Player Matchup

Cabrakan
Cabrakan
Babypecoo
Cabrakan
Level 59
God Stats
1W - 1L
1,718 SR
Queue Stats
221W - 223L
1,384 Elo+
Party 1
Chaac
Chaac
ERM__AcTive
Chaac
Level 18
God Stats
1W - 2L
1,466 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 3
The Morrigan
The Morrigan
KuroHere
The Morrigan
Level 40
God Stats
5W - 13L
1,421 SR
Queue Stats
267W - 280L
1,385 Elo+
Party 1
Ymir
Ymir
LSC__Reptile12
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Medusa
Medusa
TP_4s13r
Medusa
Level 48
God Stats
0W - 1L
1,281 SR
Queue Stats
103W - 93L
1,219 Elo+
Party 3
Team Averages
Level 34
1,477 SR
1,297 Elo+

VS

Team Averages
Level 33
1,499 SR
1,360 Elo+
Apollo
Apollo
HairySnail5162
Apollo
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 49L
1,434 Elo+
Solo
Yemoja
Yemoja
LazzyPudding
Yemoja
Level 19
God Stats
15W - 20L
1,599 SR
Queue Stats
245W - 300L
1,263 Elo+
Party 2
Loki
Loki
Purplewolf9398
Loki
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 50L
1,315 Elo+
Solo
Hera
Hera
Thimsnod
Hera
Level 39
God Stats
9W - 20L
1,251 SR
Queue Stats
465W - 503L
1,350 Elo+
Party 2
King Arthur
King Arthur
Valdemexx97
King Arthur
Level 33
God Stats
14W - 20L
1,647 SR
Queue Stats
118W - 159L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Babypecoo
Cabrakan
12
5 / 4 / 2
7,373
567
4,078
11,020
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 2 / 1
6,178
475
3,706
7,235
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
KuroHere
The Morrigan
12
1 / 2 / 3
7,031
541
2,849
5,797
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 8 / 1
5,464
420
2,479
14,241
5,151
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
TP_4s13r
Medusa
11
2 / 5 / 1
6,698
515
4,740
9,039
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 3
8,203
631
13,158
8,501
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
11
0 / 1 / 14
7,535
580
3,584
4,321
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 5 / 5
7,183
553
5,213
7,940
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
13
4 / 2 / 1
7,865
605
6,927
5,384
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Valdemexx97
King Arthur
12
2 / 0 / 1
6,725
517
2,330
5,904
3,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
21
21
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Babypecoo
Cabrakan
5
4
2
1.5
L
0
2
1
0.25
W
12
1
3
13.5
L
The Morrigan
KuroHere
The Morrigan
1
2
3
1.25
L
0
8
1
0.06
W
Yemoja
0
1
14
7
W
3
5
5
1.1
L
Medusa
TP_4s13r
Medusa
2
5
1
0.5
W
Hera
4
2
1
2.25
W
King Arthur
Valdemexx97
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
31,212
47,332
Taken
32,050
18,707
Mitigated
13,919
11,534
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Babypecoo
Cabrakan
4,078
1,534
0
3,038
11,020
5,883
0
2,594
8,287
26,513
0
L
3,706
428
0
3,063
7,235
4,617
0
608
6,587
0
24,875
W
13,158
9,511
0
3,261
8,501
2,143
1,475
2,319
6,182
0
52,151
L
The Morrigan
KuroHere
The Morrigan
2,849
729
0
1,078
5,797
1,312
790
1,410
4,241
43,918
1,148
L
2,479
681
13
1,783
14,241
5,151
196
3,829
10,355
12,903
0
W
Yemoja
3,584
967
1,140
1,214
4,321
3,883
175
1,428
2,860
19,448
0
W
5,213
2,121
0
2,410
7,940
2,334
382
2,143
5,765
0
30,980
L
Medusa
TP_4s13r
Medusa
4,740
2,194
0
2,559
9,039
1,744
0
2,164
6,853
0
40,925
W
Hera
6,927
1,392
0
2,462
5,384
1,666
43
2,273
3,111
51,866
0
W
King Arthur
Valdemexx97
King Arthur
2,330
0
0
2,000
5,904
3,893
0
272
5,262
3,810
20,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
37,511
288
Minions Killed
344
0
Camps Cleared
0
1,198,191
Distance Traveled
1,214,639
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,373
567
53
4
0
262,855
2
L
Chaac
6,178
475
49
4
0
232,219
0
W
Apollo
8,203
631
83
6
0
223,669
2
L
The Morrigan
7,031
541
97
7
0
240,070
3
L
Ymir
5,464
420
18
1
0
215,854
0
W
Yemoja
7,535
580
30
2
0
223,110
1
W
Loki
7,183
553
64
5
0
250,483
10
L
Medusa
6,698
515
71
5
0
247,193
5
W
Hera
7,865
605
111
9
0
240,046
4
W
King Arthur
6,725
517
56
4
0
277,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role