Player Matchup

Fenrir
Fenrir
BlxckScythe
Fenrir
Level 105
God Stats
2W - 4L
1,437 SR
Queue Stats
13W - 19L
1,387 Elo+
Party 1
Artio
Artio
JackMcp1872
Artio
Level 97
God Stats
1W - 2L
1,561 SR
Queue Stats
9W - 11L
1,491 Elo+
Solo
Vulcan
Vulcan
RxdScythe
Vulcan
Level 88
God Stats
2W - 6L
1,387 SR
Queue Stats
51W - 62L
1,386 Elo+
Party 1
Osiris
Osiris
WhxteScythe
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
korbakiller
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,422 Elo+
Solo
Team Averages
Level 89
1,477 SR
1,446 Elo+

VS

Team Averages
Level 107
1,579 SR
1,462 Elo+
Sun Wukong
Sun Wukong
General_Gurke44
Sun Wukong
Level 103
God Stats
9W - 7L
1,500 SR
Queue Stats
289W - 347L
1,469 Elo+
Party 2
Bastet
Bastet
Mik3-_-d0
Bastet
Level 66
God Stats
99W - 98L
1,515 SR
Queue Stats
263W - 290L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
partyberil
Jormungandr
Level 111
God Stats
6W - 11L
1,550 SR
Queue Stats
8W - 15L
1,482 Elo+
Party 3
Chiron
Chiron
partymerih
Chiron
Level 156
God Stats
3W - 4L
1,546 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
zPANDORAz
Baron Samedi
Level 97
God Stats
25W - 13L
1,782 SR
Queue Stats
403W - 442L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
3 / 3 / 0
5,272
527
4,040
6,226
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 1
4,443
444
2,878
6,977
5,186
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
RxdScythe
Vulcan
8
0 / 2 / 1
4,779
478
4,910
4,498
2,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
8
0 / 3 / 0
4,750
475
3,192
6,340
4,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
korbakiller
Cernunnos
8
0 / 2 / 3
5,237
524
4,437
5,537
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
General_Gurke44
Sun Wukong
10
1 / 0 / 4
5,932
593
3,964
5,285
3,180
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Mik3-_-d0
Bastet
10
7 / 1 / 2
6,470
647
5,613
6,056
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
partyberil
Jormungandr
8
0 / 1 / 5
4,989
499
2,765
6,609
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
partymerih
Chiron
10
1 / 1 / 2
5,393
539
4,444
6,241
1,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
zPANDORAz
Baron Samedi
10
3 / 1 / 1
5,516
552
3,223
6,722
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
0
1
W
Sun Wukong
General_Gurke44
Sun Wukong
1
0
4
3
L
1
2
1
0.75
W
Bastet
Mik3-_-d0
Bastet
7
1
2
8
L
Vulcan
RxdScythe
Vulcan
0
2
1
0.25
L
Osiris
0
3
0
0
L
Cernunnos
korbakiller
Cernunnos
0
2
3
0.75
W
Jormungandr
partyberil
Jormungandr
0
1
5
2.5
W
Chiron
partymerih
Chiron
1
1
2
2
W
Baron Samedi
zPANDORAz
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,457
Damage
20,009
29,578
Taken
30,913
15,091
Mitigated
12,251
7,942
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,040
674
0
1,338
6,226
2,630
0
309
5,917
0
23,969
W
Sun Wukong
General_Gurke44
Sun Wukong
3,964
1,309
0
1,237
5,285
3,180
0
551
4,734
0
31,763
L
2,878
301
444
2,330
6,977
5,186
0
2,428
4,549
11,745
0
W
Bastet
Mik3-_-d0
Bastet
5,613
873
0
2,896
6,056
1,767
411
700
5,356
0
22,152
L
Vulcan
RxdScythe
Vulcan
4,910
1,618
0
1,472
4,498
2,155
0
2,049
2,449
25,443
0
L
Osiris
3,192
824
0
500
6,340
4,000
0
627
5,713
0
19,912
L
Cernunnos
korbakiller
Cernunnos
4,437
1,918
0
1,858
5,537
1,120
0
575
4,962
0
28,000
W
Jormungandr
partyberil
Jormungandr
2,765
824
312
2,693
6,609
3,516
198
2,548
4,061
20,466
0
W
Chiron
partymerih
Chiron
4,444
2,259
566
3,100
6,241
1,469
523
412
5,829
0
27,418
W
Baron Samedi
zPANDORAz
Baron Samedi
3,223
80
95
3,374
6,722
2,319
0
3,577
3,145
23,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
28,300
218
Minions Killed
230
0
Camps Cleared
0
957,812
Distance Traveled
964,508
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,272
527
48
5
0
200,619
3
W
Sun Wukong
5,932
593
60
6
0
206,462
0
L
Artio
4,443
444
17
2
0
191,228
0
W
Bastet
6,470
647
49
5
0
216,562
4
L
Vulcan
4,779
478
35
4
0
185,109
2
L
Osiris
4,750
475
57
6
0
196,997
1
L
Cernunnos
5,237
524
61
6
0
183,859
3
W
Jormungandr
4,989
499
34
3
0
177,060
2
W
Chiron
5,393
539
50
5
0
181,668
3
W
Baron Samedi
5,516
552
37
4
0
182,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role