Player Matchup

Cthulhu
Cthulhu
Bl4ck0ut_4-9-1
Cthulhu
Level 24
God Stats
1W - 7L
1,217 SR
Queue Stats
3W - 21L
1,142 Elo+
Solo
Ullr
Ullr
Majson00
Ullr
Level 27
God Stats
2W - 16L
1,251 SR
Queue Stats
62W - 81L
1,215 Elo+
Solo
Merlin
Merlin
VoiD_cas03o3_TTV
Merlin
Level 17
God Stats
2W - 7L
1,312 SR
Queue Stats
2W - 8L
1,223 Elo+
Party 1
Danzaburou
Danzaburou
imadeutoo
Danzaburou
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 45L
1,176 Elo+
Solo
Hun Batz
Hun Batz
matthijsvg1999
Hun Batz
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 20L
1,191 Elo+
Party 1
Team Averages
Level 33
1,356 SR
1,189 Elo+

VS

Team Averages
Level 56
1,466 SR
1,399 Elo+
Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AnubisPleaseStop
Nemesis
Level 68
God Stats
1W - 2L
1,184 SR
Queue Stats
69W - 97L
1,387 Elo+
Party 2
Poseidon
Poseidon
MaSeextro_
Poseidon
Level 83
God Stats
1W - 1L
1,276 SR
Queue Stats
28W - 34L
1,349 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PugDawg
Tsukuyomi
Level 37
God Stats
3W - 0L
1,871 SR
Queue Stats
23W - 35L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
g197719871972gor
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,405
600
4,096
6,027
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
14
0 / 9 / 2
9,123
652
1,931
13,417
5,352
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 5 / 2
9,917
708
11,139
8,484
3,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
imadeutoo
Danzaburou
18
5 / 3 / 1
10,910
779
8,348
6,426
2,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
18
2 / 7 / 2
10,770
769
5,122
15,855
5,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 3 / 7
10,496
750
6,523
10,723
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 9
10,725
766
9,086
10,630
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MaSeextro_
Poseidon
17
6 / 2 / 13
10,788
771
11,939
8,901
3,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PugDawg
Tsukuyomi
19
12 / 2 / 6
12,109
865
13,161
10,650
4,480
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 9
10,782
770
1,486
12,176
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
10
Kills
27
27
Deaths
11
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
7
2.17
W
4
3
9
2.83
L
1
3
0
0.33
W
Poseidon
MaSeextro_
Poseidon
6
2
13
6.25
L
Ullr
0
9
2
0.11
W
Tsukuyomi
PugDawg
Tsukuyomi
12
2
6
7.5
L
2
5
2
0.6
W
2
1
9
6.5
L
Danzaburou
imadeutoo
Danzaburou
5
3
1
1.83
L
Hun Batz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
42,195
50,209
Taken
53,080
21,105
Mitigated
28,268
5,338
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,523
268
0
1,533
10,723
3,752
903
3,388
7,191
45,344
0
W
9,086
2,425
0
792
10,630
5,042
804
1,714
8,856
0
30,283
L
4,096
38
23
833
6,027
4,310
0
3,752
2,275
8,619
0
W
Poseidon
MaSeextro_
Poseidon
11,939
1,681
62
1,457
8,901
3,018
1,320
3,655
5,246
30,933
0
L
Ullr
1,931
1,185
0
511
13,417
5,352
126
6,214
7,203
0
11,020
W
Tsukuyomi
PugDawg
Tsukuyomi
13,161
3,376
40
2,429
10,650
4,480
0
1,140
9,446
0
32,951
L
11,139
753
0
751
8,484
3,093
0
4,991
3,493
33,087
0
W
1,486
221
2,919
5,261
12,176
11,976
899
5,008
7,106
17,948
0
L
Danzaburou
imadeutoo
Danzaburou
8,348
2,115
0
704
6,426
2,493
569
1,439
4,987
0
29,525
L
Hun Batz
5,122
1,469
0
2,516
15,855
5,857
213
3,552
12,208
0
46,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,125
Gold Earned
54,900
209
Minions Killed
235
0
Camps Cleared
0
1,036,920
Distance Traveled
1,426,702
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,496
750
60
4
0
246,770
3
W
Nemesis
10,725
766
53
4
0
315,888
2
L
Cthulhu
8,405
600
9
1
0
111,879
0
W
Poseidon
10,788
771
53
4
0
315,802
2
L
Ullr
9,123
652
19
1
0
152,577
0
W
Tsukuyomi
12,109
865
44
3
0
280,740
0
L
Merlin
9,917
708
57
4
0
240,372
0
W
Sylvanus
10,782
770
25
2
0
267,502
6
L
Danzaburou
10,910
779
45
3
0
251,868
0
L
Hun Batz
10,770
769
79
6
0
280,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role