Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
NoahGee
He Bo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 160L
1,543 Elo+
Party 3
Tiamat
Tiamat
PınkPanther
Tiamat
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
atlerim
Tsukuyomi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 70L
1,523 Elo+
Party 2
Skadi
Skadi
o0JMG0o
Skadi
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
289W - 241L
1,567 Elo+
Party 3
Team Averages
Level 138
1,500 SR
1,521 Elo+

VS

Team Averages
Level 142
1,489 SR
1,575 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IILittleRabbitII
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,620 Elo+
Party 1
Bakasura
Bakasura
Koqh
Bakasura
Level 116
God Stats
1W - 1L
1,690 SR
Queue Stats
62W - 36L
1,543 Elo+
Party 1
Hercules
Hercules
Sanrises
Hercules
Level 158
God Stats
2W - 3L
1,312 SR
Queue Stats
632W - 410L
1,605 Elo+
Party 1
Yemoja
Yemoja
шалунписюн
Yemoja
Level 147
God Stats
9W - 10L
1,443 SR
Queue Stats
447W - 299L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 3 / 16
11,326
755
2,914
16,718
25,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
NoahGee
He Bo
19
10 / 3 / 12
11,801
787
17,860
9,582
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
7 / 0 / 17
11,431
762
10,747
10,879
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
atlerim
Tsukuyomi
18
4 / 4 / 20
10,893
726
23,429
11,205
5,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
o0JMG0o
Skadi
17
3 / 4 / 13
10,576
705
14,737
12,041
5,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 3 / 8
9,999
667
11,499
13,010
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
IILittleRabbitII
Morgan Le Fay
16
3 / 6 / 7
9,576
638
13,405
14,937
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Koqh
Bakasura
13
2 / 6 / 5
8,354
557
8,746
12,223
4,418
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Sanrises
Hercules
17
5 / 7 / 6
10,370
691
9,085
21,945
24,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
1 / 5 / 8
8,676
578
1,966
15,360
15,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
47
27
Kills
13
14
Deaths
27
78
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
3
16
3.67
L
Nox
 
Nox
2
3
8
2
L
Morgan Le Fay
IILittleRabbitII
Morgan Le Fay
3
6
7
1.08
L
Bakasura
Koqh
Bakasura
2
6
5
0.75
W
He Bo
NoahGee
He Bo
10
3
12
5.33
W
Tiamat
7
0
17
15.5
L
Hercules
Sanrises
Hercules
5
7
6
1.14
W
Tsukuyomi
atlerim
Tsukuyomi
4
4
20
3.5
W
Skadi
o0JMG0o
Skadi
3
4
13
2.38
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,687
Damage
44,701
60,425
Taken
77,475
49,759
Mitigated
54,496
25,192
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,914
1,405
10,509
3,854
16,718
25,755
1,511
4,936
11,049
8,054
0
L
Nox
 
Nox
11,499
400
1,012
2,938
13,010
5,537
0
6,493
6,353
27,480
0
L
Morgan Le Fay
IILittleRabbitII
Morgan Le Fay
13,405
398
782
2,197
14,937
4,838
0
6,921
7,647
31,589
0
L
Bakasura
Koqh
Bakasura
8,746
4,867
577
2,275
12,223
4,418
0
5,658
6,439
0
11,616
W
He Bo
NoahGee
He Bo
17,860
382
521
435
9,582
4,676
879
5,028
4,404
34,082
0
W
Tiamat
10,747
708
2,352
3,957
10,879
8,693
434
4,970
5,405
23,050
0
L
Hercules
Sanrises
Hercules
9,085
2,053
0
3,499
21,945
24,261
21
6,092
15,623
0
15,351
W
Tsukuyomi
atlerim
Tsukuyomi
23,429
6,681
948
415
11,205
5,189
1,184
6,498
4,264
0
38,384
W
Skadi
o0JMG0o
Skadi
14,737
4,795
1,252
949
12,041
5,446
2,780
4,571
6,101
0
39,189
L
1,966
598
10,549
3,339
15,360
15,442
0
5,156
9,892
6,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,027
Gold Earned
46,975
150
Minions Killed
144
0
Camps Cleared
0
1,370,032
Distance Traveled
1,274,176
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,326
755
12
1
0
241,580
0
L
Nox
9,999
667
43
3
0
235,161
3
L
Morgan Le Fay
9,576
638
47
3
0
249,782
3
L
Bakasura
8,354
557
31
2
0
300,590
1
W
He Bo
11,801
787
39
3
0
269,216
1
W
Tiamat
11,431
762
24
2
0
298,819
1
L
Hercules
10,370
691
15
1
0
254,796
4
W
Tsukuyomi
10,893
726
20
1
0
301,998
0
W
Skadi
10,576
705
55
4
0
258,419
1
L
Yemoja
8,676
578
8
1
0
233,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role