Player Matchup

Yemoja
Yemoja
GreetedPath3699
Yemoja
Level 153
God Stats
58W - 73L
1,300 SR
Queue Stats
172W - 209L
1,273 Elo+
Solo
Cthulhu
Cthulhu
KevinHyuga7
Cthulhu
Level 13
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,588 Elo+
Solo
Medusa
Medusa
Knacki1121
Medusa
Level 25
God Stats
5W - 8L
1,500 SR
Queue Stats
25W - 35L
1,352 Elo+
Solo
Ganesha
Ganesha
MasterMoe2853
Ganesha
Level 15
God Stats
11W - 24L
1,315 SR
Queue Stats
11W - 24L
1,277 Elo+
Solo
Vamana
Vamana
yNuuuuuuBr
Vamana
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,346 Elo+
Solo
Team Averages
Level 44
1,463 SR
1,367 Elo+

VS

Team Averages
Level 51
1,533 SR
1,356 Elo+
Baron Samedi
Baron Samedi
BookofGrudges
Baron Samedi
Level 17
God Stats
7W - 7L
1,501 SR
Queue Stats
29W - 24L
1,433 Elo+
Solo
Neith
Neith
Misscricrie
Neith
Level 63
God Stats
14W - 8L
1,773 SR
Queue Stats
121W - 152L
1,423 Elo+
Party 1
Zeus
Zeus
Rivenryu
Zeus
Level 139
God Stats
195W - 214L
1,475 SR
Queue Stats
276W - 333L
1,432 Elo+
Solo
Vamana
Vamana
Sahamil
Vamana
Level 29
God Stats
7W - 5L
1,536 SR
Queue Stats
53W - 87L
1,376 Elo+
Party 1
Ymir
Ymir
XoxPoTh3aDxoX
Ymir
Level 6
God Stats
1W - 2L
1,381 SR
Queue Stats
6W - 12L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,898
627
3,433
9,859
6,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
KevinHyuga7
Cthulhu
14
0 / 4 / 2
7,310
665
4,911
13,334
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Knacki1121
Medusa
13
2 / 9 / 2
7,669
697
9,226
11,738
4,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
14
1 / 5 / 1
7,706
701
2,076
13,999
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
yNuuuuuuBr
Vamana
13
1 / 3 / 1
7,826
711
7,319
14,143
9,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BookofGrudges
Baron Samedi
16
8 / 2 / 11
9,008
819
15,399
9,176
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 11
9,012
819
12,958
6,752
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
15
6 / 1 / 10
8,423
766
11,690
2,997
870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Sahamil
Vamana
15
3 / 0 / 13
8,806
801
8,022
10,281
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 9
7,746
704
5,009
5,703
2,666
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
24
25
Deaths
4
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BookofGrudges
Baron Samedi
8
2
11
6.75
L
0
4
0
0
L
Cthulhu
KevinHyuga7
Cthulhu
0
4
2
0.25
L
Medusa
Knacki1121
Medusa
2
9
2
0.33
L
Ganesha
1
5
1
0.3
W
5
0
11
10.5
W
Zeus
6
1
10
11
W
Vamana
Sahamil
Vamana
3
0
13
9.5
W
2
1
9
6.5
L
Vamana
yNuuuuuuBr
Vamana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
53,078
63,073
Taken
34,909
41,541
Mitigated
15,715
12,444
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BookofGrudges
Baron Samedi
15,399
1,092
1,787
3,700
9,176
4,137
0
3,053
6,014
35,275
0
L
3,433
330
435
175
9,859
6,439
468
3,990
5,869
15,187
0
L
Cthulhu
KevinHyuga7
Cthulhu
4,911
531
324
4,582
13,334
7,454
0
7,296
6,038
22,093
0
L
Medusa
Knacki1121
Medusa
9,226
1,924
0
530
11,738
4,322
0
7,069
4,669
0
22,332
L
Ganesha
2,076
249
26
552
13,999
13,935
193
6,797
7,202
15,203
0
W
12,958
8,811
0
3,144
6,752
2,583
0
1,662
4,998
0
38,937
W
Zeus
11,690
1,120
0
0
2,997
870
0
613
2,319
29,643
0
W
Vamana
Sahamil
Vamana
8,022
4,622
1,659
2,502
10,281
5,459
510
2,969
7,087
0
21,601
W
5,009
277
76
297
5,703
2,666
50
1,533
4,071
20,243
0
L
Vamana
yNuuuuuuBr
Vamana
7,319
2,794
1,023
4,797
14,143
9,391
0
6,946
7,197
0
21,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
42,995
150
Minions Killed
209
0
Camps Cleared
0
968,200
Distance Traveled
1,051,726
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,008
819
44
4
0
211,549
1
L
Yemoja
6,898
627
40
4
0
169,666
0
L
Cthulhu
7,310
665
39
4
0
228,041
4
L
Medusa
7,669
697
24
2
0
205,479
1
L
Ganesha
7,706
701
2
0
0
170,514
0
W
Neith
9,012
819
67
6
0
188,837
0
W
Zeus
8,423
766
35
3
0
201,495
2
W
Vamana
8,806
801
27
2
0
254,882
1
W
Ymir
7,746
704
36
3
0
194,963
1
L
Vamana
7,826
711
45
4
0
194,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role