Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AYENIKE
Atlas
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,414 Elo+
Solo
Nemesis
Nemesis
Narkoz23
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
ShadeyExtremist
Discordia
Level 160
God Stats
18W - 16L
1,594 SR
Queue Stats
325W - 338L
1,444 Elo+
Solo
Danzaburou
Danzaburou
SleeplessGiraffe
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,465 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,465 Elo+

VS

Team Averages
Level 57
1,448 SR
1,421 Elo+
Ymir
Ymir
Big13Earl
Ymir
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 73L
1,352 Elo+
Solo
Olorun
Olorun
BigTuca
Olorun
Level 7
God Stats
3W - 7L
1,269 SR
Queue Stats
4W - 9L
1,434 Elo+
Solo
Charybdis
Charybdis
RitzySareena
Charybdis
Level 109
God Stats
12W - 15L
1,752 SR
Queue Stats
193W - 211L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
darcup0609
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,667 Elo+
Solo
He Bo
He Bo
juanchitoemoxito
He Bo
Level 17
God Stats
2W - 1L
1,220 SR
Queue Stats
37W - 46L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 3
5,698
712
2,592
7,945
6,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
AYENIKE
Atlas
11
0 / 1 / 2
5,773
722
5,895
5,461
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Narkoz23
Nemesis
9
0 / 3 / 1
5,185
648
1,699
3,614
1,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
ShadeyExtremist
Discordia
11
1 / 1 / 1
5,753
719
4,505
4,576
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SleeplessGiraffe
Danzaburou
14
4 / 1 / 1
7,108
889
8,745
6,517
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 2
6,458
807
1,800
5,707
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
BigTuca
Olorun
12
1 / 1 / 4
6,315
789
5,693
6,187
2,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
RitzySareena
Charybdis
12
1 / 2 / 2
6,224
778
3,798
5,219
1,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
darcup0609
Gilgamesh
13
5 / 0 / 0
6,903
863
8,108
8,524
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 2
5,445
681
2,188
4,850
1,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
8
8
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
3
0.75
L
Atlas
AYENIKE
Atlas
0
1
2
1
W
Ymir
1
1
2
2
W
Olorun
BigTuca
Olorun
1
1
4
3
L
Nemesis
Narkoz23
Nemesis
0
3
1
0.17
W
Charybdis
RitzySareena
Charybdis
1
2
2
1
L
Discordia
ShadeyExtremist
Discordia
1
1
1
1.5
L
Danzaburou
SleeplessGiraffe
Danzaburou
4
1
1
4.5
W
Gilgamesh
darcup0609
Gilgamesh
5
0
0
5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
21,587
28,113
Taken
30,487
15,521
Mitigated
15,573
5,557
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,592
427
490
523
7,945
6,366
0
2,028
5,739
0
9,975
L
Atlas
AYENIKE
Atlas
5,895
2,103
108
1,203
5,461
4,136
0
2,371
3,058
13,688
0
W
Ymir
1,800
131
25
505
5,707
5,369
155
2,306
3,401
15,397
0
W
Olorun
BigTuca
Olorun
5,693
2,723
309
2,236
6,187
2,566
1,296
2,384
3,803
19,263
3,083
L
Nemesis
Narkoz23
Nemesis
1,699
871
0
367
3,614
1,340
0
2,326
1,264
0
2,994
W
Charybdis
RitzySareena
Charybdis
3,798
1,572
253
701
5,219
1,736
906
1,002
4,217
0
16,705
L
Discordia
ShadeyExtremist
Discordia
4,505
518
180
470
4,576
1,363
0
977
3,465
9,913
0
L
Danzaburou
SleeplessGiraffe
Danzaburou
8,745
2,623
0
2,216
6,517
2,316
427
996
5,388
0
29,671
W
Gilgamesh
darcup0609
Gilgamesh
8,108
2,139
0
1,546
8,524
4,484
0
3,008
5,516
0
21,741
W
2,188
33
84
800
4,850
1,418
0
1,700
3,150
5,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
31,345
107
Minions Killed
162
0
Camps Cleared
0
736,282
Distance Traveled
771,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,698
712
16
2
0
178,206
0
L
Atlas
5,773
722
21
3
0
162,463
1
W
Ymir
6,458
807
42
5
0
138,989
1
W
Olorun
6,315
789
41
5
0
169,854
2
L
Nemesis
5,185
648
2
0
0
73,149
0
W
Charybdis
6,224
778
44
6
0
144,724
0
L
Discordia
5,753
719
11
1
0
159,185
0
L
Danzaburou
7,108
889
57
7
0
163,279
1
W
Gilgamesh
6,903
863
24
3
0
176,854
0
W
He Bo
5,445
681
11
1
0
141,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role