
0
0
193,271
2
W
Discordia
8,524
947
18
2
0
188,971
0
L
Fafnir
8,045
894
9
1
0
189,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role