Player Matchup

Gilgamesh
Gilgamesh
BTLLU
Gilgamesh
Level 9
God Stats
111W - 115L
1,793 SR
Queue Stats
194W - 224L
1,339 Elo+
Party 2
Hercules
Hercules
S3WD 1
Hercules
Level 21
God Stats
20W - 26L
1,793 SR
Queue Stats
350W - 408L
1,283 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WrongerMilk
Ah Muzen Cab
Level 124
God Stats
14W - 7L
1,500 SR
Queue Stats
191W - 176L
1,460 Elo+
Party 3
Khepri
Khepri
Z9 Cobra
Khepri
Level 145
God Stats
5W - 4L
1,743 SR
Queue Stats
192W - 194L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
Z9 Python
Ah Puch
Level 29
God Stats
7W - 6L
1,503 SR
Queue Stats
30W - 41L
1,314 Elo+
Party 3
Team Averages
Level 66
1,667 SR
1,371 Elo+

VS

Team Averages
Level 22
1,357 SR
1,334 Elo+
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abominatee
Cthulhu
Level 15
God Stats
2W - 7L
1,245 SR
Queue Stats
2W - 8L
1,218 Elo+
Party 1
Poseidon
Poseidon
Flyreth
Poseidon
Level 8
God Stats
2W - 6L
1,245 SR
Queue Stats
2W - 8L
1,218 Elo+
Party 1
Anhur
Anhur
IDanual
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Chang'e
Chang'e
ShadowMo0oN
Chang'e
Level 40
God Stats
17W - 16L
1,296 SR
Queue Stats
384W - 405L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTLLU
Gilgamesh
15
2 / 8 / 6
9,796
754
7,870
13,158
6,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
S3WD 1
Hercules
18
9 / 4 / 11
11,471
882
13,405
13,342
8,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Muzen Cab
WrongerMilk
Ah Muzen Cab
20
10 / 1 / 9
12,704
977
22,421
9,548
4,281
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Z9 Cobra
Khepri
17
4 / 3 / 19
11,017
847
8,653
11,964
15,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
Z9 Python
Ah Puch
18
4 / 1 / 11
10,919
840
13,653
5,843
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 1 / 4
8,771
675
2,593
7,550
3,283
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Abominatee
Cthulhu
16
5 / 6 / 6
9,564
736
10,206
22,059
18,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Flyreth
Poseidon
16
3 / 4 / 8
9,427
725
11,583
14,583
4,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
IDanual
Anhur
17
4 / 10 / 4
10,140
780
8,818
15,982
5,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ShadowMo0oN
Chang'e
15
3 / 8 / 3
9,097
700
9,867
17,369
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
29
Kills
17
17
Deaths
29
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
4
4
L
Cthulhu
Abominatee
Cthulhu
5
6
6
1.33
W
Gilgamesh
BTLLU
Gilgamesh
2
8
6
0.63
L
Poseidon
Flyreth
Poseidon
3
4
8
1.75
L
Anhur
IDanual
Anhur
4
10
4
0.6
W
Hercules
S3WD 1
Hercules
9
4
11
3.63
L
Chang'e
ShadowMo0oN
Chang'e
3
8
3
0.56
W
Ah Muzen Cab
WrongerMilk
Ah Muzen Cab
10
1
9
14.5
W
Khepri
Z9 Cobra
Khepri
4
3
19
4.5
W
Ah Puch
Z9 Python
Ah Puch
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,002
Damage
43,067
53,855
Taken
77,543
37,314
Mitigated
35,794
10,987
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,593
846
565
568
7,550
3,283
0
2,113
5,437
0
11,047
L
Cthulhu
Abominatee
Cthulhu
10,206
752
89
5,801
22,059
18,286
182
6,517
15,542
23,357
0
W
Gilgamesh
BTLLU
Gilgamesh
7,870
3,708
0
184
13,158
6,141
360
8,583
4,130
0
18,722
L
Poseidon
Flyreth
Poseidon
11,583
1,862
162
2,442
14,583
4,546
0
3,467
11,116
30,813
0
L
Anhur
IDanual
Anhur
8,818
4,173
0
555
15,982
5,313
523
6,173
9,809
0
35,204
W
Hercules
S3WD 1
Hercules
13,405
4,742
0
3,198
13,342
8,656
992
8,845
4,129
0
24,316
L
Chang'e
ShadowMo0oN
Chang'e
9,867
1,728
1,021
3,864
17,369
4,366
64
4,036
12,133
30,079
0
W
Ah Muzen Cab
WrongerMilk
Ah Muzen Cab
22,421
6,618
0
2,960
9,548
4,281
7,184
3,846
5,513
0
79,111
W
Khepri
Z9 Cobra
Khepri
8,653
684
606
1,026
11,964
15,341
619
5,788
5,758
18,232
0
W
Ah Puch
Z9 Python
Ah Puch
13,653
380
0
3,013
5,843
2,895
1,519
3,035
2,669
44,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
46,999
245
Minions Killed
214
0
Camps Cleared
0
1,374,639
Distance Traveled
1,118,164
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,771
675
23
2
0
143,956
1
L
Cthulhu
9,564
736
23
2
0
252,291
0
W
Gilgamesh
9,796
754
19
1
0
224,188
0
L
Poseidon
9,427
725
48
4
0
266,929
0
L
Anhur
10,140
780
59
5
0
221,764
0
W
Hercules
11,471
882
20
2
0
275,075
0
L
Chang'e
9,097
700
61
5
0
233,224
1
W
Ah Muzen Cab
12,704
977
117
9
0
297,507
0
W
Khepri
11,017
847
18
1
0
297,799
1
W
Ah Puch
10,919
840
71
5
0
280,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role