Player Matchup

Raijin
Raijin
Blut_Fluch
Raijin
Level 109
God Stats
6W - 4L
1,830 SR
Queue Stats
73W - 133L
1,340 Elo+
Party 1
Ymir
Ymir
OnkelArtem
Ymir
Level 29
God Stats
10W - 18L
1,515 SR
Queue Stats
62W - 121L
1,320 Elo+
Party 1
Odin
Odin
Pixel_Pause
Odin
Level 23
God Stats
7W - 14L
1,442 SR
Queue Stats
18W - 41L
1,284 Elo+
Party 1
Team Averages
Level 54
1,596 SR
1,315 Elo+

VS

Team Averages
Level 72
1,324 SR
1,229 Elo+
Cernunnos
Cernunnos
Jo-Eu90
Cernunnos
Level 87
God Stats
0W - 2L
1,351 SR
Queue Stats
7W - 13L
1,102 Elo+
Solo
Danzaburou
Danzaburou
Semagt78
Danzaburou
Level 65
God Stats
1W - 1L
1,358 SR
Queue Stats
31W - 42L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
ThugzTTV
Baron Samedi
Level 65
God Stats
3W - 11L
1,263 SR
Queue Stats
54W - 116L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blut_Fluch
Raijin
18
10 / 1 / 9
13,024
766
20,878
12,294
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 14
12,775
751
7,537
17,937
25,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 2 / 11
11,603
683
12,960
13,525
7,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jo-Eu90
Cernunnos
13
1 / 9 / 1
9,427
555
11,143
18,459
8,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Semagt78
Danzaburou
13
1 / 5 / 1
9,426
554
11,666
12,870
4,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ThugzTTV
Baron Samedi
14
1 / 7 / 2
9,765
574
10,598
14,593
7,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
3
3
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Blut_Fluch
Raijin
10
1
9
14.5
L
Cernunnos
Jo-Eu90
Cernunnos
1
9
1
0.17
W
7
0
14
14
W
4
2
11
4.75
L
Danzaburou
Semagt78
Danzaburou
1
5
1
0.3
L
Baron Samedi
ThugzTTV
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
33,407
43,756
Taken
45,922
39,434
Mitigated
20,447
7,876
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Blut_Fluch
Raijin
20,878
1,503
244
3,834
12,294
6,260
255
3,383
8,911
65,917
0
L
Cernunnos
Jo-Eu90
Cernunnos
11,143
4,022
17
954
18,459
8,317
0
10,477
7,512
0
27,611
W
7,537
831
681
2,463
17,937
25,308
672
3,497
14,440
25,018
0
W
12,960
2,741
0
654
13,525
7,866
1,952
4,120
9,405
77
41,134
L
Danzaburou
Semagt78
Danzaburou
11,666
2,491
133
1,653
12,870
4,251
329
7,420
5,068
0
37,210
L
Baron Samedi
ThugzTTV
Baron Samedi
10,598
688
1,842
3,652
14,593
7,879
0
10,332
3,868
32,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
28,618
191
Minions Killed
137
7
Camps Cleared
4
898,436
Distance Traveled
723,062
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,024
766
102
6
5
276,192
1
L
Cernunnos
9,427
555
43
3
0
187,009
0
W
Ymir
12,775
751
27
2
0
312,544
2
W
Odin
11,603
683
62
4
2
309,700
0
L
Danzaburou
9,426
554
49
3
0
264,250
1
L
Baron Samedi
9,765
574
45
3
4
271,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role