Player Matchup

Sol
Sol
 
Sol
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KRIZZLYCUB420
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,638 Elo+
Solo
Ganesha
Ganesha
Phobiaqt
Ganesha
Level 27
God Stats
25W - 17L
1,658 SR
Queue Stats
1,108W - 1,024L
1,607 Elo+
Solo
Baba Yaga
Baba Yaga
WolfOfWisconsin
Baba Yaga
Level 152
God Stats
13W - 9L
1,380 SR
Queue Stats
1,002W - 993L
1,525 Elo+
Solo
Team Averages
Level 89
1,508 SR
1,554 Elo+

VS

Team Averages
Level 68
1,457 SR
1,543 Elo+
Cthulhu
Cthulhu
Boops4Century
Cthulhu
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 46L
1,546 Elo+
Solo
Rama
Rama
PeaceThree
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whushaw
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,651 Elo+
Solo
Janus
Janus
surehotnative
Janus
Level 158
God Stats
11W - 14L
1,285 SR
Queue Stats
1,437W - 1,533L
1,443 Elo+
Solo
Tiamat
Tiamat
vPuRExInSaNiTYv
Tiamat
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
307W - 308L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 5
6,478
1,296
4,198
3,376
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
 
Osiris
11
3 / 0 / 5
6,251
1,250
2,331
6,009
4,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 7
6,200
1,240
2,933
4,539
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Phobiaqt
Ganesha
10
0 / 1 / 9
5,839
1,168
2,790
6,285
6,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
WolfOfWisconsin
Baba Yaga
9
1 / 1 / 2
5,491
1,098
1,831
3,034
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 1 / 1
4,997
999
5,044
3,601
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 2 / 1
4,687
937
3,298
2,914
895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Whushaw
Tsukuyomi
10
1 / 3 / 1
4,972
994
5,027
6,043
2,157
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 1
4,959
992
3,184
2,991
830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,216
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
9
Kills
1
2
Deaths
9
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
W
Osiris
 
Osiris
3
0
5
5.5
L
Cthulhu
0
1
1
0.5
W
2
0
7
5.5
L
0
2
1
0.25
W
Ganesha
Phobiaqt
Ganesha
0
1
9
4.5
L
Tsukuyomi
Whushaw
Tsukuyomi
1
3
1
0.5
W
Baba Yaga
WolfOfWisconsin
Baba Yaga
1
1
2
2
L
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,083
Damage
16,553
23,243
Taken
15,549
14,783
Mitigated
6,632
9,309
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,198
443
0
740
3,376
1,198
1,784
1,858
1,518
8,496
0
W
Osiris
 
Osiris
2,331
406
202
1,851
6,009
4,102
469
2,024
3,985
0
6,403
L
Cthulhu
5,044
46
0
978
3,601
2,750
0
1,582
2,019
8,310
0
W
2,933
1,650
428
1,696
4,539
1,822
1,018
2,159
2,380
0
10,896
L
3,298
2,530
0
333
2,914
895
0
1,955
959
0
5,346
W
Ganesha
Phobiaqt
Ganesha
2,790
40
777
1,771
6,285
6,432
325
1,064
5,221
6,250
0
L
Tsukuyomi
Whushaw
Tsukuyomi
5,027
860
166
354
6,043
2,157
0
3,324
2,719
0
8,538
W
Baba Yaga
WolfOfWisconsin
Baba Yaga
1,831
0
725
1,119
3,034
1,229
288
1,123
1,911
4,488
0
L
3,184
0
474
107
2,991
830
0
1,958
1,033
10,809
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
20,831
48
Minions Killed
37
0
Camps Cleared
0
515,000
Distance Traveled
432,543
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,478
1,296
16
3
0
107,721
0
W
Osiris
6,251
1,250
6
1
0
107,351
0
L
Cthulhu
4,997
999
12
2
0
123,329
0
W
Rama
6,200
1,240
21
4
0
95,579
0
L
Rama
4,687
937
3
1
0
84,390
0
W
Ganesha
5,839
1,168
0
0
0
118,240
1
L
Tsukuyomi
4,972
994
9
2
0
122,049
0
W
Baba Yaga
5,491
1,098
5
1
0
86,109
0
L
Janus
4,959
992
13
3
0
102,775
2
L
Tiamat
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role